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02 September 2021 21:26
HUMANKIND V1.02.0116-S10, RELEASE (64-bit Standalone, build: 165851)

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21:26:57:421NoneWaiting for scene (#0, name: 'Mercury (Main)') to be loaded...

Amplitude.Framework.Application+d__117:MoveNext()

21:26:57:497NoneScene (#0, name: 'Mercury (Main)') has been loaded.

Amplitude.Framework.Application+d__117:MoveNext()

21:26:57:499NoneAmplitude.Framework version 2.5.16+496d0d3f13.

Amplitude.Framework.Application:OnApplicationStarting()

21:26:57:499NoneStarting the application, version is V1.02.0116-S10, RELEASE (64-bit Standalone, build: 165851)...

Amplitude.Framework.Application:OnApplicationStarting()

21:26:57:499NoneMultiplayer cross-compatibility version is d634be7ef1c953358018e7f83f6d3977.

Amplitude.Mercury.Application:OnApplicationStarting()

21:26:57:521NoneParsing the command line arguments...

Amplitude.Mercury.Application+d__11:MoveNext()

21:26:57:539NoneLoading registry file 'C:/Program Files (x86)/Steam/steamapps/common/Humankind/Registry.xml'...

Amplitude.Framework.Application:LoadRegistryFile(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:26:57:573NoneRegistry file 'C:\Users\Halid\Documents\Humankind\Registry.xml' does not exist.

Amplitude.Framework.Application:LoadRegistryFile(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:26:57:608NoneLoading plugin scene 'Assets/Scenes/Plugins/Platform/Steam (Platform).unity'...

Amplitude.Framework.Application+d__98:MoveNext()

21:26:57:706NoneAssetDatabase.Load GraphicsLowLevel

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

21:26:57:726NoneAssetProvider 'instancingandfx.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:26:57:732NoneAssetProvider 'mercury.data.shared.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:26:57:767NoneLoading plugin scene 'Assets/Scenes/Plugins/Transportation/Photon (Transportation).unity'...

Amplitude.Framework.Application+d__98:MoveNext()

21:26:57:795NoneLoading plugin scene 'Assets/Scenes/Plugins/Backtrace/Backtrace.unity'...

Amplitude.Framework.Application+d__98:MoveNext()

21:26:57:918NoneSteamworks successfully initialized.

Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient+d__21:MoveNext()

21:26:57:919NoneUsing digital distribution client: [SteamClient] (Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient)

Amplitude.Framework.Application+d__105:MoveNext()

21:26:57:939NoneUsing digital distribution credentials: 'el.Fakir', 0x0110000117069030, Steam.

Amplitude.Framework.Application+d__105:MoveNext()

21:26:57:939NoneUsing digital distribution current game language: 'english'.

Amplitude.Framework.Application+d__105:MoveNext()

21:26:57:941NoneOperation was queued without a running storage thread. Executing the operation immediately.

Amplitude.Framework.Storage.StorageThread:QueueOperation(System.Reflection.MonoParameterInfo)

21:26:57:964NoneOperation was queued without a running storage thread. Executing the operation immediately.

Amplitude.Framework.Storage.StorageThread:QueueOperation(System.Reflection.MonoParameterInfo)

21:26:58:315NoneSimulation: Entity contract count: 37 / 63.

Amplitude.Framework.Simulation.SimulationEntityRepository:Initialize()

21:26:58:344NoneInitializing the Wwise sound engine...

Amplitude.Wwise.Audio.AudioManager+d__52:MoveNext()

21:26:58:360NoneSound engine initialized.

Amplitude.Wwise.Audio.AudioManager+d__52:MoveNext()

21:26:58:380NoneAssetDatabase.Load Audio

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

21:26:58:569NoneAssetProvider 'mercury.data.audio.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:26:58:742NoneAssetProvider 'lipsyncdata.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:26:58:768NoneLoading audio module 'Amplitude.Mercury.Audio.BankAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

21:26:58:941NoneLoading audio module 'Amplitude.Mercury.Audio.BattleAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

21:26:58:941NoneLoading audio module 'Amplitude.Mercury.Audio.MercuryAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

21:26:58:944NoneLoading audio module 'Amplitude.Mercury.Audio.MusicAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

21:26:58:982NoneLoading audio module 'Amplitude.Mercury.Audio.ListenerPositioningAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

21:26:58:982NoneLoading audio module 'Amplitude.Mercury.Audio.BiomeAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

21:26:58:982NoneLoading audio module 'Amplitude.Mercury.Audio.TerrainAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

21:26:58:985NoneLoading audio module 'Amplitude.Mercury.Audio.CityAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

21:26:58:985NoneLoading audio module 'Amplitude.Mercury.Audio.UnitAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

21:26:58:986NoneLoading audio module 'Amplitude.Mercury.Audio.UnitVoiceAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

21:26:59:029NoneChanging display settings to 2560x1440 (0)...

Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

21:26:59:029None... switching to 2560x1440 (0) (fullscreen: True)...

Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

21:26:59:118NoneAssetProvider 'mercurydatabases.avatarpresentation.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:26:59:125NoneStorage thread started.

Amplitude.Framework.Storage.StorageThread:StartThread()

21:26:59:129NoneSteamworks successfully initialized.

Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient+d__11:MoveNext()

21:26:59:200NoneScanning assemblies for subclasses of Message...

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

21:26:59:261NoneScanned 124 assemblies in 59 milliseconds.

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

21:26:59:272NoneAssetDatabase.Load GraphicsFont

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

21:26:59:285NoneAssetProvider 'mercury.data.ui.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:26:59:286NoneAssetProvider 'mercury.data.ui.update.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:26:59:433NoneAssetDatabase.Load UILowLevel

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

21:26:59:467NoneAssetProvider 'mercury.data.production.ui.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:26:59:556UI Steam[UI] In UIMercuryMaterialCollection (Amplitude.UI.UIMaterialCollection) using a 963 collisionFreeHashSetSize

Amplitude.UI.UIMaterialCollection:Load()
Amplitude.UI.UIMaterialCollection:Load()
Amplitude.UI.UIMaterialCollection:LoadIfNecessary()
Amplitude.UI.Renderers.UIRenderingManager:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIView:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:OnEnable()

21:26:59:563NoneAssetDatabase.Load UIData

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

21:26:59:615NoneAssetProvider 'ui_textures.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:27:00:319NoneCreating atlas [Font:distanceFieldAtlas] from 2048x2048xRFloat

Amplitude.Graphics.Text.GlyphAtlas:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:27:00:320NoneCreating atlas [Font:softwareRasterAtlas] from 2048x2048xARGB32

Amplitude.Graphics.Text.GlyphAtlas:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:27:02:108NoneChanging display settings to 2560x1440 (0)...

Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

21:27:02:108None... switching to 2560x1440 (0) (fullscreen: True)...

Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

21:27:02:110NoneMounting complete

Amplitude.Mercury.Input.InputManager+d__0:MoveNext()

21:27:02:135NoneAssetProvider 'en-us-localization.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:27:02:359NoneThe database of type 'Amplitude.Framework.Input.ActionDefinition' has overriden an element because its key name 'RenameSelected' was already registered for the same revision number #1.

Amplitude.Framework.Datatable`1[[Amplitude.Framework.Input.ActionDefinition, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

21:27:02:360NoneDiscarding action map 'Presentation.Cheats' because of accessibility level 'ProtectedInternal' < Public.

Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

21:27:02:371NoneDiscarding action map 'Presentation.Editor' because of accessibility level 'Internal' < Public.

Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

21:27:02:376NoneDiscarding action map 'Presentation.Camera.Internal' because of accessibility level 'ProtectedInternal' < Public.

Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

21:27:02:378NoneDiscarding action map 'Presentation.HelpLayer.Internal' because of accessibility level 'Internal' < Public.

Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

21:27:02:739NoneRequestEncryptedAppTicket is completed with result : k_EResultOK

Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient:b__14_0(System.Reflection.MonoParameterInfo)

21:27:02:744UI Steam[UI] Resolution initialized to 2560x1440

Amplitude.UI.UIHierarchyManager:SpecificLateUpdate()
Amplitude.UI.UIHierarchyManager:SpecificLateUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

21:27:02:895NoneStart play movie (Movies/AMPLITUDE Studios.webm) with timeout (25)

Amplitude.Mercury.Application+d__17:MoveNext()

21:27:02:909NonePlaying with 2 downloadable content(s): Pre-purchase, Deluxe.

Amplitude.Mercury.DigitalDistribution.DownloadableContentManager+d__17:MoveNext()

21:27:02:910NonePlaying with 2 activated downloadable content(s): Pre-purchase, Deluxe.

Amplitude.Mercury.DigitalDistribution.DownloadableContentManager+d__17:MoveNext()

21:27:02:910NoneLoading audio module 'Amplitude.Mercury.Audio.PingAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

21:27:02:912NoneThe audio manager is ready.

Amplitude.Wwise.Audio.AudioManager+d__52:MoveNext()

21:27:02:933UI Steam[UI] Loading regular fallback texture dcd92d053b27adc4d97b97e345d65460 (nullref: True)

Amplitude.UI.Renderers.UIRenderingManager:GetFallbackTexture()
Amplitude.UI.Renderers.UIRenderingManager:GetFallbackTexture()
Amplitude.UI.Renderers.UIRenderingManager:RetrieveTextureSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITexture:GetAsset()
Amplitude.UI.UIPrimitiveDrawer:Rect(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Renderers.UIImage:Render(System.Reflection.MonoParameterInfo)
Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIView:Render()
Amplitude.UI.Renderers.UIRenderingManager:Render()
Amplitude.UI.UIUpdatingManager:Render()
Amplitude.UI.UIUpdatingManager:LateUpdate()

21:27:03:019NoneMovie start after 3.9960845

Amplitude.Mercury.Avatar.AvatarManager+d__99:MoveNext()

21:27:03:139NoneCannot get statistic (name: 'StatColonizedPercent', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:CollectStatistics()

21:27:14:989NoneEnd play movie Movies/AMPLITUDE Studios.webm

Amplitude.Mercury.Application+d__17:MoveNext()

21:27:14:989NoneMovie end after 15.966763

Amplitude.Mercury.Avatar.AvatarManager+d__99:MoveNext()

21:27:14:992NoneAssetDatabase.Load Avatar

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

21:27:15:037NoneAssetProvider 'mercury.data.avatars.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:27:15:060NoneAssetProvider 'mercury.data.avatarsanimation.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:27:15:105NoneAssetProvider 'mercury.data.customizations.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:27:15:112NoneAssetProvider 'outgameviews.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:27:15:270NoneParsing the command line arguments...

Amplitude.Mercury.Application+d__10:MoveNext()

21:27:15:271None[Analytics] CommandLine EndPoints 0; CommandLine Filters 0; Accessibility Public

Amplitude.Mercury.Application:StartAnalytics()

21:27:15:273None[Analytics] Starting Analytics Public Session with user_id 76561198346571824 ; gamecode 1124300 ; platformID 1 ; application_version V1.02.0116-S10, RELEASE (64-bit Standalone, build: 165851); sessionId cf0ffeeaead14433a734200909945621

Amplitude.Mercury.Analytics.Analytics_Public:StartAnalyticsSession()

21:27:15:418NoneRuntime configuration is null or empty; using the default module 'project mercury' as new configuration.

Amplitude.Framework.Runtime.RuntimeManager+d__33:MoveNext()

21:27:15:425NoneLoading runtime module 'project mercury', 'Project Mercury'...

Amplitude.Framework.Runtime.Runtime+d__39:MoveNext()

21:27:15:659NoneAssetProvider 'mercurydatabases.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:27:58:417NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EventPublishNotificationData' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

21:27:58:417NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EndGameDefinition_LastHumanStanding' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

21:27:58:418NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EndGameDefinition_SpaceRace' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

21:27:58:418NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EndGameDefinition_Standard' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

21:27:58:418NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EndGameDefinition_TimeLimit' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

21:27:58:418NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'SystemSettingControlsStartChatting' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

21:27:58:460NoneThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_EmpireBonus_PrehistoricStrengthBonus' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

21:27:58:460NoneThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_Ambition' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

21:27:59:925NoneSpent 44.4989153 second(s) loading 1 module plugin(s).

Amplitude.Framework.Runtime.Runtime+d__41:MoveNext()

21:27:59:946NoneApplication started.

Amplitude.Mercury.Application:OnApplicationStarted()

21:28:00:000NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

21:28:00:000NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

21:28:00:000NoneGameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

21:28:00:208None[UI] Could not find UIMapper 'DiplomaticAbility'

Amplitude.Mercury.UI.Helpers.DataUtils:GetUIMapper(System.Reflection.MonoParameterInfo)

21:28:00:208None[UI] Could not find UIMapper 'RenameUnit'

Amplitude.Mercury.UI.Helpers.DataUtils:GetUIMapper(System.Reflection.MonoParameterInfo)

21:28:00:314None[UI] Could not find UIMapper 'DiplomaticAbility'

Amplitude.Mercury.UI.Helpers.DataUtils:GetUIMapper(System.Reflection.MonoParameterInfo)

21:28:00:314None[UI] Could not find UIMapper 'RenameUnit'

Amplitude.Mercury.UI.Helpers.DataUtils:GetUIMapper(System.Reflection.MonoParameterInfo)

21:28:00:458UI Steam[UI] Start loading out-game windows.

Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:05:497None%ControlBannerReligionPopupReformationDescription Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

21:28:05:498None%NextTenetTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

21:28:05:561None%VeterancySingleStatTooltipBrickCurrentVeterancyLevelDescription Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

21:28:05:572UI Steam[UI] Finished loading out-game windows windows in 5.1 seconds.

Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:05:594NoneAssetDatabase.Load Default|FxLowLevel|FxData|Terrain|Unit

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

21:28:05:607NoneAssetProvider 'automation.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:05:627NoneAssetProvider 'fxartist.heavy.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:06:315NoneAssetProvider 'fxartist.light.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:06:727NoneAssetProvider 'levelbuildcomposition.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:06:789NoneAssetProvider 'levelbuildelements.heavy.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:07:769NoneAssetProvider 'levelbuildelements.light.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:07:772NoneAssetProvider 'mercury.data.mecanimevent.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:08:875NoneAssetProvider 'mercury.data.units.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:08:876NoneAssetProvider 'scenario.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:08:878NoneAssetProvider 'terrain.exploration.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:08:880NoneAssetProvider 'terrain.mapsaves.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:08:887NoneAssetProvider 'terrain.matchingheavy.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:08:892NoneAssetProvider 'terrain.matchinglight.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:10:370NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

21:28:10:775NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

21:28:15:178NoneRelease ComputeBuffer

Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:ReserveComputeBuffer(System.Reflection.MonoParameterInfo)

21:28:15:679UI Steam[UI] Start loading in-game windows.

Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:15:700NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

21:28:15:707NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...

Amplitude.Framework.Session.Session:SetMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:15:707NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.

Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

21:28:15:836NoneOpening the session, hosting an offline game...

Amplitude.Framework.Session.Session+d__53:MoveNext()

21:28:15:891NoneSession has been opened.

Amplitude.Framework.Session.Session+d__53:MoveNext()

21:28:15:896NoneMember 00000000-0000-0000-0000-000000000001: Added.

Amplitude.Framework.Session.Session:OnMemberChange(System.Reflection.MonoParameterInfo)

21:28:15:901NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.

Amplitude.Photon.Networking.PhotonNetworkingManager:Login(System.Reflection.MonoParameterInfo)

21:28:16:503None%DiplomaticCrisisPanelSurrenderPanelSelectedTermsTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

21:28:16:904None%CivicsScreenEnactButtonTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

21:28:16:960None%EmpireScreenEraStarsInstructions2 Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

21:28:17:009None%NextTenetTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

21:28:17:147None%EmpireBannerLastEraFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

21:28:17:299None%ControlBannerReligionPopupReformationDescription Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

21:28:17:300None%NextTenetTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

21:28:17:332None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

21:28:17:396None%UnlockedFactionEvolutionImmersiveWindowDescription Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

21:28:17:396None%UnlockedFactionEvolutionImmersiveWindowDescription Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

21:28:17:411None%FactionEvolutionImmersiveWindowDescription Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

21:28:17:411None%FactionEvolutionImmersiveWindowDescription Trying to get a parameter 1 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

21:28:17:908None%CultureInfluencePinPanelInfluenceItemsTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

21:28:19:351None%CivicsScreenEnactButtonTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

21:28:19:390None%EmpireScreenEraStarsInstructions2 Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

21:28:19:689UI Steam[UI] Finished loading in-game windows windows in 3.5 seconds.

Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:19:697NoneStarting new game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Framework.Game.GameManager+d__16:MoveNext()

21:28:19:708NoneFactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: Extension_Era1_Assyria, Extension_Era1_Assyria

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:708NoneFactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: Extension_Era1_Babylon, Extension_Era1_Babylon

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:708NoneFactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: Extension_Era1_EgyptianKingdom, Extension_Era1_EgyptianKingdom

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:708NoneFactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: Extension_Era1_HarappanCivilization, Extension_Era1_HarappanCivilization

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:708NoneFactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: Extension_Era1_HittiteEmpire, Extension_Era1_HittiteEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: Extension_Era1_MycenaeanCivilization, Extension_Era1_MycenaeanCivilization

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: Extension_Era1_Nubia, Extension_Era1_Nubia

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: Extension_Era1_OlmecCivilization, Extension_Era1_OlmecCivilization

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: Extension_Era1_Phoenicia, Extension_Era1_Phoenicia

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: Extension_Era1_ZhouChina, Extension_Era1_ZhouChina

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: Extension_Era2_AksumiteEmpire, Extension_Era2_AksumiteEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: Extension_Era2_AncientGreece, Extension_Era2_AncientGreece

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: Extension_Era2_Carthage, Extension_Era2_Carthage

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: Extension_Era2_CelticCivilization, Extension_Era2_CelticCivilization

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: Extension_Era2_Goths, Extension_Era2_Goths

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: Extension_Era2_Huns, Extension_Era2_Huns

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: Extension_Era2_MauryaEmpire, Extension_Era2_MauryaEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: Extension_Era2_MayaCivilization, Extension_Era2_MayaCivilization

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: Extension_Era2_Persia, Extension_Era2_Persia

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: Extension_Era2_RomanEmpire, Extension_Era2_RomanEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: Extension_Era3_AztecEmpire, Extension_Era3_AztecEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: Extension_Era3_Byzantium, Extension_Era3_Byzantium

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: Extension_Era3_FrankishKingdom, Extension_Era3_FrankishKingdom

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: Extension_Era3_GhanaEmpire, Extension_Era3_GhanaEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: Extension_Era3_HolyRomanEmpire, Extension_Era3_HolyRomanEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: Extension_Era3_KhmerEmpire, Extension_Era3_KhmerEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: Extension_Era3_MedievalEngland, Extension_Era3_MedievalEngland

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: Extension_Era3_MongolEmpire, Extension_Era3_MongolEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: Extension_Era3_UmayyadCaliphate, Extension_Era3_UmayyadCaliphate

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: Extension_Era3_Vikings, Extension_Era3_Vikings

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: Extension_Era4_Holland, Extension_Era4_Holland

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: Extension_Era4_IroquoisConfederacy, Extension_Era4_IroquoisConfederacy

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: Extension_Era4_JoseonKorea, Extension_Era4_JoseonKorea

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: Extension_Era4_MingChina, Extension_Era4_MingChina

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: Extension_Era4_MughalEmpire, Extension_Era4_MughalEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: Extension_Era4_OttomanEmpire, Extension_Era4_OttomanEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: Extension_Era4_PolishKingdom, Extension_Era4_PolishKingdom

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: Extension_Era4_Spain, Extension_Era4_Spain

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: Extension_Era4_TokugawaShogunate, Extension_Era4_TokugawaShogunate

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: Extension_Era4_VenetianRepublic, Extension_Era4_VenetianRepublic

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: Extension_Era5_AfsharidPersia, Extension_Era5_AfsharidPersia

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: Extension_Era5_AustriaHungary, Extension_Era5_AustriaHungary

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: Extension_Era5_BritishEmpire, Extension_Era5_BritishEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: Extension_Era5_FrenchRepublic, Extension_Era5_FrenchRepublic

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: Extension_Era5_Germany, Extension_Era5_Germany

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: Extension_Era5_Italy, Extension_Era5_Italy

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: Extension_Era5_Mexico, Extension_Era5_Mexico

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: Extension_Era5_RussianEmpire, Extension_Era5_RussianEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: Extension_Era5_Siam, Extension_Era5_Siam

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: Extension_Era5_ZuluKingdom, Extension_Era5_ZuluKingdom

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: Extension_Era6_Australia, Extension_Era6_Australia

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: Extension_Era6_Brazil, Extension_Era6_Brazil

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: Extension_Era6_China, Extension_Era6_China

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: Extension_Era6_Egypt, Extension_Era6_Egypt

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: Extension_Era6_India, Extension_Era6_India

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: Extension_Era6_Japan, Extension_Era6_Japan

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: Extension_Era6_Sweden, Extension_Era6_Sweden

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: Extension_Era6_Turkey, Extension_Era6_Turkey

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: Extension_Era6_USA, Extension_Era6_USA

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: Extension_Era6_USSR, Extension_Era6_USSR

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: AirUnit_Era6_Japan_Reisens, AirUnit_Era6_Japan_Reisens

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: AirUnit_Era6_Turkey_StealthyOperativeMissiles, AirUnit_Era6_Turkey_StealthyOperativeMissiles

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: AirUnit_Era6_USA_Lightnings, AirUnit_Era6_USA_Lightnings

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era0_DefaultTribe has multiple Emblematic Extensions: LandUnit_Era0_Common_Tribesmen, LandUnit_Era0_Common_Tribesmen

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:709NoneFactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: LandUnit_Era1_Assyria_AssyrianRaiders, LandUnit_Era1_Assyria_AssyrianRaiders

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: LandUnit_Era1_Babylon_RoyalGuardsmen, LandUnit_Era1_Babylon_RoyalGuardsmen

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: LandUnit_Era1_EgyptianKingdom_ChariotArchers, LandUnit_Era1_EgyptianKingdom_ChariotArchers

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: LandUnit_Era1_HarappanCivilization_Runners, LandUnit_Era1_HarappanCivilization_Runners

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: LandUnit_Era1_HittiteEmpire_NobleChariots, LandUnit_Era1_HittiteEmpire_NobleChariots

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: LandUnit_Era1_MycenaeanCivilization_Promachois, LandUnit_Era1_MycenaeanCivilization_Promachois

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: LandUnit_Era1_Nubia_NubianArchers, LandUnit_Era1_Nubia_NubianArchers

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: LandUnit_Era1_OlmecCivilization_JavelinThrowers, LandUnit_Era1_OlmecCivilization_JavelinThrowers

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: LandUnit_Era1_ZhouChina_WarChariots, LandUnit_Era1_ZhouChina_WarChariots

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: LandUnit_Era2_AncientGreece_Hoplites, LandUnit_Era2_AncientGreece_Hoplites

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: LandUnit_Era2_Carthage_WarElephants, LandUnit_Era2_Carthage_WarElephants

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: LandUnit_Era2_CelticCivilization_Gaesatae, LandUnit_Era2_CelticCivilization_Gaesatae

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: LandUnit_Era2_Goths_GothicCavalry, LandUnit_Era2_Goths_GothicCavalry

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: LandUnit_Era2_Huns_HunnicHorde, LandUnit_Era2_Huns_HunnicHorde

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: LandUnit_Era2_MauryaEmpire_ElephantArchers, LandUnit_Era2_MauryaEmpire_ElephantArchers

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: LandUnit_Era2_MayaCivilization_PoisonJavelineers, LandUnit_Era2_MayaCivilization_PoisonJavelineers

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: LandUnit_Era2_Persia_Immortals, LandUnit_Era2_Persia_Immortals

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: LandUnit_Era2_RomanEmpire_PraetorianGuards, LandUnit_Era2_RomanEmpire_PraetorianGuards

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: LandUnit_Era3_AztecEmpire_JaguarWarriors, LandUnit_Era3_AztecEmpire_JaguarWarriors

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: LandUnit_Era3_Byzantium_VarangianGuards, LandUnit_Era3_Byzantium_VarangianGuards

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: LandUnit_Era3_FrankishKingdom_CapetianKnights, LandUnit_Era3_FrankishKingdom_CapetianKnights

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: LandUnit_Era3_GhanaEmpire_CamelCavalry, LandUnit_Era3_GhanaEmpire_CamelCavalry

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: LandUnit_Era3_HolyRomanEmpire_TeutonicKnights, LandUnit_Era3_HolyRomanEmpire_TeutonicKnights

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: LandUnit_Era3_KhmerEmpire_SiegeElephants, LandUnit_Era3_KhmerEmpire_SiegeElephants

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: LandUnit_Era3_MedievalEngland_WelshLongbowmen, LandUnit_Era3_MedievalEngland_WelshLongbowmen

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: LandUnit_Era3_MongolEmpire_MongolHorde, LandUnit_Era3_MongolEmpire_MongolHorde

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: LandUnit_Era3_UmayyadCaliphate_AlHaras, LandUnit_Era3_UmayyadCaliphate_AlHaras

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: LandUnit_Era4_IroquoisConfederacy_MohawkWarriors, LandUnit_Era4_IroquoisConfederacy_MohawkWarriors

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: LandUnit_Era4_MingChina_RocketCarts, LandUnit_Era4_MingChina_RocketCarts

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: LandUnit_Era4_MughalEmpire_CanonElephants, LandUnit_Era4_MughalEmpire_CanonElephants

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: LandUnit_Era4_OttomanEmpire_Janissaries, LandUnit_Era4_OttomanEmpire_Janissaries

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: LandUnit_Era4_PolishKingdom_WingedHussars, LandUnit_Era4_PolishKingdom_WingedHussars

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: LandUnit_Era4_Spain_Conquistadores, LandUnit_Era4_Spain_Conquistadores

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: LandUnit_Era4_TokugawaShogunate_NaginataSamurais, LandUnit_Era4_TokugawaShogunate_NaginataSamurais

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: LandUnit_Era5_AfsharidPersia_Jazayerchis, LandUnit_Era5_AfsharidPersia_Jazayerchis

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: LandUnit_Era5_AustriaHungary_EvidenzbureauAgents, LandUnit_Era5_AustriaHungary_EvidenzbureauAgents

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: LandUnit_Era5_BritishEmpire_Redcoats, LandUnit_Era5_BritishEmpire_Redcoats

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: LandUnit_Era5_FrenchRepublic_Cuirassiers, LandUnit_Era5_FrenchRepublic_Cuirassiers

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: LandUnit_Era5_Italy_Alpinis, LandUnit_Era5_Italy_Alpinis

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: LandUnit_Era5_Mexico_Soldaderas, LandUnit_Era5_Mexico_Soldaderas

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: LandUnit_Era5_RussianEmpire_Cossacks, LandUnit_Era5_RussianEmpire_Cossacks

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: LandUnit_Era5_Siam_GatlingElephants, LandUnit_Era5_Siam_GatlingElephants

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: LandUnit_Era5_ZuluKingdom_Impis, LandUnit_Era5_ZuluKingdom_Impis

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: LandUnit_Era6_Australia_AllTerrainAPC, LandUnit_Era6_Australia_AllTerrainAPC

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: LandUnit_Era6_Brazil_JungleBrigades, LandUnit_Era6_Brazil_JungleBrigades

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: LandUnit_Era6_China_Guardians, LandUnit_Era6_China_Guardians

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: LandUnit_Era6_Egypt_FreeOfficers, LandUnit_Era6_Egypt_FreeOfficers

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: LandUnit_Era6_India_Peacekeepers, LandUnit_Era6_India_Peacekeepers

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: LandUnit_Era6_USSR_RedArmyTanks, LandUnit_Era6_USSR_RedArmyTanks

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: NavalTransport_Era3_Vikings_Longships, NavalTransport_Era3_Vikings_Longships

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: NavalTransport_Era4_Holland_Fluyts, NavalTransport_Era4_Holland_Fluyts

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: NavalUnit_Era1_Phoenicia_WarGalleys, NavalUnit_Era1_Phoenicia_WarGalleys

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: NavalUnit_Era4_JoseonKorea_TurtleShips, NavalUnit_Era4_JoseonKorea_TurtleShips

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: NavalUnit_Era4_VenetianRepublic_Galleasses, NavalUnit_Era4_VenetianRepublic_Galleasses

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: NavalUnit_Era5_Germany_UBoats, NavalUnit_Era5_Germany_UBoats

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:710NoneFactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: NavalUnit_Era6_Sweden_StealthCorvettes, NavalUnit_Era6_Sweden_StealthCorvettes

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:28:19:713NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

21:28:19:713NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

21:28:19:713NoneGameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

21:28:19:728NoneInitializing order policies...

Amplitude.Mercury.Sandbox.Sandbox:InitializeOrderPolicies()

21:28:21:267NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

21:28:21:267NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

21:28:21:267NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

21:28:21:268NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

21:28:21:268NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

21:28:21:268NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

21:28:21:268NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

21:28:21:291NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:292NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:294NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:294NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:298NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:298NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:298NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:298NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '6' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:298NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '7' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:298NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '8' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:298NoneDescriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:298NoneDescriptor 'Tag_Empire_Major' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:298NoneDescriptor 'Tag_Empire_Major' Effect '4' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:298NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:300NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:302NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:302NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:302NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:302NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:302NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:302NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:303NoneDescriptor 'Effect_Extension_Era5_BritishEmpire' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:310NoneDescriptor 'GameEffect_City' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:310NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:310NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:310NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:310NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:311NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:311NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:311NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:312NoneDescriptor 'Effect_LandUnit_Era3_HolyRomanEmpire_TeutonicKnights' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:313NoneDescriptor 'GameEffect_Army' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:313NoneDescriptor 'GameEffect_Army' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:313NoneDescriptor 'GameEffect_Army' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:313NoneDescriptor 'GameEffect_Squadron' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:313NoneDescriptor 'GameEffect_Squadron' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:313NoneDescriptor 'GameEffect_Squadron' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:315NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_PersonaStrength_ArtificialWonders_03.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:324None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:324None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:325None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:325None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:325None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:325None[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:327None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:21:614NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

21:28:21:616NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

21:28:22:117None[Sandbox] The sandbox thread has been started.

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)

21:28:22:126NoneBackground worker has returned.

Amplitude.Mercury.Game.Game+d__4:MoveNext()

21:28:22:126NoneGame of type 'Amplitude.Mercury.Game.Game' has been started.

Amplitude.Framework.Game.GameManager+d__16:MoveNext()

21:28:22:154NoneStart AI players...

Amplitude.Mercury.AI.AIController:StartAI()

21:28:22:162NoneNo AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.

Amplitude.Mercury.AI.AIController:StartAIAsync()

21:28:22:238NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.CivicDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

21:28:22:238NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.CivicDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

21:28:22:239NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.CivicDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

21:28:23:016NoneAI players started. Check for a save to load...

Amplitude.Mercury.AI.AIController:StartAIAsync()

21:28:23:017NoneLoading AI save: Turn 144 - Mughals - Jama Mascid Prod Queue.AI.bin

Amplitude.Mercury.AI.AIController:LoadAIPlayersIfNecessary()

21:28:23:080NoneAI players ready to run.

Amplitude.Mercury.AI.AIController:StartAIAsync()

21:28:23:929NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

21:28:24:468NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

21:28:24:956NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:28:28:510NonePresentationLandmarks revolveDependencies True

Amplitude.Mercury.Presentation.PresentationLandmarkController:ResolveDependencies()

21:28:28:511NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

21:28:28:575NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

21:28:28:576NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:28:576NoneAmplitude.Mercury.Presentation.PresentationCameraController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:28:576NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:28:576NoneAmplitude.Mercury.Presentation.PresentationCursorController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:28:576NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:28:576NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:28:576NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:28:576NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:28:576NoneAmplitude.Mercury.Presentation.PresentationBattleController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:28:576NoneAmplitude.Mercury.Presentation.PresentationAIController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:28:576NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:28:576NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:28:576NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:28:576NoneAmplitude.Mercury.Presentation.PresentationTutorialController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:28:576NoneAmplitude.Mercury.Presentation.PresentationNarratorController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:28:576NoneAmplitude.Mercury.Presentation.PresentationTileFeedbackController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:28:576NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:31:444NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:31:507NoneGround materials using full res textures

Amplitude.Mercury.Terrain.GroundMaterialCollection+RuntimeData:CreateOrUpdateTextureArrayFromAtlases(System.Reflection.MonoParameterInfo)

21:28:33:263NoneSculpting elements using full res albedo textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

21:28:33:263NoneSculpting elements using full res ao textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

21:28:33:263NoneSculpting elements using full res world space normal textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

21:28:33:263NoneSculpting elements using full res transition mask textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

21:28:33:263NoneSculpting elements using full res roughness textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

21:28:33:263NoneSculpting elements using full res topography textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

21:28:33:263NoneSculpting elements using full res border textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

21:28:34:867NoneRivers using full res river bank textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

21:28:34:867NoneRivers using full res river normal textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

21:28:34:867NoneRivers using full res river water transitionMask textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

21:28:34:962NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:34:962None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

21:28:34:967NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:34:967NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:34:967NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:34:968None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

21:28:34:968None Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]

Amplitude.Mercury.Terrain.ProceduralTerrainRenderer:ResolveDependencies()

21:28:34:968NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:34:968NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:34:968NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:34:981NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:34:983None Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]territoryDataProviderOk [Ok]baseOk [Ok]

Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder:ResolveDependencies()

21:28:34:983NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:34:983None Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok

Amplitude.Mercury.Terrain.TerrainElevationResolver:ResolveDependencies()

21:28:34:984NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:34:984NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:34:984NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:34:984NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:34:984NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:34:984NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:34:990NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:34:990NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:35:013NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:28:35:013NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

21:28:35:027NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

21:28:35:028NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:35:028NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:35:028NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:35:028NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:35:028NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:35:028NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:35:028NoneAmplitude.Mercury.Presentation.PresentationBattleController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:35:028NoneAmplitude.Mercury.Presentation.PresentationAIController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:35:028NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:35:028NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:35:028NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:35:028NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:36:610NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:28:36:617NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

21:28:36:617NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

21:28:39:043NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

21:28:39:043NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

21:28:39:043NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:39:043NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:39:043NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:39:043NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:39:043NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:39:043NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:39:043NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:39:043NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:39:043NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:39:043NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:40:317NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

21:28:40:317NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

21:28:41:888NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:28:41:888NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

21:28:41:888NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

21:28:41:888NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:41:888NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:41:888NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:41:888NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:41:888NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:41:888NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:41:888NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:41:888NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:41:888NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:41:888NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:43:421NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:28:43:421NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

21:28:43:421NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

21:28:44:700NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:28:44:700NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

21:28:44:700NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

21:28:44:700NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:44:700NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:44:701NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:44:701NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:44:701NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:44:701NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:44:701NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:44:701NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:44:701NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:44:701NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:46:239NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:28:46:239NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

21:28:46:239NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

21:28:47:791NoneUnable to resolve Amplitude.Mercury.Presentation.PresentationFimsController dependencies or load fimsRenderer for 10 frames

Amplitude.Mercury.Presentation.PresentationFimsController+d__33:MoveNext()

21:28:47:791NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:28:47:791NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

21:28:47:791NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

21:28:47:791NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:47:791NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:47:791NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:47:791NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:47:791NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:47:791NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:47:791NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:47:791NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:47:791NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:47:791NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:48:892NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:28:48:921NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

21:28:54:701NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:28:54:706NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:54:706NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:54:706NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:54:706NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:55:045NoneExtracting MeshContent VFX_Ring_003

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:55:047NoneExtracting MeshContent PlaneAxis_YX

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:55:047NoneExtracting MeshContent VFX_HexagonExtrude000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:55:127NoneRelease ComputeBuffer

Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:ReserveComputeBuffer(System.Reflection.MonoParameterInfo)

21:28:56:302NoneElement of criteria NoPublicOrder in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

21:28:56:302NoneElement of criteria NoInfluence in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

21:28:56:302NoneElement of criteria NoFaith in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

21:28:56:390NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:28:57:789NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:28:57:789NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:57:789NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:57:789NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:28:57:941NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:28:58:133NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:28:58:270NoneExtracting MeshContent VFX_Hexagon_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:58:270NoneExtracting MeshContent VFX_Circle001

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:58:443NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:28:58:603NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:28:58:769NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:28:58:917NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:28:59:281NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:28:59:497NoneExtracting MeshContent VFX_Ring_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:28:59:698NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:28:59:882NoneExtracting MeshContent VFX_SpawnHemiGeoSphere

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:29:00:333NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:29:00:333NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:29:00:333NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:29:00:333NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:29:00:526NoneExtracting MeshContent FX_Quad

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:29:00:526NoneExtracting MeshContent VFX_cloudNuclear

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:29:00:526NoneExtracting MeshContent FX_NuclearMeshBot_01

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:29:00:527NoneExtracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:29:00:528NoneExtracting MeshContent VFX_Ring_004

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:29:00:650NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:29:01:277NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:29:01:494NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:29:01:832NoneExtracting MeshContent VFX_Ring_005

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:29:01:880NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:29:02:091NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:29:02:342NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:29:02:343NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:29:02:343NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:29:02:343NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:29:02:632NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:29:02:826NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:29:02:871NoneExtracting MeshContent FX_Border_02

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:29:02:872NoneExtracting MeshContent VFX_Ring_001

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:29:02:872NoneExtracting MeshContent FX_Border

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:29:02:882NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:29:04:567None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #13205 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:29:04:601None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #12679 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:29:06:201None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #13736 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:29:06:469None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #1716 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:29:06:481None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_EgyptianKingdom #931 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:29:07:124None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_MycenaeanCivilization #12719 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:29:07:140None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12712 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:29:07:161None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #10890 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:29:07:292None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_EgyptianKingdom #892 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:29:07:321None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_EgyptianKingdom #898 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:29:07:371None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_EgyptianKingdom #11882 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:29:07:397None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_EgyptianKingdom #5866 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:29:07:487None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #10007 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:29:07:505NoneAmplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 42673 ms

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:29:07:510UI Steam[UI] Start calling OnPresentationStarted on in-game windows.

Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted()
Amplitude.Mercury.UI.Windows.WindowsManager:Presentation_PresentationChange(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.Presentation:OnPresentationChange(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:29:07:594NonePresentation has been started.

Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()

21:29:07:623NonePresentation has been presented.

Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()

21:29:07:623NonePresentation has been presented.

Amplitude.Mercury.Presentation.InGameView+d__4:MoveNext()

21:29:07:711NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:29:10:972NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.MonoParameterInfo)

21:29:10:974NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.MonoParameterInfo)

21:29:10:975NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.MonoParameterInfo)

21:29:11:787NoneWhile applying capsule to body CHR_Avatar_Female_Body(Clone) with bone Spine2 a previous capsule has not the same center (0.0, 0.1, 0.0) vs (0.0, 0.2, 0.0)

Amplitude.Mercury.Terrain.Avatar.AvatarSubDepiction:CopyCollidersToBodySkeleton(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:29:11:787NoneWhile applying capsule to body CHR_Avatar_Female_Body(Clone) with bone Spine2 a previous capsule has not the same radius 0.1445417 vs 0.05786818

Amplitude.Mercury.Terrain.Avatar.AvatarSubDepiction:CopyCollidersToBodySkeleton(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:29:11:896NoneTechnology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.

Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:29:12:008NoneTechnology 'Technology_Era5_07''s Unlock %Unlock_BattleAction_DugInTitle has no UnlockCategory.

Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:29:12:299None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

21:29:12:299None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

21:29:12:300None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

21:29:12:300None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

21:29:12:301None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

21:29:12:301None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

21:29:12:302None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

21:29:12:302None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

21:29:12:303None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

21:29:12:304None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

21:29:12:305None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

21:29:12:305None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

21:29:12:306None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

21:29:12:306None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

21:29:12:307None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

21:29:12:307None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

21:29:12:308None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

21:29:12:308None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

21:29:12:309None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

21:29:12:309None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

21:29:12:350UI Steam[UI] Finished calling OnPresentationStarted on in-game windows in 0.7 seconds.

Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:29:12:450NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:29:12:539NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:29:12:547NoneAI Synchronization took 26.9014ms at frame 16 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

21:29:12:730NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:29:13:533NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:29:13:576None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:29:13:631NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:29:13:741NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:29:13:764NoneThe AI decision process took 1.2 seconds to be executed (1.0 seconds of AI processing and 0.2 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

21:29:13:928NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:29:13:976None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:29:14:123NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:29:14:256None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:29:14:410NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:29:16:267None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:30:20:726NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

21:31:24:288NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:31:24:381NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:31:24:412None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:32:13:949NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:32:13:990None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:35:45:121NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:35:45:168None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:35:46:773NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:35:47:149None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:35:48:307NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:35:49:154None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:35:50:732NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:35:51:157None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:35:55:773NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:35:55:796None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:35:55:879NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:35:58:644NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:35:58:650None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:38:39:603NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:38:39:700None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:38:39:741NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:39:33:804NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:39:33:866None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:39:35:381NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:39:35:863None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:39:36:897NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:39:37:868None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:39:38:607NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:39:39:864None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:39:40:335NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:39:41:864None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:39:42:519NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:39:43:883None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:39:46:366NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:39:46:431NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:39:46:450None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:40:04:627UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Civics_Culture03

Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

21:40:42:753NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.MonoParameterInfo)

21:40:42:755NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.MonoParameterInfo)

21:40:42:755NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.MonoParameterInfo)

21:40:42:788NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:40:42:827None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:45:25:329NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:45:25:329NoneMetadata 'ScenarioName' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:45:25:329NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:45:26:937NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:29:537NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:29:706NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

21:45:29:740None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #14288 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:45:29:767NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:29:796NoneAI Synchronization took 49.9529ms at frame 103 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

21:45:30:577NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:30:629NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:45:30:629NoneMetadata 'ScenarioName' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:45:30:629NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:45:30:672NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:31:392NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:31:498NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:31:574NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:32:644NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.CivicDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

21:45:32:833NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:32:839None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:45:32:915NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:33:036NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:33:037NoneAI Synchronization took 26.6072ms at frame 139 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

21:45:33:166NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:33:244None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:45:33:265NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:33:339NonePresentation Battle 14293: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:45:33:342NonePresentation Battle 14293: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=5630. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:45:33:342NonePresentation Battle 14293: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=5597. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:45:33:342NonePresentation Battle 14293: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:45:33:347NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:45:33:348NoneRestorePresentationBattlePreview created ticket #2607.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:45:33:348NonePresentation Battle 14293: Execute action[4]: ParticipantJoined. EmpireIndex=3, Guid=12719, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:45:33:350NonePresentation Battle 14293: Execute action[5]: ParticipantJoined. EmpireIndex=0, Guid=12827, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:45:33:351None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #12827 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:45:33:351NonePresentation Battle 14293: Execute action[6]: ParticipantJoined. EmpireIndex=0, Guid=5630, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:45:33:352NonePresentation Battle 14293: Execute action[7]: ParticipantJoined. EmpireIndex=0, Guid=5597, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:45:33:352NonePresentation Battle 14293: Execute action[8]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:45:33:358NonePresentation Battle 14293: Execute action[9]: ReportDeploymentZone. EmpireIndex=3, Group=Attacker, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:45:33:364NonePresentation Battle 14293: Execute action[10]: ReportDeploymentZone. EmpireIndex=0, Group=Defender, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:45:33:366NonePresentation Battle 14293: Execute action[11]: StartConfirmation. EmpireIndex=0 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:45:33:379NoneRequestRestoreAsyncOperation_Completed for ticket #2607.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

21:45:33:379NoneRestorePresentationBattlePreview skipped due to ended battle #14293

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

21:45:33:379NoneRequestAsyncOperation_Dismissed for ticket #2607.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

21:45:33:382NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:33:459NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:33:559None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:45:33:610NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:33:707NonePresentation Battle 14293: Execute action[12]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:45:33:732NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:33:830None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #14286 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:45:33:855NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:33:934NonePresentation Battle 14338: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:45:33:934NonePresentation Battle 14338: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=5563. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:45:33:935NonePresentation Battle 14338: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=6460. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:45:33:935NonePresentation Battle 14338: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:45:33:935NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:45:33:936NoneRestorePresentationBattlePreview created ticket #2629.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:45:33:936NonePresentation Battle 14338: Execute action[4]: ParticipantJoined. EmpireIndex=5, Guid=14286, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:45:33:936NonePresentation Battle 14338: Execute action[5]: ParticipantJoined. EmpireIndex=0, Guid=6859, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:45:33:936None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #6859 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:45:33:937NonePresentation Battle 14338: Execute action[6]: ParticipantJoined. EmpireIndex=0, Guid=5563, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:45:33:937NonePresentation Battle 14338: Execute action[7]: ParticipantJoined. EmpireIndex=0, Guid=6460, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:45:33:937NonePresentation Battle 14338: Execute action[8]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:45:33:943NonePresentation Battle 14338: Execute action[9]: ReportDeploymentZone. EmpireIndex=5, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:45:33:944NonePresentation Battle 14338: Execute action[10]: ReportDeploymentZone. EmpireIndex=0, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:45:33:944NonePresentation Battle 14338: Execute action[11]: StartConfirmation. EmpireIndex=0 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:45:33:969NoneRequestRestoreAsyncOperation_Completed for ticket #2629.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

21:45:33:969NoneRestorePresentationBattlePreview skipped due to ended battle #14338

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

21:45:33:969NoneRequestAsyncOperation_Dismissed for ticket #2629.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

21:45:33:974NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:34:000None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:45:34:082NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:34:201NoneAI Synchronization took 45.0568ms at frame 186 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

21:45:34:236NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:34:322NonePresentation Battle 14338: Execute action[12]: ContenderConfirmed. EmpireIndex=5 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:45:34:343NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:34:413None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:45:34:464NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:34:574NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:34:653NoneAI Synchronization took 42.7822ms at frame 206 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

21:45:34:692NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:34:784None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:45:35:040NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:35:046None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:45:35:151NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:35:268NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:35:286NoneAI Synchronization took 50.1298ms at frame 219 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

21:45:35:415None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:45:35:595NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:35:627NoneAI Synchronization took 87.9246ms at frame 222 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

21:45:35:758None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:45:35:804NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:35:990NoneAI Synchronization took 44.9097ms at frame 228 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

21:45:36:019NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:36:120NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:36:195None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:45:36:221NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:36:334NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:36:432NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:36:472NoneAI Synchronization took 75.6259ms at frame 238 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

21:45:36:531NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:36:609None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:45:36:746NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:36:844NoneAI Synchronization took 57.6261ms at frame 244 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

21:45:36:938NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:36:974None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:45:37:103None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:45:37:146None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:45:37:222None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:45:37:361NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:37:429None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:45:37:488None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:45:37:548None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:45:37:620None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:45:37:753None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:45:37:946None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:45:38:151None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:45:38:425NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:38:452None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:45:38:565None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:45:38:623None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:45:38:737None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:45:38:826None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:45:39:016None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:45:39:219None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:45:39:373NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:39:507None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:45:39:603None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:45:39:652None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:45:39:774None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:45:39:863None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:45:40:048None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:45:40:254None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:45:40:393NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:40:519None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:45:40:582None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:45:40:650None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:45:40:716None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:45:40:856None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:45:41:059None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:45:41:263None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:45:41:414NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:41:557None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:45:41:626None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:45:41:657NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:41:769None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:45:41:843None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:45:41:886NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:45:43:780None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:45:43:850None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:45:43:948None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:45:59:977NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:46:00:058None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:46:00:067NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:46:00:116None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:46:00:193None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:46:17:264NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:46:17:301None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:46:17:370None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:46:17:462None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:46:19:309NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:46:19:433NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:46:19:519None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:46:19:603None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:46:19:697None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:46:38:941None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:46:38:970NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:46:39:013None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:46:39:098None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:46:42:060NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:46:42:127None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:46:42:149NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:46:42:201None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:46:42:329None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:46:42:418None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:46:42:698NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:46:42:787NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:46:43:117NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:46:43:189NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:46:44:071NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:46:44:136NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:46:44:359None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:46:44:426None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:46:44:506None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:46:45:072None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #14286 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:46:45:086NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:46:45:171NonePresentation Battle 14338: Execute action[13]: StartReinforcement. EmpireIndex=0. (initialActionType: StartReinforcement)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:46:45:171NonePresentation Battle 14338: Execute action[14]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=6880. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:46:45:180NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:46:46:542None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:46:46:642None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:46:46:649NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:46:46:763None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:46:46:826None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:46:49:968NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:46:50:046None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:46:50:061NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:46:50:114None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:46:50:240None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:46:50:316None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:46:50:999NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:46:51:089NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:46:52:027NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:46:52:237None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:46:52:298None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:46:52:390None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:46:52:950NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:46:53:030NonePresentation Battle 14338: Execute action[15]: StartReinforcement. EmpireIndex=0. (initialActionType: StartReinforcement)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:46:53:030NonePresentation Battle 14338: Execute action[16]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=5285. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:46:53:038NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:46:54:429None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:46:54:489None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:46:54:591None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:47:19:904NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:47:20:003None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:47:20:032NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:47:20:088None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:47:20:187None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:47:50:760NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:47:50:835NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:47:50:931None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:47:51:057None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:47:51:192None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:47:51:287None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:47:59:378NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:47:59:416None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:47:59:476None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:47:59:567None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:48:03:260None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:48:03:331NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:48:03:331None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:48:03:424None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:48:06:381NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:48:06:383None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:48:06:454None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:48:06:554None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:48:09:411NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:48:09:433None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:48:09:496None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:48:09:615None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:48:09:731NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:48:11:650None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:48:11:711None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:48:11:805None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:48:32:160NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:48:32:195None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:48:32:266None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:48:32:360None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:48:34:378NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:48:34:423None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:48:34:494None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:48:34:579None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:48:34:716NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:48:36:629None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:48:36:690None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:48:36:781None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:48:55:315None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:48:55:368NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:48:55:378None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:48:55:485None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:49:25:490NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:49:25:540None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:49:25:567NonePresentation Battle 14293: Execute action[13]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:49:25:615None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:49:25:705NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:49:25:768NonePresentation Battle 14293: Execute action[14]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:49:25:769None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #12719 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:49:25:769None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #12827 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:49:25:769None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #5630 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:49:25:769None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #5597 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:49:25:769None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #12719 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:49:25:769None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #12827 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:49:25:769None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #5630 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:49:25:769None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #5597 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:49:25:769NoneReleasePresentationBattlePreview attacker #12719, defender #12827

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:49:25:770NoneHidePresentationBattlePreview attacker #12719, defender #12827

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

21:49:25:771None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #12719 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:49:25:771None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #12827 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:49:25:772None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #12719 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:49:25:772None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #12827 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:49:25:774None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:49:25:782NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:49:25:843None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:49:27:772None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:49:27:862None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:49:27:934None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:49:33:230NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:49:33:245None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:49:33:318None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:49:33:402None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:49:40:378None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:49:40:413NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:49:40:459None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:49:40:502NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:49:40:578None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:49:40:642None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:49:40:944NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:49:41:344NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:49:41:431NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:49:42:360NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:49:42:453NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:49:42:571None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:49:42:664None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:49:42:752None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:49:43:388NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:49:43:478NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:49:43:855NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:49:44:394NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:49:44:818None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:49:44:878None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:49:44:952None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:49:46:767NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:49:46:863NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:49:46:986None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:49:47:071None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:49:47:152None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:49:47:798NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:49:47:890NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:49:49:193None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:49:49:255None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:49:49:361NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:49:49:398None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:49:49:475None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:49:57:501NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:49:57:559None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:49:57:599NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:49:57:617None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:49:57:760None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:49:57:820None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:49:58:566NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:49:58:662NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:49:59:519NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:49:59:619NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:49:59:782None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:49:59:842None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:49:59:916None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:50:00:486NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:50:00:584NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:50:01:959None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:50:02:030None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:50:02:121None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:50:05:038None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:50:05:069NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:50:05:119None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:50:05:194None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:50:10:371NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:50:10:468NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:50:10:492None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:50:10:554None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:50:10:677None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:50:10:751None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:50:11:485NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:50:11:587NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:50:12:690None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:50:12:748None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:50:12:844None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:51:52:888None%ControlBannerReligionPopupReformationDescription Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

21:51:52:888None%NextTenetTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

21:52:43:590NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:52:43:590NoneMetadata 'ScenarioName' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:52:43:590NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:53:09:916NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:53:09:970None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:53:09:993NonePresentation Battle 14338: Execute action[17]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:09:993NonePresentation Battle 14338: Execute action[18]: StartDeployment (initialActionType: StartDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:10:006NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:53:10:031None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:53:10:123None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:53:11:154NonePresentation Battle 14338: Execute action[19]: ParticipantUnitCreation. EmpireIndex=5, ParticipantGuid=14286, ParticipantGroup=Attacker, unitCount=1 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:11:161None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #14340 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

21:53:11:162NonePresentation Battle 14338: Execute action[19]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:11:162NonePresentation Battle 14338: Execute action[20]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=6859, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:11:162NonePresentation Battle 14338: Execute action[20]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:11:349NonePresentation Battle 14338: Execute action[21]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=5563, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:11:350NonePresentation Battle 14338: Execute action[21]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:11:350NonePresentation Battle 14338: Execute action[22]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=6460, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:11:350NonePresentation Battle 14338: Execute action[22]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:11:350NonePresentation Battle 14338: Execute action[23]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=6880, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:11:350NonePresentation Battle 14338: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:11:350NonePresentation Battle 14338: Execute action[24]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=5285, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:11:351NonePresentation Battle 14338: Execute action[24]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:11:351NonePresentation Battle 14338: Execute action[25]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:11:351NonePresentation Battle 14338: Execute action[26]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:11:556NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:53:11:639NonePresentation Battle 14338: Execute action[27]: EndUnstack. EmpireIndex=5. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:11:850NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:53:11:931NonePresentation Battle 14338: Execute action[28]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:11:931NonePresentation Battle 14338: Execute action[29]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:12:139NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:53:12:188None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:53:12:225NonePresentation Battle 14338: Execute action[30]: ParticipantDeployed (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:12:241None[Preview] PresentationArmy PresentationArmy #14286 of empire 5 #14286 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:53:12:241None[Preview] PresentationArmy PresentationArmy #14286 of empire 5 #14286 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:53:12:241None[Preview] PresentationArmy PresentationArmy #6859 of empire 0 #6859 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:53:12:241None[Preview] PresentationArmy PresentationArmy #6859 of empire 0 #6859 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:53:12:241None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5563 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:53:12:241None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #5563 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:53:12:242None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5563 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:53:12:242None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5285 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:53:12:242None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #5285 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:53:12:242None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5285 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:53:12:242None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #6460 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:53:12:242None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #6460 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:53:12:242None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #6460 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:53:12:242None[Preview] PresentationArmy LandUnit_Era1_Babylon_RoyalGuardsmen #6880 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:53:12:242None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Babylon #6880 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:53:12:242None[Preview] PresentationArmy LandUnit_Era1_Babylon_RoyalGuardsmen #6880 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:53:12:243NoneReleasePresentationBattlePreview attacker #14286, defender #6859

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:53:12:243None[Preview] PresentationArmy PresentationArmy #14286 of empire 5 #14286 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:53:12:243None[Preview] PresentationArmy PresentationArmy #6859 of empire 0 #6859 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:53:12:243NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:53:12:244NoneRestorePresentationBattlePreview created ticket #4512.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:53:12:244NonePresentation Battle 14338: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:12:244NonePresentation Battle 14338: Execute action[31]: UnitTeleport. EmpireIndex=5. UnitGuid=14340, DestTile=[76, 31]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:12:257None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:53:12:259NoneRequestRestoreAsyncOperation_Completed for ticket #4512.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

21:53:12:259NoneRestorePresentationBattlePreview skipped due to invalid battle #14338

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

21:53:12:259NoneRequestAsyncOperation_Dismissed for ticket #4512.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

21:53:12:261NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:53:12:325NonePresentation Battle 14338: Execute action[32]: EndDeployment. EmpireIndex=5. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:12:325NonePresentation Battle 14338: Execute action[32]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:12:395None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:53:47:299NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:53:47:336None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:53:47:384NonePresentation Battle 14338: Execute action[33]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:47:384NonePresentation Battle 14338: Execute action[33]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:47:384NonePresentation Battle 14338: Execute action[34]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:47:385NonePresentation Battle 14338: Execute action[34]: UnitTeleport. EmpireIndex=5. UnitGuid=14340, DestTile=[76, 31]. (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:47:396None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:53:47:492NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:53:47:589None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:53:47:621NonePresentation Battle 14338: Execute action[35]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:47:621NonePresentation Battle 14338: Execute action[36]: ReportDeploymentZone. EmpireIndex=5, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:47:621NonePresentation Battle 14338: Execute action[37]: ReportDeploymentZone. EmpireIndex=0, Group=Defender, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:47:621NonePresentation Battle 14338: Execute action[38]: BattleGrown. MaximumRoundCount=6 (initialActionType: BattleGrown)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:47:622None[Preview] PresentationArmy PresentationArmy #14286 of empire 5 #14286 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:53:47:622None[Preview] PresentationArmy PresentationArmy #6859 of empire 0 #6859 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:53:47:622None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5563 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:53:47:622None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5285 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:53:47:622None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #6460 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:53:47:622None[Preview] PresentationArmy LandUnit_Era1_Babylon_RoyalGuardsmen #6880 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:53:47:623NonePresentation Battle 14338: Execute action[39]: NewRound. Round=0. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:47:626NonePresentation Battle 14338: Execute action[40]: StartEmpireRound. EmpireIndex=5. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:47:626NoneReleasePresentationBattlePreview attacker #14286, defender #6859

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:53:47:626None[Preview] PresentationArmy PresentationArmy #14286 of empire 5 #14286 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:53:47:626None[Preview] PresentationArmy PresentationArmy #6859 of empire 0 #6859 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:53:47:627NonePresentation Battle 14338: Execute action[40]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:47:645NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:53:47:650UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/_TurnCapsuleSample|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_BattleTurns:RefreshCapsules(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_BattleTurns:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

21:53:47:656None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:53:47:719NonePresentation Battle 14338: Execute action[41]: UnitMove. EmpireIndex=5. UnitGuid=14340, DestTile=[74, 30]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:47:725NonePresentation Battle 14338: Execute action[41]: UnitGoto. EmpireIndex=5. UnitGuid=14340, DestTile=[75, 31]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:47:725NonePresentation Battle 14338: Execute action[41]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:47:725NonePresentation Battle 14338: Execute action[41]: UnitGoto. EmpireIndex=5. UnitGuid=14340, DestTile=[75, 30]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:47:725NonePresentation Battle 14338: Execute action[41]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:47:725NonePresentation Battle 14338: Execute action[41]: UnitGoto. EmpireIndex=5. UnitGuid=14340, DestTile=[74, 30]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:47:725NonePresentation Battle 14338: Execute action[41]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:47:740NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:53:49:567None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:53:49:637None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:53:49:723None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:53:53:425NonePresentation Battle 14338: Execute action[42]: UnitAttack. EmpireIndex=5. Attacker=14340 (health=1.00), Defender=14339 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:53:429NonePresentation Battle 14338: Execute action[42]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:57:356NonePresentation Battle 14338: Execute action[43]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:53:57:485NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:53:57:508None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:53:57:586None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:53:57:675None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:53:59:099NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:53:59:721None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:53:59:793None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:53:59:881None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:54:00:044NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)

Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:00:045NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)

Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:02:335None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#5 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.MonoParameterInfo)

21:54:02:435NonePresentation Battle 14338: Execute action[44]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=5, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:54:02:547NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:54:02:616None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:54:02:619NonePresentation Battle 14338: Execute action[45]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=5, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:54:02:620NonePresentation Battle 14338: Execute action[46]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:54:02:620NonePresentation Battle 14338: Execute action[47]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:54:02:620NonePresentation Battle 14338: Execute action[47]: UnitMove. EmpireIndex=5. UnitGuid=14340, DestTile=[76, 30]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:54:02:621NonePresentation Battle 14338: Execute action[47]: UnitGoto. EmpireIndex=5. UnitGuid=14340, DestTile=[75, 30]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:54:02:621NonePresentation Battle 14338: Execute action[47]: UnitGoto. EmpireIndex=5. UnitGuid=14340, DestTile=[76, 30]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:54:02:622NonePresentation Battle 14338: Execute action[48]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:54:02:636NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:54:02:694None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:54:02:756NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:54:02:814NonePresentation Battle 14338: Execute action[49]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

21:54:02:814None[Preview] PresentationArmy PresentationArmy #14286 of empire 5 #14286 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:02:814None[Preview] PresentationArmy PresentationArmy #14286 of empire 5 #14286 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:02:819None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5563 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:02:820None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5563 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:02:820None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #6460 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:02:820None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #6460 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:02:820None[Preview] PresentationArmy LandUnit_Era1_Babylon_RoyalGuardsmen #6880 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:02:820None[Preview] PresentationArmy LandUnit_Era1_Babylon_RoyalGuardsmen #6880 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:02:820None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5285 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:02:820None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5285 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:02:820None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #14286 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:02:820None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5563 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:02:820None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5285 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:02:820None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #6460 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:02:820None[Preview] PresentationArmy LandUnit_Era1_Babylon_RoyalGuardsmen #6880 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:02:820NoneCould not find PresentationBattlePreview with armyEntityGUID=14286, targetEntityGUID=6859.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:02:868None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:54:02:941None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:54:03:067NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:54:03:098None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:54:03:160None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:54:03:207NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:54:03:302None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:54:03:362None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:54:08:672NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:54:08:711None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:54:08:761NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:54:08:776None[Empire 5] Army 13736 @ [88, 41] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

21:54:12:556NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:12:557NoneCreatePresentationBattlePreview attacker #5285, defender #14286, ticketnumber #4778.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:12:563NoneCannot go from [73, 28] to [76, 30] - defaulting

Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.MonoParameterInfo)

21:54:12:647NoneRequestAsyncOperation_Completed for ticket #4778.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

21:54:12:648NonePreparePresentationBattlePreview attacker #5285, defender #14286, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

21:54:12:648NoneRequestAsyncOperation_Dismissed for ticket #4778.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

21:54:13:203NoneDisplayPresentationBattlePreview attacker 5285, defender 14286

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

21:54:13:203None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5285 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:13:203None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #5285 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:54:13:204None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5285 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:13:204None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #14286 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:13:204None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #14286 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:54:13:204None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #14286 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:13:204None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5563 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:13:204None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #5563 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:54:13:204None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5563 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:13:204None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #6460 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:13:204None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #6460 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:54:13:204None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #6460 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:13:204None[Preview] PresentationArmy LandUnit_Era1_Babylon_RoyalGuardsmen #6880 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:13:204None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Babylon #6880 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:54:13:204None[Preview] PresentationArmy LandUnit_Era1_Babylon_RoyalGuardsmen #6880 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:13:523NonePreview Loading completed attacker 5285, defender 14286

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

21:54:13:620NoneHidePresentationBattlePreview for ticket #4778 with current ticket #4778.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

21:54:13:620NoneHidePresentationBattlePreview attacker #5285, defender #14286

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

21:54:13:620None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5285 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:13:620None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5285 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:13:620None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #14286 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:13:620None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #14286 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:13:620None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5563 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:13:620None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5563 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:13:620None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #6460 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:13:620None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #6460 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:13:620None[Preview] PresentationArmy LandUnit_Era1_Babylon_RoyalGuardsmen #6880 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:13:620None[Preview] PresentationArmy LandUnit_Era1_Babylon_RoyalGuardsmen #6880 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:13:620None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #5284 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:54:13:620None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #14285 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:54:13:620NoneReleasePresentationBattlePreview attacker #5285, defender #14286

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:13:621None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5285 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:13:621None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #14286 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:13:621None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5563 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:13:621None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #6460 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:13:621None[Preview] PresentationArmy LandUnit_Era1_Babylon_RoyalGuardsmen #6880 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:16:229NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:16:230NoneCreatePresentationBattlePreview attacker #6460, defender #14286, ticketnumber #4789.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:16:233NoneCannot go from [76, 32] to [76, 30] - defaulting

Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.MonoParameterInfo)

21:54:16:328NoneRequestAsyncOperation_Completed for ticket #4789.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

21:54:16:328NonePreparePresentationBattlePreview attacker #6460, defender #14286, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

21:54:16:328NoneRequestAsyncOperation_Dismissed for ticket #4789.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

21:54:16:878NoneDisplayPresentationBattlePreview attacker 6460, defender 14286

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

21:54:16:878None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #6460 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:16:878None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #6460 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:54:16:878None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #6460 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:16:878None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #14286 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:16:878None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #14286 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:54:16:879None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #14286 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:16:879None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5563 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:16:879None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #5563 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:54:16:879None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5563 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:16:879None[Preview] PresentationArmy LandUnit_Era1_Babylon_RoyalGuardsmen #6880 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:16:879None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Babylon #6880 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:54:16:879None[Preview] PresentationArmy LandUnit_Era1_Babylon_RoyalGuardsmen #6880 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:17:106NoneHidePresentationBattlePreview for ticket #4789 with current ticket #4789.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

21:54:17:106NoneHidePresentationBattlePreview attacker #6460, defender #14286

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

21:54:17:106None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #6460 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:17:106None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #6460 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:17:106None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #14286 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:17:106None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #14286 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:17:106None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5563 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:17:107None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5563 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:17:107None[Preview] PresentationArmy LandUnit_Era1_Babylon_RoyalGuardsmen #6880 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:17:107None[Preview] PresentationArmy LandUnit_Era1_Babylon_RoyalGuardsmen #6880 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:17:107None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #14285 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:54:17:107NoneReleasePresentationBattlePreview attacker #6460, defender #14286

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:17:107None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #6460 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:17:107None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #14286 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:17:107None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5563 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:17:107None[Preview] PresentationArmy LandUnit_Era1_Babylon_RoyalGuardsmen #6880 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:19:632NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:19:634NoneCreatePresentationBattlePreview attacker #6880, defender #14286, ticketnumber #4802.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:19:636NoneCannot go from [75, 32] to [76, 30] - defaulting

Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.MonoParameterInfo)

21:54:19:724NoneRequestAsyncOperation_Completed for ticket #4802.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

21:54:19:724NonePreparePresentationBattlePreview attacker #6880, defender #14286, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

21:54:19:724NoneRequestAsyncOperation_Dismissed for ticket #4802.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

21:54:20:279NoneDisplayPresentationBattlePreview attacker 6880, defender 14286

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

21:54:20:279None[Preview] PresentationArmy LandUnit_Era1_Babylon_RoyalGuardsmen #6880 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:20:279None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Babylon #6880 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:54:20:279None[Preview] PresentationArmy LandUnit_Era1_Babylon_RoyalGuardsmen #6880 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:20:279None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #14286 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:20:279None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #14286 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:54:20:279None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #14286 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:20:279None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #6460 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:20:279None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #6460 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:54:20:279None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #6460 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:20:279None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5563 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:20:279None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #5563 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:54:20:279None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5563 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:20:601NonePreview Loading completed attacker 6880, defender 14286

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

21:54:22:017NoneHidePresentationBattlePreview for ticket #4802 with current ticket #4802.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

21:54:22:017NoneHidePresentationBattlePreview attacker #6880, defender #14286

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

21:54:22:017None[Preview] PresentationArmy LandUnit_Era1_Babylon_RoyalGuardsmen #6880 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:22:017None[Preview] PresentationArmy LandUnit_Era1_Babylon_RoyalGuardsmen #6880 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:22:017None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #14286 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:22:017None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #14286 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:22:017None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #6460 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:22:017None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #6460 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:22:017None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5563 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:22:017None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5563 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:22:018None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Babylon #6879 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:54:22:018None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #14285 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:54:22:018NoneReleasePresentationBattlePreview attacker #6880, defender #14286

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:22:018None[Preview] PresentationArmy LandUnit_Era1_Babylon_RoyalGuardsmen #6880 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:22:018None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #14286 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:22:018None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #6460 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:22:018None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5563 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:23:717NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:23:719NoneCreatePresentationBattlePreview attacker #6460, defender #14286, ticketnumber #4816.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:23:724NoneCannot go from [76, 32] to [76, 30] - defaulting

Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.MonoParameterInfo)

21:54:23:813NoneRequestAsyncOperation_Completed for ticket #4816.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

21:54:23:813NonePreparePresentationBattlePreview attacker #6460, defender #14286, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

21:54:23:814NoneRequestAsyncOperation_Dismissed for ticket #4816.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

21:54:24:369NoneDisplayPresentationBattlePreview attacker 6460, defender 14286

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

21:54:24:369None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #6460 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:24:369None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #6460 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:54:24:369None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #6460 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:24:369None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #14286 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:24:369None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #14286 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:54:24:369None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #14286 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:24:369None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5563 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:24:369None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #5563 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:54:24:369None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5563 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:24:369None[Preview] PresentationArmy LandUnit_Era1_Babylon_RoyalGuardsmen #6880 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:24:369None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Babylon #6880 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:54:24:369None[Preview] PresentationArmy LandUnit_Era1_Babylon_RoyalGuardsmen #6880 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:24:689NonePreview Loading completed attacker 6460, defender 14286

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

21:54:26:391NoneHidePresentationBattlePreview for ticket #4816 with current ticket #4816.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

21:54:26:391NoneHidePresentationBattlePreview attacker #6460, defender #14286

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

21:54:26:391None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #6460 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:26:391None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #6460 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:26:391None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #14286 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:26:391None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #14286 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:26:391None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5563 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:26:391None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5563 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:26:391None[Preview] PresentationArmy LandUnit_Era1_Babylon_RoyalGuardsmen #6880 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:26:391None[Preview] PresentationArmy LandUnit_Era1_Babylon_RoyalGuardsmen #6880 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:26:391None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #6461 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:54:26:391None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #14285 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:54:26:391NoneReleasePresentationBattlePreview attacker #6460, defender #14286

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:26:391None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #6460 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:26:391None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #14286 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:26:391None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5563 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:26:391None[Preview] PresentationArmy LandUnit_Era1_Babylon_RoyalGuardsmen #6880 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:47:653NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

21:54:47:655NoneDisconnecting...

Amplitude.Mercury.Game.GameClient:Disconnect()

21:54:47:655NoneDisconnected.

Amplitude.Mercury.Game.GameClient:Disconnect()

21:54:47:657NoneSending disconnection message...

Amplitude.Mercury.Game.GameServer:Disconnect()

21:54:47:662NoneClosing P2P session with 00000000-0000-0000-0000-000000000001...

Amplitude.Mercury.Game.GameServer:ClientDisconnected(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:47:662NoneClient 00000000-0000-0000-0000-000000000001 was disconnected (game server shutdown).

Amplitude.Mercury.Game.GameServer:Disconnect()

21:54:47:749NonePresentation has been shutdown.

Amplitude.Mercury.Presentation.Presentation+d__63:MoveNext()

21:54:47:879NoneShutting down game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Framework.Game.GameManager+d__17:MoveNext()

21:54:47:884None[Sandbox] Gracefully exited the sandbox loop; shutting down...

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)

21:54:47:995NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.

Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

21:54:48:028NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

21:54:48:029NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...

Amplitude.Framework.Session.Session:SetMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:48:029NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.

Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

21:54:48:029NoneOpening the session, hosting an offline game...

Amplitude.Framework.Session.Session+d__53:MoveNext()

21:54:48:043NoneSession has been opened.

Amplitude.Framework.Session.Session+d__53:MoveNext()

21:54:48:043NoneMember 00000000-0000-0000-0000-000000000001: Added.

Amplitude.Framework.Session.Session:OnMemberChange(System.Reflection.MonoParameterInfo)

21:54:48:043NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.

Amplitude.Photon.Networking.PhotonNetworkingManager:Login(System.Reflection.MonoParameterInfo)

21:54:48:053NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

21:54:48:086NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

21:54:48:091NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

21:54:48:098NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

21:54:48:175NoneAIController shutdown...

Amplitude.Mercury.AI.AIController+d__104:MoveNext()

21:54:48:185NoneAIController shutdown terminated.

Amplitude.Mercury.AI.AIController+d__104:MoveNext()

21:54:48:222NoneGame of type 'Amplitude.Mercury.Game.Game' has been shutdown.

Amplitude.Framework.Game.GameManager+d__17:MoveNext()

21:54:48:235NoneFactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: Extension_Era1_Assyria, Extension_Era1_Assyria

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:235NoneFactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: Extension_Era1_Babylon, Extension_Era1_Babylon

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:235NoneFactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: Extension_Era1_EgyptianKingdom, Extension_Era1_EgyptianKingdom

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:235NoneFactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: Extension_Era1_HarappanCivilization, Extension_Era1_HarappanCivilization

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:235NoneFactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: Extension_Era1_HittiteEmpire, Extension_Era1_HittiteEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:235NoneFactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: Extension_Era1_MycenaeanCivilization, Extension_Era1_MycenaeanCivilization

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:235NoneFactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: Extension_Era1_Nubia, Extension_Era1_Nubia

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:235NoneFactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: Extension_Era1_OlmecCivilization, Extension_Era1_OlmecCivilization

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:235NoneFactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: Extension_Era1_Phoenicia, Extension_Era1_Phoenicia

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:235NoneFactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: Extension_Era1_ZhouChina, Extension_Era1_ZhouChina

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:235NoneFactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: Extension_Era2_AksumiteEmpire, Extension_Era2_AksumiteEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:235NoneFactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: Extension_Era2_AncientGreece, Extension_Era2_AncientGreece

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:235NoneFactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: Extension_Era2_Carthage, Extension_Era2_Carthage

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:235NoneFactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: Extension_Era2_CelticCivilization, Extension_Era2_CelticCivilization

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:235NoneFactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: Extension_Era2_Goths, Extension_Era2_Goths

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:235NoneFactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: Extension_Era2_Huns, Extension_Era2_Huns

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:235NoneFactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: Extension_Era2_MauryaEmpire, Extension_Era2_MauryaEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:235NoneFactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: Extension_Era2_MayaCivilization, Extension_Era2_MayaCivilization

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:235NoneFactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: Extension_Era2_Persia, Extension_Era2_Persia

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:235NoneFactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: Extension_Era2_RomanEmpire, Extension_Era2_RomanEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:235NoneFactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: Extension_Era3_AztecEmpire, Extension_Era3_AztecEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:235NoneFactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: Extension_Era3_Byzantium, Extension_Era3_Byzantium

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:235NoneFactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: Extension_Era3_FrankishKingdom, Extension_Era3_FrankishKingdom

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:235NoneFactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: Extension_Era3_GhanaEmpire, Extension_Era3_GhanaEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:235NoneFactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: Extension_Era3_HolyRomanEmpire, Extension_Era3_HolyRomanEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:235NoneFactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: Extension_Era3_KhmerEmpire, Extension_Era3_KhmerEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:235NoneFactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: Extension_Era3_MedievalEngland, Extension_Era3_MedievalEngland

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:235NoneFactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: Extension_Era3_MongolEmpire, Extension_Era3_MongolEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: Extension_Era3_UmayyadCaliphate, Extension_Era3_UmayyadCaliphate

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: Extension_Era3_Vikings, Extension_Era3_Vikings

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: Extension_Era4_Holland, Extension_Era4_Holland

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: Extension_Era4_IroquoisConfederacy, Extension_Era4_IroquoisConfederacy

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: Extension_Era4_JoseonKorea, Extension_Era4_JoseonKorea

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: Extension_Era4_MingChina, Extension_Era4_MingChina

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: Extension_Era4_MughalEmpire, Extension_Era4_MughalEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: Extension_Era4_OttomanEmpire, Extension_Era4_OttomanEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: Extension_Era4_PolishKingdom, Extension_Era4_PolishKingdom

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: Extension_Era4_Spain, Extension_Era4_Spain

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: Extension_Era4_TokugawaShogunate, Extension_Era4_TokugawaShogunate

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: Extension_Era4_VenetianRepublic, Extension_Era4_VenetianRepublic

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: Extension_Era5_AfsharidPersia, Extension_Era5_AfsharidPersia

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: Extension_Era5_AustriaHungary, Extension_Era5_AustriaHungary

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: Extension_Era5_BritishEmpire, Extension_Era5_BritishEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: Extension_Era5_FrenchRepublic, Extension_Era5_FrenchRepublic

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: Extension_Era5_Germany, Extension_Era5_Germany

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: Extension_Era5_Italy, Extension_Era5_Italy

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: Extension_Era5_Mexico, Extension_Era5_Mexico

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: Extension_Era5_RussianEmpire, Extension_Era5_RussianEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: Extension_Era5_Siam, Extension_Era5_Siam

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: Extension_Era5_ZuluKingdom, Extension_Era5_ZuluKingdom

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: Extension_Era6_Australia, Extension_Era6_Australia

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: Extension_Era6_Brazil, Extension_Era6_Brazil

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: Extension_Era6_China, Extension_Era6_China

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: Extension_Era6_Egypt, Extension_Era6_Egypt

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: Extension_Era6_India, Extension_Era6_India

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: Extension_Era6_Japan, Extension_Era6_Japan

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: Extension_Era6_Sweden, Extension_Era6_Sweden

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: Extension_Era6_Turkey, Extension_Era6_Turkey

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: Extension_Era6_USA, Extension_Era6_USA

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: Extension_Era6_USSR, Extension_Era6_USSR

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: AirUnit_Era6_Japan_Reisens, AirUnit_Era6_Japan_Reisens

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: AirUnit_Era6_Turkey_StealthyOperativeMissiles, AirUnit_Era6_Turkey_StealthyOperativeMissiles

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: AirUnit_Era6_USA_Lightnings, AirUnit_Era6_USA_Lightnings

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era0_DefaultTribe has multiple Emblematic Extensions: LandUnit_Era0_Common_Tribesmen, LandUnit_Era0_Common_Tribesmen

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: LandUnit_Era1_Assyria_AssyrianRaiders, LandUnit_Era1_Assyria_AssyrianRaiders

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: LandUnit_Era1_Babylon_RoyalGuardsmen, LandUnit_Era1_Babylon_RoyalGuardsmen

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: LandUnit_Era1_EgyptianKingdom_ChariotArchers, LandUnit_Era1_EgyptianKingdom_ChariotArchers

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: LandUnit_Era1_HarappanCivilization_Runners, LandUnit_Era1_HarappanCivilization_Runners

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: LandUnit_Era1_HittiteEmpire_NobleChariots, LandUnit_Era1_HittiteEmpire_NobleChariots

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: LandUnit_Era1_MycenaeanCivilization_Promachois, LandUnit_Era1_MycenaeanCivilization_Promachois

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: LandUnit_Era1_Nubia_NubianArchers, LandUnit_Era1_Nubia_NubianArchers

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: LandUnit_Era1_OlmecCivilization_JavelinThrowers, LandUnit_Era1_OlmecCivilization_JavelinThrowers

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: LandUnit_Era1_ZhouChina_WarChariots, LandUnit_Era1_ZhouChina_WarChariots

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: LandUnit_Era2_AncientGreece_Hoplites, LandUnit_Era2_AncientGreece_Hoplites

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: LandUnit_Era2_Carthage_WarElephants, LandUnit_Era2_Carthage_WarElephants

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: LandUnit_Era2_CelticCivilization_Gaesatae, LandUnit_Era2_CelticCivilization_Gaesatae

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: LandUnit_Era2_Goths_GothicCavalry, LandUnit_Era2_Goths_GothicCavalry

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: LandUnit_Era2_Huns_HunnicHorde, LandUnit_Era2_Huns_HunnicHorde

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:236NoneFactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: LandUnit_Era2_MauryaEmpire_ElephantArchers, LandUnit_Era2_MauryaEmpire_ElephantArchers

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: LandUnit_Era2_MayaCivilization_PoisonJavelineers, LandUnit_Era2_MayaCivilization_PoisonJavelineers

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: LandUnit_Era2_Persia_Immortals, LandUnit_Era2_Persia_Immortals

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: LandUnit_Era2_RomanEmpire_PraetorianGuards, LandUnit_Era2_RomanEmpire_PraetorianGuards

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: LandUnit_Era3_AztecEmpire_JaguarWarriors, LandUnit_Era3_AztecEmpire_JaguarWarriors

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: LandUnit_Era3_Byzantium_VarangianGuards, LandUnit_Era3_Byzantium_VarangianGuards

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: LandUnit_Era3_FrankishKingdom_CapetianKnights, LandUnit_Era3_FrankishKingdom_CapetianKnights

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: LandUnit_Era3_GhanaEmpire_CamelCavalry, LandUnit_Era3_GhanaEmpire_CamelCavalry

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: LandUnit_Era3_HolyRomanEmpire_TeutonicKnights, LandUnit_Era3_HolyRomanEmpire_TeutonicKnights

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: LandUnit_Era3_KhmerEmpire_SiegeElephants, LandUnit_Era3_KhmerEmpire_SiegeElephants

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: LandUnit_Era3_MedievalEngland_WelshLongbowmen, LandUnit_Era3_MedievalEngland_WelshLongbowmen

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: LandUnit_Era3_MongolEmpire_MongolHorde, LandUnit_Era3_MongolEmpire_MongolHorde

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: LandUnit_Era3_UmayyadCaliphate_AlHaras, LandUnit_Era3_UmayyadCaliphate_AlHaras

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: LandUnit_Era4_IroquoisConfederacy_MohawkWarriors, LandUnit_Era4_IroquoisConfederacy_MohawkWarriors

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: LandUnit_Era4_MingChina_RocketCarts, LandUnit_Era4_MingChina_RocketCarts

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: LandUnit_Era4_MughalEmpire_CanonElephants, LandUnit_Era4_MughalEmpire_CanonElephants

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: LandUnit_Era4_OttomanEmpire_Janissaries, LandUnit_Era4_OttomanEmpire_Janissaries

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: LandUnit_Era4_PolishKingdom_WingedHussars, LandUnit_Era4_PolishKingdom_WingedHussars

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: LandUnit_Era4_Spain_Conquistadores, LandUnit_Era4_Spain_Conquistadores

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: LandUnit_Era4_TokugawaShogunate_NaginataSamurais, LandUnit_Era4_TokugawaShogunate_NaginataSamurais

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: LandUnit_Era5_AfsharidPersia_Jazayerchis, LandUnit_Era5_AfsharidPersia_Jazayerchis

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: LandUnit_Era5_AustriaHungary_EvidenzbureauAgents, LandUnit_Era5_AustriaHungary_EvidenzbureauAgents

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: LandUnit_Era5_BritishEmpire_Redcoats, LandUnit_Era5_BritishEmpire_Redcoats

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: LandUnit_Era5_FrenchRepublic_Cuirassiers, LandUnit_Era5_FrenchRepublic_Cuirassiers

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: LandUnit_Era5_Italy_Alpinis, LandUnit_Era5_Italy_Alpinis

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: LandUnit_Era5_Mexico_Soldaderas, LandUnit_Era5_Mexico_Soldaderas

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: LandUnit_Era5_RussianEmpire_Cossacks, LandUnit_Era5_RussianEmpire_Cossacks

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: LandUnit_Era5_Siam_GatlingElephants, LandUnit_Era5_Siam_GatlingElephants

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: LandUnit_Era5_ZuluKingdom_Impis, LandUnit_Era5_ZuluKingdom_Impis

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: LandUnit_Era6_Australia_AllTerrainAPC, LandUnit_Era6_Australia_AllTerrainAPC

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: LandUnit_Era6_Brazil_JungleBrigades, LandUnit_Era6_Brazil_JungleBrigades

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: LandUnit_Era6_China_Guardians, LandUnit_Era6_China_Guardians

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: LandUnit_Era6_Egypt_FreeOfficers, LandUnit_Era6_Egypt_FreeOfficers

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: LandUnit_Era6_India_Peacekeepers, LandUnit_Era6_India_Peacekeepers

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: LandUnit_Era6_USSR_RedArmyTanks, LandUnit_Era6_USSR_RedArmyTanks

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: NavalTransport_Era3_Vikings_Longships, NavalTransport_Era3_Vikings_Longships

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: NavalTransport_Era4_Holland_Fluyts, NavalTransport_Era4_Holland_Fluyts

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: NavalUnit_Era1_Phoenicia_WarGalleys, NavalUnit_Era1_Phoenicia_WarGalleys

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: NavalUnit_Era4_JoseonKorea_TurtleShips, NavalUnit_Era4_JoseonKorea_TurtleShips

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: NavalUnit_Era4_VenetianRepublic_Galleasses, NavalUnit_Era4_VenetianRepublic_Galleasses

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: NavalUnit_Era5_Germany_UBoats, NavalUnit_Era5_Germany_UBoats

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:237NoneFactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: NavalUnit_Era6_Sweden_StealthCorvettes, NavalUnit_Era6_Sweden_StealthCorvettes

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:241NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

21:54:48:241NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

21:54:48:241NoneGameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

21:54:48:584NoneStarting new game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Framework.Game.GameManager+d__16:MoveNext()

21:54:48:591NoneFactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: Extension_Era1_Assyria, Extension_Era1_Assyria

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:592NoneFactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: Extension_Era1_Babylon, Extension_Era1_Babylon

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:592NoneFactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: Extension_Era1_EgyptianKingdom, Extension_Era1_EgyptianKingdom

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:592NoneFactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: Extension_Era1_HarappanCivilization, Extension_Era1_HarappanCivilization

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:592NoneFactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: Extension_Era1_HittiteEmpire, Extension_Era1_HittiteEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:592NoneFactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: Extension_Era1_MycenaeanCivilization, Extension_Era1_MycenaeanCivilization

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:592NoneFactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: Extension_Era1_Nubia, Extension_Era1_Nubia

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:592NoneFactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: Extension_Era1_OlmecCivilization, Extension_Era1_OlmecCivilization

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:592NoneFactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: Extension_Era1_Phoenicia, Extension_Era1_Phoenicia

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:592NoneFactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: Extension_Era1_ZhouChina, Extension_Era1_ZhouChina

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:592NoneFactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: Extension_Era2_AksumiteEmpire, Extension_Era2_AksumiteEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:592NoneFactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: Extension_Era2_AncientGreece, Extension_Era2_AncientGreece

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:592NoneFactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: Extension_Era2_Carthage, Extension_Era2_Carthage

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:592NoneFactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: Extension_Era2_CelticCivilization, Extension_Era2_CelticCivilization

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:592NoneFactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: Extension_Era2_Goths, Extension_Era2_Goths

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:592NoneFactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: Extension_Era2_Huns, Extension_Era2_Huns

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:592NoneFactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: Extension_Era2_MauryaEmpire, Extension_Era2_MauryaEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:592NoneFactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: Extension_Era2_MayaCivilization, Extension_Era2_MayaCivilization

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:592NoneFactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: Extension_Era2_Persia, Extension_Era2_Persia

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:592NoneFactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: Extension_Era2_RomanEmpire, Extension_Era2_RomanEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:592NoneFactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: Extension_Era3_AztecEmpire, Extension_Era3_AztecEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:593NoneFactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: Extension_Era3_Byzantium, Extension_Era3_Byzantium

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:593NoneFactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: Extension_Era3_FrankishKingdom, Extension_Era3_FrankishKingdom

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:593NoneFactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: Extension_Era3_GhanaEmpire, Extension_Era3_GhanaEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:593NoneFactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: Extension_Era3_HolyRomanEmpire, Extension_Era3_HolyRomanEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:593NoneFactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: Extension_Era3_KhmerEmpire, Extension_Era3_KhmerEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:593NoneFactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: Extension_Era3_MedievalEngland, Extension_Era3_MedievalEngland

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:593NoneFactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: Extension_Era3_MongolEmpire, Extension_Era3_MongolEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:593NoneFactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: Extension_Era3_UmayyadCaliphate, Extension_Era3_UmayyadCaliphate

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:593NoneFactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: Extension_Era3_Vikings, Extension_Era3_Vikings

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:593NoneFactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: Extension_Era4_Holland, Extension_Era4_Holland

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:593NoneFactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: Extension_Era4_IroquoisConfederacy, Extension_Era4_IroquoisConfederacy

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:593NoneFactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: Extension_Era4_JoseonKorea, Extension_Era4_JoseonKorea

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:593NoneFactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: Extension_Era4_MingChina, Extension_Era4_MingChina

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:593NoneFactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: Extension_Era4_MughalEmpire, Extension_Era4_MughalEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:593NoneFactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: Extension_Era4_OttomanEmpire, Extension_Era4_OttomanEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:593NoneFactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: Extension_Era4_PolishKingdom, Extension_Era4_PolishKingdom

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:593NoneFactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: Extension_Era4_Spain, Extension_Era4_Spain

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:593NoneFactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: Extension_Era4_TokugawaShogunate, Extension_Era4_TokugawaShogunate

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:593NoneFactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: Extension_Era4_VenetianRepublic, Extension_Era4_VenetianRepublic

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:593NoneFactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: Extension_Era5_AfsharidPersia, Extension_Era5_AfsharidPersia

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:593NoneFactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: Extension_Era5_AustriaHungary, Extension_Era5_AustriaHungary

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:594NoneFactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: Extension_Era5_BritishEmpire, Extension_Era5_BritishEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:594NoneFactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: Extension_Era5_FrenchRepublic, Extension_Era5_FrenchRepublic

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:594NoneFactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: Extension_Era5_Germany, Extension_Era5_Germany

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:594NoneFactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: Extension_Era5_Italy, Extension_Era5_Italy

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:594NoneFactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: Extension_Era5_Mexico, Extension_Era5_Mexico

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:594NoneFactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: Extension_Era5_RussianEmpire, Extension_Era5_RussianEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:594NoneFactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: Extension_Era5_Siam, Extension_Era5_Siam

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:594NoneFactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: Extension_Era5_ZuluKingdom, Extension_Era5_ZuluKingdom

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:594NoneFactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: Extension_Era6_Australia, Extension_Era6_Australia

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:594NoneFactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: Extension_Era6_Brazil, Extension_Era6_Brazil

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:594NoneFactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: Extension_Era6_China, Extension_Era6_China

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:594NoneFactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: Extension_Era6_Egypt, Extension_Era6_Egypt

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:594NoneFactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: Extension_Era6_India, Extension_Era6_India

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:594NoneFactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: Extension_Era6_Japan, Extension_Era6_Japan

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:594NoneFactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: Extension_Era6_Sweden, Extension_Era6_Sweden

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:594NoneFactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: Extension_Era6_Turkey, Extension_Era6_Turkey

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:594NoneFactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: Extension_Era6_USA, Extension_Era6_USA

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:594NoneFactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: Extension_Era6_USSR, Extension_Era6_USSR

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:595NoneFactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: AirUnit_Era6_Japan_Reisens, AirUnit_Era6_Japan_Reisens

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:595NoneFactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: AirUnit_Era6_Turkey_StealthyOperativeMissiles, AirUnit_Era6_Turkey_StealthyOperativeMissiles

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:595NoneFactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: AirUnit_Era6_USA_Lightnings, AirUnit_Era6_USA_Lightnings

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:595NoneFactionDefinition Civilization_Era0_DefaultTribe has multiple Emblematic Extensions: LandUnit_Era0_Common_Tribesmen, LandUnit_Era0_Common_Tribesmen

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:595NoneFactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: LandUnit_Era1_Assyria_AssyrianRaiders, LandUnit_Era1_Assyria_AssyrianRaiders

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:595NoneFactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: LandUnit_Era1_Babylon_RoyalGuardsmen, LandUnit_Era1_Babylon_RoyalGuardsmen

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:595NoneFactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: LandUnit_Era1_EgyptianKingdom_ChariotArchers, LandUnit_Era1_EgyptianKingdom_ChariotArchers

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:595NoneFactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: LandUnit_Era1_HarappanCivilization_Runners, LandUnit_Era1_HarappanCivilization_Runners

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:595NoneFactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: LandUnit_Era1_HittiteEmpire_NobleChariots, LandUnit_Era1_HittiteEmpire_NobleChariots

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:595NoneFactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: LandUnit_Era1_MycenaeanCivilization_Promachois, LandUnit_Era1_MycenaeanCivilization_Promachois

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:595NoneFactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: LandUnit_Era1_Nubia_NubianArchers, LandUnit_Era1_Nubia_NubianArchers

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:595NoneFactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: LandUnit_Era1_OlmecCivilization_JavelinThrowers, LandUnit_Era1_OlmecCivilization_JavelinThrowers

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:595NoneFactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: LandUnit_Era1_ZhouChina_WarChariots, LandUnit_Era1_ZhouChina_WarChariots

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:595NoneFactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:595NoneFactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: LandUnit_Era2_AncientGreece_Hoplites, LandUnit_Era2_AncientGreece_Hoplites

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:595NoneFactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: LandUnit_Era2_Carthage_WarElephants, LandUnit_Era2_Carthage_WarElephants

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:595NoneFactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: LandUnit_Era2_CelticCivilization_Gaesatae, LandUnit_Era2_CelticCivilization_Gaesatae

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:596NoneFactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: LandUnit_Era2_Goths_GothicCavalry, LandUnit_Era2_Goths_GothicCavalry

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:596NoneFactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: LandUnit_Era2_Huns_HunnicHorde, LandUnit_Era2_Huns_HunnicHorde

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:596NoneFactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: LandUnit_Era2_MauryaEmpire_ElephantArchers, LandUnit_Era2_MauryaEmpire_ElephantArchers

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:596NoneFactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: LandUnit_Era2_MayaCivilization_PoisonJavelineers, LandUnit_Era2_MayaCivilization_PoisonJavelineers

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:596NoneFactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: LandUnit_Era2_Persia_Immortals, LandUnit_Era2_Persia_Immortals

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:596NoneFactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: LandUnit_Era2_RomanEmpire_PraetorianGuards, LandUnit_Era2_RomanEmpire_PraetorianGuards

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:596NoneFactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: LandUnit_Era3_AztecEmpire_JaguarWarriors, LandUnit_Era3_AztecEmpire_JaguarWarriors

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:597NoneFactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: LandUnit_Era3_Byzantium_VarangianGuards, LandUnit_Era3_Byzantium_VarangianGuards

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:597NoneFactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: LandUnit_Era3_FrankishKingdom_CapetianKnights, LandUnit_Era3_FrankishKingdom_CapetianKnights

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:597NoneFactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: LandUnit_Era3_GhanaEmpire_CamelCavalry, LandUnit_Era3_GhanaEmpire_CamelCavalry

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:597NoneFactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: LandUnit_Era3_HolyRomanEmpire_TeutonicKnights, LandUnit_Era3_HolyRomanEmpire_TeutonicKnights

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:597NoneFactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: LandUnit_Era3_KhmerEmpire_SiegeElephants, LandUnit_Era3_KhmerEmpire_SiegeElephants

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:597NoneFactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: LandUnit_Era3_MedievalEngland_WelshLongbowmen, LandUnit_Era3_MedievalEngland_WelshLongbowmen

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:597NoneFactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: LandUnit_Era3_MongolEmpire_MongolHorde, LandUnit_Era3_MongolEmpire_MongolHorde

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:597NoneFactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: LandUnit_Era3_UmayyadCaliphate_AlHaras, LandUnit_Era3_UmayyadCaliphate_AlHaras

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:597NoneFactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: LandUnit_Era4_IroquoisConfederacy_MohawkWarriors, LandUnit_Era4_IroquoisConfederacy_MohawkWarriors

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:597NoneFactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: LandUnit_Era4_MingChina_RocketCarts, LandUnit_Era4_MingChina_RocketCarts

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:597NoneFactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: LandUnit_Era4_MughalEmpire_CanonElephants, LandUnit_Era4_MughalEmpire_CanonElephants

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:597NoneFactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: LandUnit_Era4_OttomanEmpire_Janissaries, LandUnit_Era4_OttomanEmpire_Janissaries

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:597NoneFactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: LandUnit_Era4_PolishKingdom_WingedHussars, LandUnit_Era4_PolishKingdom_WingedHussars

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:597NoneFactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: LandUnit_Era4_Spain_Conquistadores, LandUnit_Era4_Spain_Conquistadores

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:597NoneFactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: LandUnit_Era4_TokugawaShogunate_NaginataSamurais, LandUnit_Era4_TokugawaShogunate_NaginataSamurais

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:597NoneFactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: LandUnit_Era5_AfsharidPersia_Jazayerchis, LandUnit_Era5_AfsharidPersia_Jazayerchis

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:597NoneFactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: LandUnit_Era5_AustriaHungary_EvidenzbureauAgents, LandUnit_Era5_AustriaHungary_EvidenzbureauAgents

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:597NoneFactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: LandUnit_Era5_BritishEmpire_Redcoats, LandUnit_Era5_BritishEmpire_Redcoats

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:597NoneFactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: LandUnit_Era5_FrenchRepublic_Cuirassiers, LandUnit_Era5_FrenchRepublic_Cuirassiers

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:597NoneFactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: LandUnit_Era5_Italy_Alpinis, LandUnit_Era5_Italy_Alpinis

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:598NoneFactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: LandUnit_Era5_Mexico_Soldaderas, LandUnit_Era5_Mexico_Soldaderas

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:598NoneFactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: LandUnit_Era5_RussianEmpire_Cossacks, LandUnit_Era5_RussianEmpire_Cossacks

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:598NoneFactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: LandUnit_Era5_Siam_GatlingElephants, LandUnit_Era5_Siam_GatlingElephants

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:598NoneFactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: LandUnit_Era5_ZuluKingdom_Impis, LandUnit_Era5_ZuluKingdom_Impis

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:598NoneFactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: LandUnit_Era6_Australia_AllTerrainAPC, LandUnit_Era6_Australia_AllTerrainAPC

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:598NoneFactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: LandUnit_Era6_Brazil_JungleBrigades, LandUnit_Era6_Brazil_JungleBrigades

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:598NoneFactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: LandUnit_Era6_China_Guardians, LandUnit_Era6_China_Guardians

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:598NoneFactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: LandUnit_Era6_Egypt_FreeOfficers, LandUnit_Era6_Egypt_FreeOfficers

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:598NoneFactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: LandUnit_Era6_India_Peacekeepers, LandUnit_Era6_India_Peacekeepers

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:598NoneFactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: LandUnit_Era6_USSR_RedArmyTanks, LandUnit_Era6_USSR_RedArmyTanks

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:598NoneFactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: NavalTransport_Era3_Vikings_Longships, NavalTransport_Era3_Vikings_Longships

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:598NoneFactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: NavalTransport_Era4_Holland_Fluyts, NavalTransport_Era4_Holland_Fluyts

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:598NoneFactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: NavalUnit_Era1_Phoenicia_WarGalleys, NavalUnit_Era1_Phoenicia_WarGalleys

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:598NoneFactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: NavalUnit_Era4_JoseonKorea_TurtleShips, NavalUnit_Era4_JoseonKorea_TurtleShips

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:598NoneFactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: NavalUnit_Era4_VenetianRepublic_Galleasses, NavalUnit_Era4_VenetianRepublic_Galleasses

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:598NoneFactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: NavalUnit_Era5_Germany_UBoats, NavalUnit_Era5_Germany_UBoats

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:598NoneFactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: NavalUnit_Era6_Sweden_StealthCorvettes, NavalUnit_Era6_Sweden_StealthCorvettes

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

21:54:48:608NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

21:54:48:608NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

21:54:48:608NoneGameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

21:54:49:412NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:412NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:413NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:413NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:416NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:416NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:416NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:416NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '6' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:416NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '7' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:416NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '8' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:416NoneDescriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:416NoneDescriptor 'Tag_Empire_Major' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:416NoneDescriptor 'Tag_Empire_Major' Effect '4' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:416NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:421NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:422NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:422NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:422NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:422NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:422NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:422NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:425NoneDescriptor 'Effect_Extension_Era5_BritishEmpire' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:437NoneDescriptor 'GameEffect_City' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:437NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:437NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:437NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:437NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:437NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:437NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:438NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:439NoneDescriptor 'Effect_LandUnit_Era3_HolyRomanEmpire_TeutonicKnights' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:442NoneDescriptor 'GameEffect_Army' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:442NoneDescriptor 'GameEffect_Army' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:442NoneDescriptor 'GameEffect_Army' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:442NoneDescriptor 'GameEffect_Squadron' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:442NoneDescriptor 'GameEffect_Squadron' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:442NoneDescriptor 'GameEffect_Squadron' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:447NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_PersonaStrength_ArtificialWonders_03.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:450None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:450None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:450None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:450None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:450None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:450None[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:451None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:49:478NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

21:54:49:479NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

21:54:49:582None[Sandbox] The sandbox thread has been started.

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)

21:54:49:597NoneBackground worker has returned.

Amplitude.Mercury.Game.Game+d__4:MoveNext()

21:54:49:597NoneGame of type 'Amplitude.Mercury.Game.Game' has been started.

Amplitude.Framework.Game.GameManager+d__16:MoveNext()

21:54:49:621NoneStart AI players...

Amplitude.Mercury.AI.AIController:StartAI()

21:54:49:622NoneNo AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.

Amplitude.Mercury.AI.AIController:StartAIAsync()

21:54:49:634NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.CivicDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

21:54:49:634NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.CivicDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

21:54:49:636NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.CivicDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

21:54:49:853NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

21:54:50:358NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

21:54:50:479NoneAI players started. Check for a save to load...

Amplitude.Mercury.AI.AIController:StartAIAsync()

21:54:50:480NoneLoading AI save: Turn 144 - Mughals - Jama Mascid Prod Queue.AI.bin

Amplitude.Mercury.AI.AIController:LoadAIPlayersIfNecessary()

21:54:50:518NoneAI players ready to run.

Amplitude.Mercury.AI.AIController:StartAIAsync()

21:54:50:694NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:54:50:785NonePresentationLandmarks revolveDependencies True

Amplitude.Mercury.Presentation.PresentationLandmarkController:ResolveDependencies()

21:54:50:785NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

21:54:50:801NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

21:54:51:478NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:51:512NoneGround materials using full res textures

Amplitude.Mercury.Terrain.GroundMaterialCollection+RuntimeData:CreateOrUpdateTextureArrayFromAtlases(System.Reflection.MonoParameterInfo)

21:54:52:311NoneSculpting elements using full res albedo textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

21:54:52:311NoneSculpting elements using full res ao textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

21:54:52:311NoneSculpting elements using full res world space normal textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

21:54:52:311NoneSculpting elements using full res transition mask textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

21:54:52:311NoneSculpting elements using full res roughness textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

21:54:52:311NoneSculpting elements using full res topography textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

21:54:52:311NoneSculpting elements using full res border textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

21:54:53:855NoneRivers using full res river bank textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

21:54:53:855NoneRivers using full res river normal textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

21:54:53:855NoneRivers using full res river water transitionMask textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

21:54:53:966NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:53:966None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

21:54:53:969NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:53:969NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:53:969NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:53:969None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

21:54:53:969None Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]

Amplitude.Mercury.Terrain.ProceduralTerrainRenderer:ResolveDependencies()

21:54:53:969NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:53:969NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:53:969NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:53:974NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:53:987None Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]territoryDataProviderOk [Ok]baseOk [Ok]

Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder:ResolveDependencies()

21:54:53:987NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:53:988None Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok

Amplitude.Mercury.Terrain.TerrainElevationResolver:ResolveDependencies()

21:54:53:988NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:53:989NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:53:990NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:53:992NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:53:993NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:53:994NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:53:995NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:53:996NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:54:54:014NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:54:54:014NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

21:54:54:025NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

21:54:54:025NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:54:54:025NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:54:54:026NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:54:54:026NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:54:54:026NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:54:54:026NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:54:54:026NoneAmplitude.Mercury.Presentation.PresentationBattleController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:54:54:026NoneAmplitude.Mercury.Presentation.PresentationAIController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:54:54:026NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:54:54:026NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:54:54:026NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:54:54:026NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:54:56:195NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:54:56:197NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

21:54:56:197NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

21:54:56:197NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:54:56:197NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:54:56:197NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:54:56:197NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:54:56:197NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:54:56:197NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:54:56:197NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:54:56:197NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:54:56:197NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:54:56:197NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:54:58:946NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

21:54:58:946NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

21:54:58:946NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:54:58:946NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:54:58:946NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:54:58:946NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:54:58:946NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:54:58:946NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:54:58:946NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:54:58:946NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:54:58:946NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:54:58:947NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:00:525NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

21:55:00:525NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

21:55:02:067NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:55:02:067NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

21:55:02:067NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

21:55:02:067NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:02:067NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:02:067NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:02:067NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:02:067NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:02:067NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:02:067NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:02:067NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:02:067NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:02:067NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:03:561NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:55:03:561NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

21:55:03:561NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

21:55:04:974NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:55:04:974NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

21:55:04:974NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

21:55:04:974NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:04:974NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:04:974NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:04:974NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:04:974NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:04:974NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:04:974NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:04:974NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:04:974NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:04:974NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:06:795NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:55:06:795NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

21:55:06:795NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

21:55:08:708NoneUnable to resolve Amplitude.Mercury.Presentation.PresentationFimsController dependencies or load fimsRenderer for 10 frames

Amplitude.Mercury.Presentation.PresentationFimsController+d__33:MoveNext()

21:55:08:709NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:55:08:709NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

21:55:08:709NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

21:55:08:709NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:08:709NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:08:709NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:08:709NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:08:709NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:08:709NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:08:709NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:08:709NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:08:709NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:08:709NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:10:054NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:55:10:060NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

21:55:16:836NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:55:16:837NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:16:837NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:16:837NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:16:837NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:17:155NoneExtracting MeshContent VFX_Ring_003

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:55:17:156NoneExtracting MeshContent PlaneAxis_YX

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:55:17:156NoneExtracting MeshContent VFX_HexagonExtrude000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:55:18:595NoneElement of criteria NoPublicOrder in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

21:55:18:595NoneElement of criteria NoInfluence in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

21:55:18:595NoneElement of criteria NoFaith in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

21:55:18:681NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:55:20:308NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:55:20:308NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:20:308NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:20:308NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:20:665NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:55:20:915NoneExtracting MeshContent VFX_Hexagon_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:55:20:915NoneExtracting MeshContent VFX_Circle001

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:55:20:915NoneExtracting MeshContent VFX_Ring_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:55:20:916NoneExtracting MeshContent VFX_SpawnHemiGeoSphere

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:55:20:916NoneExtracting MeshContent FX_Quad

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:55:21:236NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:55:21:437NoneExtracting MeshContent VFX_cloudNuclear

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:55:21:437NoneExtracting MeshContent FX_NuclearMeshBot_01

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:55:21:439NoneExtracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:55:21:439NoneExtracting MeshContent VFX_Ring_004

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:55:21:481NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:55:21:693NoneExtracting MeshContent VFX_Ring_005

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:55:21:739NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:55:22:058NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:55:22:297NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:55:22:539NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:55:22:539NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:22:539NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:22:539NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:22:805NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:55:22:848NoneExtracting MeshContent FX_Border_02

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:55:22:848NoneExtracting MeshContent VFX_Ring_001

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:55:22:848NoneExtracting MeshContent FX_Border

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:55:22:860NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

21:55:22:915None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #13205 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:55:22:957None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #12679 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:55:23:132None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #13736 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:55:23:149None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #1716 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:55:23:163None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_EgyptianKingdom #931 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:55:23:211None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_MycenaeanCivilization #12719 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:55:23:226None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12712 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:55:23:245None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #10890 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:55:23:291None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_EgyptianKingdom #892 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:55:23:301None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_EgyptianKingdom #898 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:55:23:324None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_EgyptianKingdom #11882 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:55:23:347None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_EgyptianKingdom #5866 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:55:23:442None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #10007 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

21:55:23:451NoneAmplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 32872 ms

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

21:55:23:453UI Steam[UI] Start calling OnPresentationStarted on in-game windows.

Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted()
Amplitude.Mercury.UI.Windows.WindowsManager:Presentation_PresentationChange(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.Presentation:OnPresentationChange(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:55:23:473NonePresentation has been started.

Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()

21:55:23:488NonePresentation has been presented.

Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()

21:55:23:488NonePresentation has been presented.

Amplitude.Mercury.Presentation.InGameView+d__4:MoveNext()

21:55:23:502NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.MonoParameterInfo)

21:55:23:505NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.MonoParameterInfo)

21:55:23:505NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.MonoParameterInfo)

21:55:23:521NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:55:24:374NoneTechnology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.

Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:55:24:376NoneTechnology 'Technology_Era5_07''s Unlock %Unlock_BattleAction_DugInTitle has no UnlockCategory.

Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:55:24:456UI Steam[UI] Finished calling OnPresentationStarted on in-game windows in 0.1 seconds.

Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:55:24:653NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:55:24:671NoneAI Synchronization took 37.9768ms at frame 15 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

21:55:24:732NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:55:25:063None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:55:25:347None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:55:25:567None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

21:55:26:108NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:55:26:211NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

21:55:27:574None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:02:04:261NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:02:59:231None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:02:59:251NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:03:01:863NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:03:01:892None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:23:792NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:23:871NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:04:23:905None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #14288 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:04:23:915NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:23:950NoneAI Synchronization took 33.0682ms at frame 52 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

22:04:24:825NoneWhile applying capsule to body CHR_Avatar_Female_Body(Clone) with bone Spine2 a previous capsule has not the same center (0.0, 0.1, 0.0) vs (0.0, 0.2, 0.0)

Amplitude.Mercury.Terrain.Avatar.AvatarSubDepiction:CopyCollidersToBodySkeleton(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:04:24:825NoneWhile applying capsule to body CHR_Avatar_Female_Body(Clone) with bone Spine2 a previous capsule has not the same radius 0.1445417 vs 0.05786818

Amplitude.Mercury.Terrain.Avatar.AvatarSubDepiction:CopyCollidersToBodySkeleton(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:04:25:302NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:25:345NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:04:25:345NoneMetadata 'ScenarioName' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:04:25:345NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:04:25:417NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:26:180NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:26:602NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:27:015NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:27:100NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:27:335NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.CivicDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

22:04:27:437NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:27:495None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:27:526NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:27:671NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:27:705NoneAI Synchronization took 29.695ms at frame 95 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

22:04:27:764NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:27:818None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:27:906NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:27:983NonePresentation Battle 14293: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:04:27:983NonePresentation Battle 14293: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=5630. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:04:27:983NonePresentation Battle 14293: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=5597. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:04:27:984NonePresentation Battle 14293: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:04:27:984NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:04:27:984NoneRestorePresentationBattlePreview created ticket #6598.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:04:27:984NonePresentation Battle 14293: Execute action[4]: ParticipantJoined. EmpireIndex=3, Guid=12719, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:04:27:985NonePresentation Battle 14293: Execute action[5]: ParticipantJoined. EmpireIndex=0, Guid=12827, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:04:27:985None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #12827 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:04:27:985NonePresentation Battle 14293: Execute action[6]: ParticipantJoined. EmpireIndex=0, Guid=5630, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:04:27:985NonePresentation Battle 14293: Execute action[7]: ParticipantJoined. EmpireIndex=0, Guid=5597, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:04:27:986NonePresentation Battle 14293: Execute action[8]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:04:27:989NonePresentation Battle 14293: Execute action[9]: ReportDeploymentZone. EmpireIndex=3, Group=Attacker, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:04:27:992NonePresentation Battle 14293: Execute action[10]: ReportDeploymentZone. EmpireIndex=0, Group=Defender, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:04:27:992NonePresentation Battle 14293: Execute action[11]: StartConfirmation. EmpireIndex=0 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:04:28:008NoneRequestRestoreAsyncOperation_Completed for ticket #6598.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

22:04:28:008NoneRestorePresentationBattlePreview skipped due to ended battle #14293

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:04:28:008NoneRequestAsyncOperation_Dismissed for ticket #6598.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

22:04:28:012NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:28:078None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:28:082NonePresentation Battle 14338: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:04:28:082NonePresentation Battle 14338: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:04:28:082NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:04:28:082NoneRestorePresentationBattlePreview created ticket #6606.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:04:28:083NonePresentation Battle 14338: Execute action[2]: ParticipantJoined. EmpireIndex=5, Guid=14286, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:04:28:083NonePresentation Battle 14338: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=6460, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:04:28:083None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #6460 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:04:28:083NonePresentation Battle 14338: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:04:28:086NonePresentation Battle 14338: Execute action[5]: ReportDeploymentZone. EmpireIndex=5, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:04:28:086NonePresentation Battle 14338: Execute action[6]: ReportDeploymentZone. EmpireIndex=0, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:04:28:086NonePresentation Battle 14338: Execute action[7]: StartConfirmation. EmpireIndex=0 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:04:28:101NoneRequestRestoreAsyncOperation_Completed for ticket #6606.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

22:04:28:101NoneRestorePresentationBattlePreview skipped due to ended battle #14338

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:04:28:101NoneRequestAsyncOperation_Dismissed for ticket #6606.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

22:04:28:104NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:28:249NonePresentation Battle 14293: Execute action[12]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:04:28:268NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:28:318None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:28:414NonePresentation Battle 14338: Execute action[8]: ContenderConfirmed. EmpireIndex=5 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:04:28:569None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:28:614NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:28:730NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:28:779NoneAI Synchronization took 59.564ms at frame 140 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

22:04:28:844NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:28:909None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:28:976NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:29:069NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:29:159NoneAI Synchronization took 47.0251ms at frame 157 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

22:04:29:181NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:29:292None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:29:302NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:29:503None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:29:576NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:29:720NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:29:750NoneAI Synchronization took 33.8337ms at frame 169 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

22:04:29:847None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:29:875NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:29:991None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:30:096NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:30:124NoneAI Synchronization took 36.4369ms at frame 175 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

22:04:30:202NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:30:254None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:30:299None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:04:30:384None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:30:451None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:04:30:636NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:30:705None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:30:748NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:30:773None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:04:30:834NoneAI Synchronization took 30.727ms at frame 185 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

22:04:30:857NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:30:935None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:30:992None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:04:31:075NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:31:129None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:31:181NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:31:231None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:04:31:285NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:31:365None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:31:433None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:04:31:495None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:31:693None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:31:775NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:31:883NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:31:965None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:32:044None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:04:32:097None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:32:193None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #14286 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:04:32:209NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:32:314NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:32:392None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:32:452None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:04:32:496None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:32:700None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:32:794NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:32:966None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:33:039None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:04:33:111None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:33:239NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:33:337NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:33:414None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:33:475None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:04:33:517None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:33:721None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:33:822NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:33:923NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:34:031None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:34:147None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:04:34:264NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:34:294None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:34:358NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:34:378None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:04:34:483None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:34:556None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:04:34:616None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:34:900None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:34:954NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:34:957None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:04:35:025None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:35:177NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:35:282NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:35:299None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:35:389None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:04:35:427None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:35:623None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:35:898None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:35:957None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:04:35:983NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:36:095NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:36:109None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:36:169None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:04:36:204NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:36:301NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:38:119None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:38:177None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:04:42:762NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:42:801None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:42:895None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:04:48:170NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:48:234None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:48:276NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:48:293None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:04:49:190NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:49:295NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:49:923NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:50:195NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:50:254None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:50:297NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:50:331None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:04:51:280NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:52:253NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:52:263None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:52:323None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:04:53:339NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:54:270None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:54:301None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #14286 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:04:54:313NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:54:329None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:04:54:406NonePresentation Battle 14338: Execute action[9]: StartReinforcement. EmpireIndex=0. (initialActionType: StartReinforcement)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:04:54:406NonePresentation Battle 14338: Execute action[10]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=5285. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:04:57:663NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:57:706None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:57:769NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:57:778None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:04:58:678NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:58:940NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:59:722None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:04:59:743NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:59:800None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:04:59:848NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:04:59:956NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:05:00:651NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:05:00:767NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:05:00:864NonePresentation Battle 14338: Execute action[11]: StartReinforcement. EmpireIndex=0. (initialActionType: StartReinforcement)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:00:864NonePresentation Battle 14338: Execute action[12]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=6880. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:00:871NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:05:01:728None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:05:01:788None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:05:01:790NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:05:01:892NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:05:03:736None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:05:03:805None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:05:40:537NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:05:40:572None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:05:40:635NonePresentation Battle 14338: Execute action[13]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:40:635NonePresentation Battle 14338: Execute action[14]: StartDeployment (initialActionType: StartDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:40:635NonePresentation Battle 14338: Execute action[15]: ParticipantUnitCreation. EmpireIndex=5, ParticipantGuid=14286, ParticipantGroup=Attacker, unitCount=1 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:40:635None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #14340 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

22:05:40:635NonePresentation Battle 14338: Execute action[15]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:40:636NonePresentation Battle 14338: Execute action[16]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=6460, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:40:636NonePresentation Battle 14338: Execute action[16]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:40:636NonePresentation Battle 14338: Execute action[17]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=5285, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:40:636NonePresentation Battle 14338: Execute action[17]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:40:636NonePresentation Battle 14338: Execute action[18]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=6880, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:40:636NonePresentation Battle 14338: Execute action[18]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:40:637NonePresentation Battle 14338: Execute action[19]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:40:637NonePresentation Battle 14338: Execute action[20]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:40:641None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:05:40:978NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:05:41:066NonePresentation Battle 14338: Execute action[21]: EndUnstack. EmpireIndex=5. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:41:073NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:05:41:190NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:05:41:281NonePresentation Battle 14338: Execute action[22]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:41:282NonePresentation Battle 14338: Execute action[23]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:41:413NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:05:41:506NonePresentation Battle 14338: Execute action[24]: ParticipantDeployed (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:41:507None[Preview] PresentationArmy PresentationArmy #14286 of empire 5 #14286 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:05:41:507None[Preview] PresentationArmy PresentationArmy #14286 of empire 5 #14286 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:05:41:507None[Preview] PresentationArmy PresentationArmy #6460 of empire 0 #6460 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:05:41:507None[Preview] PresentationArmy PresentationArmy #6460 of empire 0 #6460 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:05:41:507None[Preview] PresentationArmy LandUnit_Era1_Babylon_RoyalGuardsmen #6880 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:05:41:507None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Babylon #6880 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:05:41:507None[Preview] PresentationArmy LandUnit_Era1_Babylon_RoyalGuardsmen #6880 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:05:41:507None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5285 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:05:41:507None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #5285 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:05:41:508None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5285 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:05:41:508NoneReleasePresentationBattlePreview attacker #14286, defender #6460

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:05:41:508None[Preview] PresentationArmy PresentationArmy #14286 of empire 5 #14286 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:05:41:508None[Preview] PresentationArmy PresentationArmy #6460 of empire 0 #6460 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:05:41:508NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:05:41:509NoneRestorePresentationBattlePreview created ticket #7165.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:05:41:509NonePresentation Battle 14338: Execute action[24]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:41:509NonePresentation Battle 14338: Execute action[25]: UnitTeleport. EmpireIndex=5. UnitGuid=14340, DestTile=[77, 30]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:41:525NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:05:41:608NonePresentation Battle 14338: Execute action[26]: EndDeployment. EmpireIndex=5. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:41:608NonePresentation Battle 14338: Execute action[26]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:41:608NoneRequestRestoreAsyncOperation_Completed for ticket #7165.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

22:05:41:608NoneRestorePresentationBattlePreview skipped due to invalid battle #14338

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:05:41:608NoneRequestAsyncOperation_Dismissed for ticket #7165.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

22:05:42:597None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:05:42:670None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:05:54:445NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:05:54:480None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:05:54:523NonePresentation Battle 14338: Execute action[27]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:54:524NonePresentation Battle 14338: Execute action[27]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:54:524NonePresentation Battle 14338: Execute action[28]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:54:524NonePresentation Battle 14338: Execute action[28]: UnitTeleport. EmpireIndex=5. UnitGuid=14340, DestTile=[77, 30]. (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:54:573None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:05:54:648NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:05:54:775NonePresentation Battle 14338: Execute action[29]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:54:775NonePresentation Battle 14338: Execute action[30]: ReportDeploymentZone. EmpireIndex=5, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:54:775NonePresentation Battle 14338: Execute action[31]: ReportDeploymentZone. EmpireIndex=0, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:54:775NonePresentation Battle 14338: Execute action[32]: BattleGrown. MaximumRoundCount=6 (initialActionType: BattleGrown)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:54:775None[Preview] PresentationArmy PresentationArmy #14286 of empire 5 #14286 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:05:54:775None[Preview] PresentationArmy PresentationArmy #6460 of empire 0 #6460 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:05:54:775None[Preview] PresentationArmy LandUnit_Era1_Babylon_RoyalGuardsmen #6880 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:05:54:775None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5285 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:05:54:775NonePresentation Battle 14338: Execute action[33]: NewRound. Round=0. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:54:776NonePresentation Battle 14338: Execute action[34]: StartEmpireRound. EmpireIndex=5. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:54:776NoneReleasePresentationBattlePreview attacker #14286, defender #6460

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:05:54:776None[Preview] PresentationArmy PresentationArmy #14286 of empire 5 #14286 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:05:54:776None[Preview] PresentationArmy PresentationArmy #6460 of empire 0 #6460 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:05:54:776NonePresentation Battle 14338: Execute action[34]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:54:776NonePresentation Battle 14338: Execute action[35]: UnitMoveAndAttack. EmpireIndex=5. Attacker=14340, DestTile=[75, 33]/[75, 33] (health=1.00), Defender =14339 (health =0.65). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:54:776NonePresentation Battle 14338: Execute action[35]: UnitMove. EmpireIndex=5. UnitGuid=14340, DestTile=[75, 33]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:54:777NonePresentation Battle 14338: Execute action[35]: UnitGoto. EmpireIndex=5. UnitGuid=14340, DestTile=[76, 31]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:54:777NonePresentation Battle 14338: Execute action[35]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:54:777NonePresentation Battle 14338: Execute action[35]: UnitGoto. EmpireIndex=5. UnitGuid=14340, DestTile=[75, 31]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:54:777NonePresentation Battle 14338: Execute action[35]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:54:777NonePresentation Battle 14338: Execute action[35]: UnitGoto. EmpireIndex=5. UnitGuid=14340, DestTile=[75, 32]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:54:777NonePresentation Battle 14338: Execute action[35]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:54:777NonePresentation Battle 14338: Execute action[35]: UnitGoto. EmpireIndex=5. UnitGuid=14340, DestTile=[75, 33]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:54:777NonePresentation Battle 14338: Execute action[35]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:54:777NonePresentation Battle 14338: Execute action[35]: UnitAttack. EmpireIndex=5. Attacker=14340 (health=1.00), Defender=14339 (health=0.65). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:54:777NonePresentation Battle 14338: Execute action[35]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:56:472None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:05:56:546None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:05:59:615NonePresentation Battle 14338: Execute action[36]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:05:59:728NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:05:59:778None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:05:59:816NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:05:59:861None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:06:08:942None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#5 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.MonoParameterInfo)

22:06:09:396NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:06:09:408None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:06:09:448NonePresentation Battle 14338: Execute action[37]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=5, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:09:448NonePresentation Battle 14338: Execute action[38]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:09:448NonePresentation Battle 14338: Execute action[39]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UpdateParticipant)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:09:448NonePresentation Battle 14338: Execute action[40]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UpdateParticipant)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:09:448NonePresentation Battle 14338: Execute action[41]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:09:448NoneCould not find PresentationBattlePreview with armyEntityGUID=14286, targetEntityGUID=6460.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:06:09:449NonePresentation Battle 14338: Execute action[41]: UnitJoined. EmpireIndex=0. UnitGuid=14366, DestTile=[74, 32]. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:09:450NonePresentation Battle 14338: Execute action[41]: UnitJoined. EmpireIndex=0. UnitGuid=14367, DestTile=[75, 34]. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:09:450NonePresentation Battle 14338: Execute action[41]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:09:494None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:06:11:176NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:06:11:282NonePresentation Battle 14338: Execute action[42]: UnitConfirmDeployment. EmpireIndex=0. UnitGuid=14367. (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:11:283NonePresentation Battle 14338: Execute action[42]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:11:379None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:06:11:440None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:06:12:986NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:06:13:102NonePresentation Battle 14338: Execute action[43]: UnitConfirmDeployment. EmpireIndex=0. UnitGuid=14366. (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:13:102NonePresentation Battle 14338: Execute action[43]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:13:409None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:06:13:491None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:06:17:383NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:06:17:401None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:06:17:459None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:06:17:468NonePresentation Battle 14338: Execute action[44]: UnitMove. EmpireIndex=0. UnitGuid=14366, DestTile=[74, 33]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:17:469NonePresentation Battle 14338: Execute action[44]: UnitGoto. EmpireIndex=0. UnitGuid=14366, DestTile=[74, 33]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:17:469NonePresentation Battle 14338: Execute action[44]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:17:478NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:06:21:558NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:06:21:625None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:06:21:650NonePresentation Battle 14338: Execute action[45]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:21:657NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:06:21:683None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:06:25:494NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:06:25:552None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:06:25:586NonePresentation Battle 14338: Execute action[46]: UnitAttack. EmpireIndex=0. Attacker=14366 (health=0.95), Defender=14340 (health=0.76). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:25:586NonePresentation Battle 14338: Execute action[46]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:25:594NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:06:25:620None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:06:28:407None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.MonoParameterInfo)

22:06:28:731NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:06:28:807None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:06:28:808NonePresentation Battle 14338: Execute action[47]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:28:809NonePresentation Battle 14338: Execute action[48]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=5, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:28:874None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:06:30:539NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:06:30:621NonePresentation Battle 14338: Execute action[49]: UnitAttack. EmpireIndex=0. Attacker=14367 (health=1.00), Defender=14340 (health=0.52). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:30:622NonePresentation Battle 14338: Execute action[49]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:30:784None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:06:30:855None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:06:35:034None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.MonoParameterInfo)

22:06:35:409None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:06:35:464NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:06:35:467None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:06:35:531NonePresentation Battle 14338: Execute action[50]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:35:531NonePresentation Battle 14338: Execute action[51]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=5, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:37:859NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:06:37:889None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:06:37:899NoneCan't find entity 14286 of ongoing task. Fails the task 5538.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:06:37:948None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:06:37:950NonePresentation Battle 14338: Execute action[52]: UnitAttack. EmpireIndex=0. Attacker=14339 (health=0.65), Defender=14340 (health=0.27). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:37:951NonePresentation Battle 14338: Execute action[52]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:37:951NonePresentation Battle 14338: Execute action[53]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:38:070NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:06:39:918None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:06:39:985None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:06:43:358None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.MonoParameterInfo)

22:06:43:677NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:06:43:732None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:06:43:761NonePresentation Battle 14338: Execute action[54]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:43:761NonePresentation Battle 14338: Execute action[55]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=5, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:43:761NonePresentation Battle 14338: Execute action[56]: NewRound. Round=1. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:43:762NonePresentation Battle 14338: Execute action[57]: StartEmpireRound. EmpireIndex=5. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:43:762NoneCould not find PresentationBattlePreview with armyEntityGUID=14286, targetEntityGUID=6460.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:06:43:762NonePresentation Battle 14338: Execute action[57]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:43:762NonePresentation Battle 14338: Execute action[58]: UnitAttack. EmpireIndex=5. Attacker=14340 (health=0.27), Defender=14367 (health=0.81). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:43:762NonePresentation Battle 14338: Execute action[58]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:43:769NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:06:43:799None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:06:45:761None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:06:45:817None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:06:48:706NonePresentation Battle 14338: Execute action[59]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:48:815NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:06:48:859None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:06:48:918None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:06:49:310None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#5 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.MonoParameterInfo)

22:06:49:628NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:06:49:713NonePresentation Battle 14338: Execute action[60]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=5, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:49:713NonePresentation Battle 14338: Execute action[61]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:49:714NonePresentation Battle 14338: Execute action[62]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:49:714NoneCould not find PresentationBattlePreview with armyEntityGUID=14286, targetEntityGUID=6460.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:06:49:714NonePresentation Battle 14338: Execute action[62]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:50:851None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:06:50:909None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:06:53:113None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:06:53:183None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:06:53:193NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:06:53:276NonePresentation Battle 14338: Execute action[63]: UnitAttack. EmpireIndex=0. Attacker=14339 (health=0.65), Defender=14340 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:53:276NonePresentation Battle 14338: Execute action[63]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:53:277NonePresentation Battle 14338: Execute action[64]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:53:397NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:06:53:787NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)

Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:06:53:787NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)

Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:06:55:114None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:06:55:174None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:06:55:220NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:06:56:119None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.MonoParameterInfo)

22:06:56:222NonePresentation Battle 14338: Execute action[65]: UnitMove. EmpireIndex=0. UnitGuid=14366, DestTile=[75, 33]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:56:222NonePresentation Battle 14338: Execute action[65]: UnitGoto. EmpireIndex=0. UnitGuid=14366, DestTile=[75, 33]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:56:222NonePresentation Battle 14338: Execute action[65]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:06:56:332NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:06:57:124None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:06:57:209None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:07:00:093NonePresentation Battle 14338: Execute action[66]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:07:00:093NonePresentation Battle 14338: Execute action[67]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=5, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:07:00:162None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:07:00:216NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:07:00:234None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:07:00:304NonePresentation Battle 14338: Execute action[68]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:07:00:304NonePresentation Battle 14338: Execute action[69]: BattleResult. WinnerGroup=Defender, VictoryType=Extermination (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:07:00:304None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Babylon #14367 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:07:00:304NonePresentation Battle 14338: Execute action[69]: UnitMove. EmpireIndex=0. UnitGuid=14339, DestTile=[76, 32]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:07:00:305NonePresentation Battle 14338: Execute action[69]: UnitGoto. EmpireIndex=0. UnitGuid=14339, DestTile=[76, 32]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:07:00:305NonePresentation Battle 14338: Execute action[69]: UnitMove. EmpireIndex=0. UnitGuid=14366, DestTile=[74, 32]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:07:00:305NonePresentation Battle 14338: Execute action[69]: UnitGoto. EmpireIndex=0. UnitGuid=14366, DestTile=[74, 33]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:07:00:305NonePresentation Battle 14338: Execute action[69]: UnitGoto. EmpireIndex=0. UnitGuid=14366, DestTile=[74, 32]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:07:00:306NonePresentation Battle 14338: Execute action[70]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:07:00:431NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:07:00:504NonePresentation Battle 14338: Execute action[71]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:07:00:504None[Preview] PresentationArmy PresentationArmy #6460 of empire 0 #6460 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:07:00:504None[Preview] PresentationArmy PresentationArmy #6460 of empire 0 #6460 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:07:00:508None[Preview] PresentationArmy PresentationArmy #5285 of empire 0 #5285 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:07:00:508None[Preview] PresentationArmy PresentationArmy #5285 of empire 0 #5285 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:07:00:510None[Preview] PresentationArmy PresentationArmy #6880 of empire 0 #6880 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:07:00:510None[Preview] PresentationArmy PresentationArmy #6880 of empire 0 #6880 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:07:00:512None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #6460 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:07:00:512None[Preview] PresentationArmy LandUnit_Era1_Babylon_RoyalGuardsmen #6880 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:07:00:512None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5285 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:07:00:512NoneCould not find PresentationBattlePreview with armyEntityGUID=14286, targetEntityGUID=6460.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:07:02:160None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:07:02:230None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:07:02:233NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:07:02:328NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:07:02:373None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:07:02:431None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:07:04:251NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:07:04:399None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:07:04:471None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:07:06:382NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:07:06:409None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:07:06:504None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:07:10:159NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:07:10:203None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:07:10:259NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:07:10:276None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:07:11:187NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:07:11:291NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:07:12:161NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:07:12:220None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:07:12:292None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:07:13:257NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:07:14:245NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:07:14:257None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:07:14:342None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:07:15:222NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:07:16:262None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:07:16:343None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:07:39:346NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:07:39:398None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:07:39:483None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:07:39:540NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:08:10:567NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:08:10:570None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:08:10:654None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:08:15:128NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:15:128NoneCreatePresentationBattlePreview attacker #8038, defender #2331, ticketnumber #7970.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:15:261NoneRequestAsyncOperation_Completed for ticket #7970.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

22:08:15:261NonePreparePresentationBattlePreview attacker #8038, defender #2331, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:08:15:261NoneRequestAsyncOperation_Dismissed for ticket #7970.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

22:08:15:782NoneDisplayPresentationBattlePreview attacker 8038, defender 2331

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

22:08:15:782None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #8038 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:15:782None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #8038 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:08:15:782None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #8038 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:15:782None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #12321 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:15:782None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #12321 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:08:15:782None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #12321 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:18:305NoneHidePresentationBattlePreview for ticket #7970 with current ticket #7970.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:08:18:305NoneHidePresentationBattlePreview attacker #8038, defender #2331

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:08:18:305None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #8038 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:18:305None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #8038 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:18:305None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #12321 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:18:305None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #12321 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:18:305None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #6739 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:08:18:305NoneReleasePresentationBattlePreview attacker #8038, defender #2331

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:18:305None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #8038 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:18:305None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #12321 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:25:070None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:08:25:119NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:08:25:134None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:08:26:843NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:26:844NoneCreatePresentationBattlePreview attacker #12321, defender #2329, ticketnumber #8046.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:26:987NoneRequestAsyncOperation_Completed for ticket #8046.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

22:08:26:987NonePreparePresentationBattlePreview attacker #12321, defender #2329, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:08:26:987NoneRequestAsyncOperation_Dismissed for ticket #8046.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

22:08:27:115NoneHidePresentationBattlePreview for ticket #8046 with current ticket #8046.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:08:27:115NoneReleasePresentationBattlePreview attacker #12321, defender #2329

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:27:115None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #12321 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:28:066NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:28:067NoneCreatePresentationBattlePreview attacker #12321, defender #2326, ticketnumber #8055.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:28:199NoneRequestAsyncOperation_Completed for ticket #8055.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

22:08:28:199NonePreparePresentationBattlePreview attacker #12321, defender #2326, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:08:28:199NoneRequestAsyncOperation_Dismissed for ticket #8055.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

22:08:28:735NoneDisplayPresentationBattlePreview attacker 12321, defender 2326

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

22:08:28:735None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #12321 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:28:735None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #12321 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:08:28:735None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #12321 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:29:581NoneHidePresentationBattlePreview for ticket #8055 with current ticket #8055.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:08:29:581NoneHidePresentationBattlePreview attacker #12321, defender #2326

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:08:29:581None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #12321 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:29:581None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #12321 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:29:581None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #1099 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:08:29:581None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #5564 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:08:29:581None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #5287 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:08:29:581NoneReleasePresentationBattlePreview attacker #12321, defender #2326

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:29:581None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #12321 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:33:906NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:33:906NoneCreatePresentationBattlePreview attacker #12321, defender #2326, ticketnumber #8065.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:34:033NoneHidePresentationBattlePreview for ticket #8065 with current ticket #8065.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:08:34:033NoneHidePresentationBattlePreview nothing to hide yet.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:08:34:038NoneRequestAsyncOperation_Dismissed for ticket #8065.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

22:08:34:161NoneReleasePresentationBattlePreview attacker #12321, defender #2326

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:34:161None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #12321 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:36:413NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:36:413NoneCreatePresentationBattlePreview attacker #12321, defender #2326, ticketnumber #8078.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:36:541NoneRequestAsyncOperation_Completed for ticket #8078.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

22:08:36:541NonePreparePresentationBattlePreview attacker #12321, defender #2326, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:08:36:541NoneRequestAsyncOperation_Dismissed for ticket #8078.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

22:08:36:665NoneHidePresentationBattlePreview for ticket #8078 with current ticket #8078.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:08:36:665NoneReleasePresentationBattlePreview attacker #12321, defender #2326

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:36:665None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #12321 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:44:771None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:08:44:849NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:08:44:857None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:08:51:924NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:08:51:950None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:08:52:022None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:08:52:044NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:08:52:881NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:08:53:010NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:08:53:953NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:08:53:973None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:08:54:076NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:08:54:107None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:08:54:678NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:08:54:975NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:08:55:988None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:08:55:991NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:08:56:065None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:08:57:007NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:08:57:886NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:57:887NoneCreatePresentationBattlePreview attacker #8038, defender #2326, ticketnumber #8258.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:57:992None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:08:58:025NoneRequestAsyncOperation_Completed for ticket #8258.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

22:08:58:025NonePreparePresentationBattlePreview attacker #8038, defender #2326, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:08:58:025NoneRequestAsyncOperation_Dismissed for ticket #8258.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

22:08:58:027NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:08:58:071None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:08:58:526NoneDisplayPresentationBattlePreview attacker 8038, defender 2326

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

22:08:58:526None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #8038 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:58:527None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #8038 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:08:58:527None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #8038 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:58:527None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #12321 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:58:527None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #12321 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:08:58:527None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #12321 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:58:527None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12680 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:58:527None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #12680 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:08:58:527None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12680 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:08:59:728NonePreview Loading completed attacker 8038, defender 2326

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

22:09:02:491NoneHidePresentationBattlePreview for ticket #8258 with current ticket #8258.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:09:02:491NoneHidePresentationBattlePreview attacker #8038, defender #2326

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:09:02:491None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #8038 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:09:02:491None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #8038 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:09:02:491None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #12321 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:09:02:491None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #12321 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:09:02:491None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12680 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:09:02:491None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12680 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:09:02:491None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #6739 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:09:02:491None[Preview] Set PresentationUnit #0 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:09:02:491None[Preview] Set PresentationUnit #0 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:09:02:491None[Preview] Set PresentationUnit #0 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:09:02:491None[Preview] Set PresentationUnit #0 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:09:02:491None[Preview] Set PresentationUnit #0 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:09:02:491NoneReleasePresentationBattlePreview attacker #8038, defender #2326

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:09:02:491None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #8038 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:09:02:491None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #12321 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:09:02:491None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12680 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:09:04:205NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:09:04:206NoneCreatePresentationBattlePreview attacker #8038, defender #2326, ticketnumber #8276.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:09:04:339NoneRequestAsyncOperation_Completed for ticket #8276.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

22:09:04:339NonePreparePresentationBattlePreview attacker #8038, defender #2326, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:09:04:339NoneRequestAsyncOperation_Dismissed for ticket #8276.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

22:09:04:853NoneDisplayPresentationBattlePreview attacker 8038, defender 2326

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

22:09:04:853None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #8038 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:09:04:853None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #8038 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:09:04:853None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #8038 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:09:04:853None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #12321 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:09:04:853None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #12321 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:09:04:853None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #12321 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:09:04:853None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12680 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:09:04:853None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #12680 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:09:04:853None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12680 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:09:05:811NonePreview Loading completed attacker 8038, defender 2326

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

22:09:07:527NoneKeepPresentationBattlePreviewDefenders for ticket #8276 with current ticket #8276.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:09:07:527NoneLockPresentationBattlePreview attacker #8038, defender #2326, battlePreviewId 8276

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:09:07:527NoneHidePresentationBattlePreview attacker #8038, defender #2326

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:09:07:527None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #8038 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:09:07:527None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #8038 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:09:07:527None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #12321 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:09:07:528None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #12321 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:09:07:528None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12680 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:09:07:528None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12680 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:09:07:528None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #6739 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:09:07:528None[Preview] Set PresentationUnit #0 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:09:07:528None[Preview] Set PresentationUnit #0 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:09:07:528None[Preview] Set PresentationUnit #0 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:09:07:528None[Preview] Set PresentationUnit #0 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:09:07:528None[Preview] Set PresentationUnit #0 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:09:07:674NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:09:07:712None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:09:07:780None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:09:07:842NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:09:08:665NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:09:08:791NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:09:09:602NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:09:09:714None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:09:09:737NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:09:09:794None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:09:09:860NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:09:10:808NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:09:10:924NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:09:11:738NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:09:11:757None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:09:11:817None[Empire 5] Army 13736 @ [88, 40] is far form 10007 @ [9, 42]

Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.MonoParameterInfo)

22:09:11:868NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:09:12:808NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:09:12:939NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:09:13:718NoneAI Synchronization took 32.1073ms at frame 495 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

22:09:13:818NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:09:13:887None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:09:13:920NonePresentation Battle 14368: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:09:13:921NonePresentation Battle 14368: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=12321. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:09:13:921NonePresentation Battle 14368: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=12680. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:09:13:921NonePresentation Battle 14368: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:09:13:921NonePresentation Battle 14368: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=8038, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:09:13:922NonePresentation Battle 14368: Execute action[5]: ParticipantJoined. EmpireIndex=0, Guid=14376, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:09:13:922NonePresentation Battle 14368: Execute action[6]: ParticipantJoined. EmpireIndex=0, Guid=12321, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:09:13:922NonePresentation Battle 14368: Execute action[7]: ParticipantJoined. EmpireIndex=0, Guid=12680, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:09:13:922NonePresentation Battle 14368: Execute action[8]: ParticipantJoined. EmpireIndex=5, Guid=14370, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:09:13:922NonePresentation Battle 14368: Execute action[9]: ParticipantJoined. EmpireIndex=5, Guid=2323, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:09:13:923NonePresentation Battle 14368: Execute action[10]: StartSiege. EmpireIndex=0. (initialActionType: StartSiege)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:09:13:923NonePresentation Battle 14368: Execute action[10]: UpdateSiegeStatus. Stock=0.00, Net=7.00. (initialActionType: StartSiege)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:09:33:758NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:09:33:782None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:09:33:858NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:09:49:224NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:09:49:248None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:09:59:890NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:09:59:973NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:09:59:978None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:10:00:923NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:10:01:001NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:10:01:972None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:10:07:022None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:10:07:029NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:10:22:628None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:10:22:649NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:10:47:748None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:10:47:763NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:10:56:924NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:10:56:993None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:10:57:016NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:10:57:932NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:10:58:029NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:10:58:960NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:10:58:999None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:10:59:051NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:10:59:987NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:11:01:016None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:11:02:911NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:11:03:015NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:11:03:017None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:11:03:101NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:11:05:050None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:11:24:904NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:11:24:939None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:11:26:970NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:11:26:990None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:11:31:063NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:11:31:118None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:11:33:376NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:11:33:413None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:11:35:494NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:11:35:514None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:11:38:299NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:11:38:333None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:11:39:920NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:11:40:009NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:11:40:340None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:11:42:361NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:11:42:403None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:12:01:579NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:12:01:620None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:12:04:818NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:12:04:819NoneCreatePresentationBattlePreview attacker #8660, defender #10007, ticketnumber #9613.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:12:04:830NoneCannot go from [7, 42] to [9, 42] - defaulting

Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.MonoParameterInfo)

22:12:04:924NoneRequestAsyncOperation_Completed for ticket #9613.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

22:12:04:925NonePreparePresentationBattlePreview attacker #8660, defender #10007, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:12:04:925NoneRequestAsyncOperation_Dismissed for ticket #9613.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

22:12:05:459NoneDisplayPresentationBattlePreview attacker 8660, defender 10007

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

22:12:05:459None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #8660 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:12:05:459None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #8660 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:12:05:459None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #8660 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:12:05:459None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #10007 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:12:05:459None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #10007 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:12:05:459None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #10007 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:12:05:459None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #5112 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:12:05:459None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #5112 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:12:05:459None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #5112 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:12:05:459None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #10168 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:12:05:459None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #10168 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:12:05:459None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #10168 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:12:09:243NonePreview Loading completed attacker 8660, defender 10007

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

22:12:12:148NoneHidePresentationBattlePreview for ticket #9613 with current ticket #9613.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:12:12:149NoneHidePresentationBattlePreview attacker #8660, defender #10007

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:12:12:149None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #8660 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:12:12:149None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #8660 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:12:12:149None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #10007 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:12:12:149None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #10007 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:12:12:149None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #5112 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:12:12:149None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #5112 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:12:12:150None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #10168 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:12:12:150None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #10168 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:12:12:150None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #5818 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:12:12:150None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #7509 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:12:12:150None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #7507 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:12:12:150None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #7112 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:12:12:150None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #7085 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:12:12:150None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #10486 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:12:12:150NoneReleasePresentationBattlePreview attacker #8660, defender #10007

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:12:12:151None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #8660 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:12:12:151None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #10007 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:12:12:151None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #5112 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:12:12:151None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #10168 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:12:14:131None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:12:14:182NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:12:24:701None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:12:24:756NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:12:28:504NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:12:28:556None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:12:28:607NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:12:29:538NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:12:29:642NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:12:30:573NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:12:30:584None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:12:30:670NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:12:31:590NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:12:31:697NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:12:32:583None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:12:36:596None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:12:36:641NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:12:41:358None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:12:41:399NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:12:44:449None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:12:44:502NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:12:50:601NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:12:50:631None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:12:50:683NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:12:51:604NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:12:51:706NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:12:52:626None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:12:52:998NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:12:54:622None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:13:03:233None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:13:03:278NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:13:05:805NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:05:806NoneCreatePresentationBattlePreview attacker #12410, defender #10007, ticketnumber #10035.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:05:818NoneCannot go from [4, 39] to [9, 42] - defaulting

Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.MonoParameterInfo)

22:13:05:918NoneRequestAsyncOperation_Completed for ticket #10035.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

22:13:05:918NonePreparePresentationBattlePreview attacker #12410, defender #10007, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:13:05:918NoneRequestAsyncOperation_Dismissed for ticket #10035.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

22:13:06:467NoneDisplayPresentationBattlePreview attacker 12410, defender 10007

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

22:13:06:467None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12410 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:06:467None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #12410 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:13:06:467None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12410 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:06:467None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #10007 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:06:467None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #10007 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:13:06:467None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #10007 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:06:467None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #5112 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:06:467None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #5112 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:13:06:468None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #5112 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:06:842NonePreview Loading completed attacker 12410, defender 10007

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

22:13:08:613NoneKeepPresentationBattlePreviewDefenders for ticket #10035 with current ticket #10035.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:13:08:613NoneLockPresentationBattlePreview attacker #12410, defender #10007, battlePreviewId 10035

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:13:08:613NoneHidePresentationBattlePreview attacker #12410, defender #10007

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:13:08:613None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12410 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:08:613None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12410 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:08:613None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #10007 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:08:613None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #10007 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:08:613None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #5112 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:08:613None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #5112 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:08:613None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #12326 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:13:08:613None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #10486 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:13:08:741NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:13:08:794None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:13:08:884NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:13:09:809NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:13:09:914NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:13:10:433NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:13:10:814NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:13:10:828None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:13:11:801NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:13:12:789NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:13:12:825None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:13:13:806NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:13:13:910NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:13:14:842NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:13:14:899None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:13:14:948NonePresentation Battle 14447: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:13:14:948NonePresentation Battle 14447: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=5112. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:13:14:948NonePresentation Battle 14447: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:13:14:948NonePresentation Battle 14447: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=12410, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:13:14:948NonePresentation Battle 14447: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=5112, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:13:14:948NonePresentation Battle 14447: Execute action[5]: ParticipantJoined. EmpireIndex=5, Guid=10007, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:13:14:948None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #10007 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:14:949NonePresentation Battle 14447: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:13:14:952NonePresentation Battle 14447: Execute action[7]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:13:14:955NonePresentation Battle 14447: Execute action[8]: ReportDeploymentZone. EmpireIndex=5, Group=Defender, deploymentTileCount=4 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:13:14:955NonePresentation Battle 14447: Execute action[9]: StartConfirmation. EmpireIndex=5 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:13:14:968NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:13:15:082NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:13:15:229NonePresentation Battle 14447: Execute action[10]: ContenderConfirmed. EmpireIndex=5 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:13:16:900None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:13:21:379None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:13:21:393NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:13:41:434NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:13:41:487None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:13:41:539NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:13:42:490NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:13:42:601NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:13:43:427NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:13:43:494None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:13:43:545NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:13:44:494NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:13:45:507None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:13:45:548NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:13:45:626NonePresentation Battle 14447: Execute action[11]: StartReinforcement. EmpireIndex=0. (initialActionType: StartReinforcement)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:13:45:627NonePresentation Battle 14447: Execute action[12]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=10168. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:13:55:168NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:13:55:242None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:13:55:266NonePresentation Battle 14447: Execute action[13]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:13:55:266NonePresentation Battle 14447: Execute action[14]: StartDeployment (initialActionType: StartDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:13:55:266NonePresentation Battle 14447: Execute action[15]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=12410, ParticipantGroup=Attacker, unitCount=1 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:13:55:267NonePresentation Battle 14447: Execute action[15]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:13:55:267NonePresentation Battle 14447: Execute action[16]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=5112, ParticipantGroup=Attacker, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:13:55:267NonePresentation Battle 14447: Execute action[16]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:13:55:267NonePresentation Battle 14447: Execute action[17]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=10168, ParticipantGroup=Attacker, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:13:55:267NonePresentation Battle 14447: Execute action[17]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:13:55:267NonePresentation Battle 14447: Execute action[18]: ParticipantUnitCreation. EmpireIndex=5, ParticipantGuid=10007, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:13:55:267None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #14448 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:13:55:268None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #14448 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

22:13:55:268NonePresentation Battle 14447: Execute action[18]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:13:55:268NonePresentation Battle 14447: Execute action[19]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:13:55:268NonePresentation Battle 14447: Execute action[20]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:13:55:638NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:13:55:720NonePresentation Battle 14447: Execute action[21]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:13:55:735NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:13:55:830NonePresentation Battle 14447: Execute action[22]: EndUnstack. EmpireIndex=5. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:13:55:830NonePresentation Battle 14447: Execute action[23]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:13:55:955NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:13:56:051NonePresentation Battle 14447: Execute action[24]: ParticipantDeployed (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:13:56:054None[Preview] PresentationArmy PresentationArmy #12410 of empire 0 #12410 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:56:054None[Preview] PresentationArmy PresentationArmy #12410 of empire 0 #12410 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:56:055None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #5112 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:56:055None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #5112 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:13:56:055None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #5112 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:56:055None[Preview] PresentationArmy PresentationArmy #10007 of empire 5 #10007 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:56:055None[Preview] PresentationArmy PresentationArmy #10007 of empire 5 #10007 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:56:055None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #10168 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:56:055None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #10168 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:13:56:055None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #10168 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:13:56:055NonePresentation Battle 14447: Execute action[24]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:13:56:069NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:13:56:163NonePresentation Battle 14447: Execute action[25]: EndDeployment. EmpireIndex=5. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:13:56:164NonePresentation Battle 14447: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:13:57:206None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:14:00:371NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:14:00:425None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:14:00:468NonePresentation Battle 14447: Execute action[26]: UnitTeleport. EmpireIndex=0. UnitGuid=14449, DestTile=[8, 43]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:00:476NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:14:03:997NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:14:04:007None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:14:04:087NonePresentation Battle 14447: Execute action[27]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:04:087NonePresentation Battle 14447: Execute action[27]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:04:088NonePresentation Battle 14447: Execute action[28]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:04:088None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #10486 visual status as Hidden (previous visual status: OpponentDeployment)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:14:04:211NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:14:04:351NonePresentation Battle 14447: Execute action[29]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:04:351NonePresentation Battle 14447: Execute action[30]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=8660, ParticipantGroup=Attacker, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:04:351NonePresentation Battle 14447: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:04:351NonePresentation Battle 14447: Execute action[31]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=8660. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:04:351None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #8660 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:04:351None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #8660 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:14:04:351None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #8660 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:04:352NonePresentation Battle 14447: Execute action[32]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=12213, ParticipantGroup=Attacker, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:04:352NonePresentation Battle 14447: Execute action[32]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:04:352NonePresentation Battle 14447: Execute action[33]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=12213. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:04:352None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #12213 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:04:352None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #12213 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:14:04:352None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #12213 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:04:352NonePresentation Battle 14447: Execute action[34]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=16 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:04:352NonePresentation Battle 14447: Execute action[35]: ReportDeploymentZone. EmpireIndex=5, Group=Defender, deploymentTileCount=4 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:04:352NonePresentation Battle 14447: Execute action[36]: BattleGrown. MaximumRoundCount=12 (initialActionType: BattleGrown)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:04:352None[Preview] PresentationArmy PresentationArmy #12410 of empire 0 #12410 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:04:352None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #5112 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:04:352None[Preview] PresentationArmy PresentationArmy #10007 of empire 5 #10007 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:04:353None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #10168 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:04:353None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #8660 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:04:353None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #12213 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:04:353NonePresentation Battle 14447: Execute action[37]: NewRound. Round=0. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:04:353NonePresentation Battle 14447: Execute action[38]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:04:353NonePresentation Battle 14447: Execute action[39]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:04:353NonePresentation Battle 14447: Execute action[40]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:04:353NonePresentation Battle 14447: Execute action[41]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:04:353NonePresentation Battle 14447: Execute action[42]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:04:353NoneReleasePresentationBattlePreview attacker #12410, defender #10007

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:04:353None[Preview] PresentationArmy PresentationArmy #12410 of empire 0 #12410 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:04:353None[Preview] PresentationArmy PresentationArmy #10007 of empire 5 #10007 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:04:353None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #5112 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:04:354NonePresentation Battle 14447: Execute action[42]: UnitJoined. EmpireIndex=0. UnitGuid=14492, DestTile=[8, 44]. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:04:354NonePresentation Battle 14447: Execute action[42]: UnitJoined. EmpireIndex=0. UnitGuid=14496, DestTile=[4, 40]. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:04:355NonePresentation Battle 14447: Execute action[42]: UnitJoined. EmpireIndex=0. UnitGuid=14544, DestTile=[8, 42]. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:04:357NonePresentation Battle 14447: Execute action[42]: UnitJoined. EmpireIndex=0. UnitGuid=14550, DestTile=[7, 39]. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:04:357NonePresentation Battle 14447: Execute action[42]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:06:020None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:14:07:769NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:14:07:864NonePresentation Battle 14447: Execute action[43]: UnitConfirmDeployment. EmpireIndex=0. UnitGuid=14492. (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:07:864NonePresentation Battle 14447: Execute action[43]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:08:027None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:14:14:449None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:14:14:522NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:14:14:615NonePresentation Battle 14447: Execute action[44]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:14:615NonePresentation Battle 14447: Execute action[45]: UnitMove. EmpireIndex=0. UnitGuid=14492, DestTile=[9, 39]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:14:616NonePresentation Battle 14447: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=14492, DestTile=[9, 44]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:14:616NonePresentation Battle 14447: Execute action[45]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:14:616NonePresentation Battle 14447: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=14492, DestTile=[10, 44]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:14:616NonePresentation Battle 14447: Execute action[45]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:14:616NonePresentation Battle 14447: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=14492, DestTile=[10, 43]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:14:617NonePresentation Battle 14447: Execute action[45]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:14:617NonePresentation Battle 14447: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=14492, DestTile=[10, 42]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:14:617NonePresentation Battle 14447: Execute action[45]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:14:617NonePresentation Battle 14447: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=14492, DestTile=[10, 41]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:14:617NonePresentation Battle 14447: Execute action[45]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:14:617NonePresentation Battle 14447: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=14492, DestTile=[11, 40]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:14:617NonePresentation Battle 14447: Execute action[45]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:14:617NonePresentation Battle 14447: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=14492, DestTile=[10, 39]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:14:618NonePresentation Battle 14447: Execute action[45]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:14:618NonePresentation Battle 14447: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=14492, DestTile=[9, 39]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:14:618NonePresentation Battle 14447: Execute action[45]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:14:618NonePresentation Battle 14447: Execute action[45]: UnitJoined. EmpireIndex=0. UnitGuid=14493, DestTile=[8, 44]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:16:246NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:14:16:344NonePresentation Battle 14447: Execute action[46]: UnitConfirmDeployment. EmpireIndex=0. UnitGuid=14493. (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:16:345NonePresentation Battle 14447: Execute action[46]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:16:482None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:14:20:997NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:14:21:016None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:14:21:092NonePresentation Battle 14447: Execute action[47]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:21:092NonePresentation Battle 14447: Execute action[48]: UnitMove. EmpireIndex=0. UnitGuid=14493, DestTile=[10, 41]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:21:092NonePresentation Battle 14447: Execute action[48]: UnitGoto. EmpireIndex=0. UnitGuid=14493, DestTile=[9, 44]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:21:092NonePresentation Battle 14447: Execute action[48]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:21:092NonePresentation Battle 14447: Execute action[48]: UnitGoto. EmpireIndex=0. UnitGuid=14493, DestTile=[10, 44]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:21:092NonePresentation Battle 14447: Execute action[48]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:21:092NonePresentation Battle 14447: Execute action[48]: UnitGoto. EmpireIndex=0. UnitGuid=14493, DestTile=[10, 43]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:21:093NonePresentation Battle 14447: Execute action[48]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:21:093NonePresentation Battle 14447: Execute action[48]: UnitGoto. EmpireIndex=0. UnitGuid=14493, DestTile=[10, 42]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:21:093NonePresentation Battle 14447: Execute action[48]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:21:093NonePresentation Battle 14447: Execute action[48]: UnitGoto. EmpireIndex=0. UnitGuid=14493, DestTile=[10, 41]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:21:093NonePresentation Battle 14447: Execute action[48]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:21:093NonePresentation Battle 14447: Execute action[48]: UnitJoined. EmpireIndex=0. UnitGuid=14494, DestTile=[8, 44]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:23:164NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:14:23:207None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:14:23:253NonePresentation Battle 14447: Execute action[49]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:23:270NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:14:23:366NonePresentation Battle 14447: Execute action[50]: UnitConfirmDeployment. EmpireIndex=0. UnitGuid=14494. (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:23:367NonePresentation Battle 14447: Execute action[50]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:25:209None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:14:25:658NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:14:25:747NonePresentation Battle 14447: Execute action[51]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:25:747NonePresentation Battle 14447: Execute action[52]: UnitMove. EmpireIndex=0. UnitGuid=14494, DestTile=[10, 42]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:25:747NonePresentation Battle 14447: Execute action[52]: UnitGoto. EmpireIndex=0. UnitGuid=14494, DestTile=[9, 44]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:25:748NonePresentation Battle 14447: Execute action[52]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:25:748NonePresentation Battle 14447: Execute action[52]: UnitGoto. EmpireIndex=0. UnitGuid=14494, DestTile=[10, 44]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:25:748NonePresentation Battle 14447: Execute action[52]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:25:748NonePresentation Battle 14447: Execute action[52]: UnitGoto. EmpireIndex=0. UnitGuid=14494, DestTile=[10, 43]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:25:748NonePresentation Battle 14447: Execute action[52]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:25:748NonePresentation Battle 14447: Execute action[52]: UnitGoto. EmpireIndex=0. UnitGuid=14494, DestTile=[10, 42]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:25:748NonePresentation Battle 14447: Execute action[52]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:25:748NonePresentation Battle 14447: Execute action[52]: UnitJoined. EmpireIndex=0. UnitGuid=14495, DestTile=[8, 44]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:25:760NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:14:27:067NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:14:27:222None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:14:27:275NonePresentation Battle 14447: Execute action[53]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:27:511NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:14:27:599NonePresentation Battle 14447: Execute action[54]: UnitConfirmDeployment. EmpireIndex=0. UnitGuid=14495. (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:27:600NonePresentation Battle 14447: Execute action[54]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:29:214None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:14:31:212NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:14:31:259None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:14:31:300NonePresentation Battle 14447: Execute action[55]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:35:442NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:14:35:461None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:14:35:531NonePresentation Battle 14447: Execute action[56]: UnitMove. EmpireIndex=0. UnitGuid=14495, DestTile=[10, 40]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:35:531NonePresentation Battle 14447: Execute action[56]: UnitGoto. EmpireIndex=0. UnitGuid=14495, DestTile=[9, 44]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:35:532NonePresentation Battle 14447: Execute action[56]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:35:532NonePresentation Battle 14447: Execute action[56]: UnitGoto. EmpireIndex=0. UnitGuid=14495, DestTile=[10, 44]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:35:532NonePresentation Battle 14447: Execute action[56]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:35:532NonePresentation Battle 14447: Execute action[56]: UnitGoto. EmpireIndex=0. UnitGuid=14495, DestTile=[10, 43]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:35:532NonePresentation Battle 14447: Execute action[56]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:35:532NonePresentation Battle 14447: Execute action[56]: UnitGoto. EmpireIndex=0. UnitGuid=14495, DestTile=[10, 42]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:35:532NonePresentation Battle 14447: Execute action[56]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:35:533NonePresentation Battle 14447: Execute action[56]: UnitGoto. EmpireIndex=0. UnitGuid=14495, DestTile=[10, 41]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:35:533NonePresentation Battle 14447: Execute action[56]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:35:533NonePresentation Battle 14447: Execute action[56]: UnitGoto. EmpireIndex=0. UnitGuid=14495, DestTile=[10, 40]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:35:533NonePresentation Battle 14447: Execute action[56]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:40:110NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:14:40:136None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:14:40:197NonePresentation Battle 14447: Execute action[57]: UnitConfirmDeployment. EmpireIndex=0. UnitGuid=14550. (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:40:197NonePresentation Battle 14447: Execute action[57]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:40:207NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:14:42:392NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:14:42:440None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:14:42:488NonePresentation Battle 14447: Execute action[58]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:42:940NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:14:43:037NonePresentation Battle 14447: Execute action[59]: UnitAttack. EmpireIndex=0. Attacker=14550 (health=1.00), Defender=14448 (health=0.55). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:43:039NonePresentation Battle 14447: Execute action[59]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:44:448None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:14:48:071NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:14:48:109None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:14:48:155NonePresentation Battle 14447: Execute action[60]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:48:155NonePresentation Battle 14447: Execute action[61]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=5, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:54:586None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:14:54:596NoneCan't find entity 14288 of ongoing task. Fails the task 2063.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:54:596NoneCan't find entity 10007 of ongoing task. Fails the task 5629.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:14:54:681NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:14:54:733NoneAI Synchronization took 32.2486ms at frame 731 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

22:14:54:773NonePresentation Battle 14447: Execute action[62]: UnitAttack. EmpireIndex=0. Attacker=14492 (health=1.00), Defender=14448 (health=0.21). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:54:774NonePresentation Battle 14447: Execute action[62]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:54:791NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:14:54:858None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:14:58:324NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:14:58:380None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:14:58:419NonePresentation Battle 14447: Execute action[63]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:14:58:419NonePresentation Battle 14447: Execute action[64]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=5, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:15:02:420NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:15:02:455None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:15:02:517NonePresentation Battle 14447: Execute action[65]: UnitAttack. EmpireIndex=0. Attacker=14495 (health=1.00), Defender=14448 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:15:02:517NonePresentation Battle 14447: Execute action[65]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:15:02:517NonePresentation Battle 14447: Execute action[66]: UnitRemoved. EmpireIndex=0. UnitGuid=14496, DestTile=[4, 40]. (initialActionType: UnitRemoved)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:15:02:518NonePresentation Battle 14447: Execute action[67]: UnitRemoved. EmpireIndex=0. UnitGuid=14544, DestTile=[8, 42]. (initialActionType: UnitRemoved)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:15:02:518NonePresentation Battle 14447: Execute action[68]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:15:02:642NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:15:04:452None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:15:05:676NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)

Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:15:05:676NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)

Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:15:06:117NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:15:06:206NonePresentation Battle 14447: Execute action[69]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:15:06:206NonePresentation Battle 14447: Execute action[70]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=5, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:15:06:207NonePresentation Battle 14447: Execute action[71]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:15:06:207None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #14449 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:15:06:207None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #14550 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:15:06:207NonePresentation Battle 14447: Execute action[71]: UnitMove. EmpireIndex=0. UnitGuid=14492, DestTile=[8, 44]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:15:06:207NonePresentation Battle 14447: Execute action[71]: UnitGoto. EmpireIndex=0. UnitGuid=14492, DestTile=[10, 40]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:15:06:208NonePresentation Battle 14447: Execute action[71]: UnitGoto. EmpireIndex=0. UnitGuid=14492, DestTile=[10, 41]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:15:06:208NonePresentation Battle 14447: Execute action[71]: UnitGoto. EmpireIndex=0. UnitGuid=14492, DestTile=[10, 42]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:15:06:208NonePresentation Battle 14447: Execute action[71]: UnitGoto. EmpireIndex=0. UnitGuid=14492, DestTile=[10, 43]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:15:06:208NonePresentation Battle 14447: Execute action[71]: UnitGoto. EmpireIndex=0. UnitGuid=14492, DestTile=[10, 44]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:15:06:208NonePresentation Battle 14447: Execute action[71]: UnitGoto. EmpireIndex=0. UnitGuid=14492, DestTile=[9, 44]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:15:06:208NonePresentation Battle 14447: Execute action[71]: UnitGoto. EmpireIndex=0. UnitGuid=14492, DestTile=[8, 44]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:15:06:208NonePresentation Battle 14447: Execute action[71]: UnitMove. EmpireIndex=0. UnitGuid=14493, DestTile=[8, 44]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:15:06:208NonePresentation Battle 14447: Execute action[71]: UnitGoto. EmpireIndex=0. UnitGuid=14493, DestTile=[10, 42]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:15:06:208NonePresentation Battle 14447: Execute action[71]: UnitGoto. EmpireIndex=0. UnitGuid=14493, DestTile=[10, 43]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:15:06:208NonePresentation Battle 14447: Execute action[71]: UnitGoto. EmpireIndex=0. UnitGuid=14493, DestTile=[10, 44]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:15:06:208NonePresentation Battle 14447: Execute action[71]: UnitGoto. EmpireIndex=0. UnitGuid=14493, DestTile=[9, 44]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:15:06:208NonePresentation Battle 14447: Execute action[71]: UnitGoto. EmpireIndex=0. UnitGuid=14493, DestTile=[8, 44]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:15:06:208NonePresentation Battle 14447: Execute action[71]: UnitMove. EmpireIndex=0. UnitGuid=14494, DestTile=[8, 44]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:15:06:208NonePresentation Battle 14447: Execute action[71]: UnitGoto. EmpireIndex=0. UnitGuid=14494, DestTile=[10, 43]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:15:06:208NonePresentation Battle 14447: Execute action[71]: UnitGoto. EmpireIndex=0. UnitGuid=14494, DestTile=[10, 44]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:15:06:208NonePresentation Battle 14447: Execute action[71]: UnitGoto. EmpireIndex=0. UnitGuid=14494, DestTile=[9, 44]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:15:06:208NonePresentation Battle 14447: Execute action[71]: UnitGoto. EmpireIndex=0. UnitGuid=14494, DestTile=[8, 44]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:15:06:209NonePresentation Battle 14447: Execute action[71]: UnitMove. EmpireIndex=0. UnitGuid=14495, DestTile=[8, 44]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:15:06:209NonePresentation Battle 14447: Execute action[71]: UnitGoto. EmpireIndex=0. UnitGuid=14495, DestTile=[10, 41]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:15:06:209NonePresentation Battle 14447: Execute action[71]: UnitGoto. EmpireIndex=0. UnitGuid=14495, DestTile=[10, 42]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:15:06:209NonePresentation Battle 14447: Execute action[71]: UnitGoto. EmpireIndex=0. UnitGuid=14495, DestTile=[10, 43]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:15:06:209NonePresentation Battle 14447: Execute action[71]: UnitGoto. EmpireIndex=0. UnitGuid=14495, DestTile=[10, 44]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:15:06:209NonePresentation Battle 14447: Execute action[71]: UnitGoto. EmpireIndex=0. UnitGuid=14495, DestTile=[9, 44]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:15:06:209NonePresentation Battle 14447: Execute action[71]: UnitGoto. EmpireIndex=0. UnitGuid=14495, DestTile=[8, 44]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:15:06:209NonePresentation Battle 14447: Execute action[72]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:15:06:337NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:15:06:420NonePresentation Battle 14447: Execute action[73]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:15:06:420None[Preview] PresentationArmy PresentationArmy #12410 of empire 0 #12410 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:15:06:420None[Preview] PresentationArmy PresentationArmy #12410 of empire 0 #12410 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:15:06:425None[Preview] PresentationArmy PresentationArmy #5112 of empire 0 #5112 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:15:06:425None[Preview] PresentationArmy PresentationArmy #5112 of empire 0 #5112 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:15:06:428None[Preview] PresentationArmy PresentationArmy #10168 of empire 0 #10168 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:15:06:428None[Preview] PresentationArmy PresentationArmy #10168 of empire 0 #10168 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:15:06:444None[Preview] PresentationArmy PresentationArmy #8660 of empire 0 #8660 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:15:06:445None[Preview] PresentationArmy PresentationArmy #8660 of empire 0 #8660 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:15:06:462None[Preview] PresentationArmy PresentationArmy #12213 of empire 0 #12213 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:15:06:462None[Preview] PresentationArmy PresentationArmy #12213 of empire 0 #12213 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:15:06:468None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12410 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:15:06:468None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #5112 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:15:06:468None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #10168 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:15:06:468None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #8660 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:15:06:468None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #12213 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:15:06:468NoneCould not find PresentationBattlePreview with armyEntityGUID=12410, targetEntityGUID=10007.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:15:06:479None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:15:12:051NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:15:12:071None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:15:19:792None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:15:19:804NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:15:25:901NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:15:25:951None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:15:26:028NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:15:26:971NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:15:27:075NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:15:27:349NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:15:27:954NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:15:28:017None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:15:28:070NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:15:28:177NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:15:28:905NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:15:29:027NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:15:29:132NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:15:29:974NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:15:30:048None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:15:30:089NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:15:31:030NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:15:31:131NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:15:32:044None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:15:36:576NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:15:36:581None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:15:38:687NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:15:38:732None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:15:38:779NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:15:40:738None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:15:43:812NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:15:43:864None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:15:43:907NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:15:44:849NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:15:45:861None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:16:15:058None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:16:15:173NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:16:15:486NoneLipSyncData 'BurkeBlack_M_GreetNeutral_ALT04' could not be found

Amplitude.Mercury.Presentation.PresentationAvatarController:DialogMarkerTriggered(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:16:56:317NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:16:56:317NoneMetadata 'ScenarioName' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:16:56:318NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:20:15:527NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:20:21:848NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:20:21:859None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:20:21:972NonePresentation Battle 14368: Execute action[11]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:20:21:975NonePresentation Battle 14368: Execute action[12]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:20:21:975NonePresentation Battle 14368: Execute action[13]: ReportDeploymentZone. EmpireIndex=5, Group=Defender, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:20:21:975NonePresentation Battle 14368: Execute action[14]: StartConfirmation. EmpireIndex=5 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:20:21:988NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:20:22:118NonePresentation Battle 14368: Execute action[15]: ContenderConfirmed. EmpireIndex=5 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:20:23:861None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:20:31:639NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:20:31:671None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:20:31:750NonePresentation Battle 14368: Execute action[16]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:20:31:750NonePresentation Battle 14368: Execute action[17]: StartDeployment (initialActionType: StartDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:20:31:750NonePresentation Battle 14368: Execute action[18]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=8038, ParticipantGroup=Attacker, unitCount=1 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:20:31:750NonePresentation Battle 14368: Execute action[18]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:20:31:751NonePresentation Battle 14368: Execute action[19]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=14376, ParticipantGroup=Attacker, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:20:31:751NonePresentation Battle 14368: Execute action[19]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:20:31:751NonePresentation Battle 14368: Execute action[20]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=12321, ParticipantGroup=Attacker, unitCount=3 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:20:31:762NonePresentation Battle 14368: Execute action[20]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:20:32:150NonePresentation Battle 14368: Execute action[21]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=12680, ParticipantGroup=Attacker, unitCount=3 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:20:32:161NonePresentation Battle 14368: Execute action[21]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:20:32:178NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:20:32:544NonePresentation Battle 14368: Execute action[22]: ParticipantUnitCreation. EmpireIndex=5, ParticipantGuid=14370, ParticipantGroup=Defender, unitCount=5 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:20:32:580None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #14381 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

22:20:32:580NonePresentation Battle 14368: Execute action[22]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:20:32:692None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #14380 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

22:20:32:829None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #14379 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

22:20:32:955None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #14378 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

22:20:33:086None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #14377 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)

22:20:33:202NonePresentation Battle 14368: Execute action[23]: ParticipantUnitCreation. EmpireIndex=5, ParticipantGuid=2323, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:20:33:202NonePresentation Battle 14368: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:20:33:202NonePresentation Battle 14368: Execute action[24]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:20:33:202NonePresentation Battle 14368: Execute action[25]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:20:33:202NonePresentation Battle 14368: Execute action[26]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:20:33:611NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:20:33:669None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:20:33:731NonePresentation Battle 14368: Execute action[27]: EndUnstack. EmpireIndex=5. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:20:33:731NonePresentation Battle 14368: Execute action[28]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:20:33:877NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:20:33:993NonePresentation Battle 14368: Execute action[29]: ParticipantDeployed (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:20:33:994None[Preview] PresentationArmy PresentationArmy #8038 of empire 0 #8038 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:20:33:994None[Preview] PresentationArmy PresentationArmy #8038 of empire 0 #8038 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:20:33:994None[Preview] PresentationArmy PresentationArmy #12321 of empire 0 #12321 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:20:33:994None[Preview] PresentationArmy PresentationArmy #12321 of empire 0 #12321 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:20:33:994None[Preview] PresentationArmy PresentationArmy #12680 of empire 0 #12680 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:20:33:994None[Preview] PresentationArmy PresentationArmy #12680 of empire 0 #12680 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:20:33:994NonePresentation Battle 14368: Execute action[29]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:20:33:994NonePresentation Battle 14368: Execute action[30]: UnitTeleport. EmpireIndex=5. UnitGuid=14381, DestTile=[79, 35]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:20:34:010NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:20:34:128NonePresentation Battle 14368: Execute action[31]: EndDeployment. EmpireIndex=5. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:20:34:128NonePresentation Battle 14368: Execute action[31]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:20:35:645None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:20:38:486None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:20:38:494NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:20:38:612NonePresentation Battle 14368: Execute action[32]: UnitTeleport. EmpireIndex=0. UnitGuid=14444, DestTile=[81, 33]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:20:38:612NonePresentation Battle 14368: Execute action[33]: UnitTeleport. EmpireIndex=0. UnitGuid=14442, DestTile=[82, 34]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:20:45:632NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:20:45:633None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:20:45:750NonePresentation Battle 14368: Execute action[34]: UnitTeleport. EmpireIndex=0. UnitGuid=14444, DestTile=[81, 34]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:20:45:750NonePresentation Battle 14368: Execute action[35]: UnitTeleport. EmpireIndex=0. UnitGuid=14382, DestTile=[81, 33]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:21:11:384NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:21:11:399None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:21:19:983NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:21:20:011None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:21:20:120NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:21:20:255NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:21:21:003NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:21:21:137NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:21:22:008None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:21:22:023NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:21:22:329NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:21:23:074NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:21:24:032NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:21:24:045None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:21:26:443NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:21:26:462None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:21:26:566NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:21:27:428NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:21:27:552NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:21:28:410NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:21:28:468None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:21:28:568NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:21:29:397NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:21:29:530NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:21:30:489None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:21:30:523NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:21:30:651NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:21:31:447NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:21:31:553NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:21:32:491NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:21:32:513None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:21:32:591NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:21:46:872None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:21:46:898NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:21:47:017NonePresentation Battle 14368: Execute action[36]: UnitTeleport. EmpireIndex=0. UnitGuid=14445, DestTile=[82, 35]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:21:49:771None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:21:49:782NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:21:49:904NonePresentation Battle 14368: Execute action[37]: UnitTeleport. EmpireIndex=0. UnitGuid=14443, DestTile=[83, 34]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:21:49:913NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:21:53:499None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:21:53:513NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:21:53:628NonePresentation Battle 14368: Execute action[38]: UnitTeleport. EmpireIndex=0. UnitGuid=14382, DestTile=[82, 33]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:22:01:913None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:22:01:928NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:22:02:042NonePresentation Battle 14368: Execute action[39]: UnitTeleport. EmpireIndex=0. UnitGuid=14382, DestTile=[81, 31]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:22:21:128None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:22:21:135NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:22:21:265NonePresentation Battle 14368: Execute action[40]: UnitTeleport. EmpireIndex=0. UnitGuid=14382, DestTile=[83, 33]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:22:32:391NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:22:32:391None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:22:32:515NonePresentation Battle 14368: Execute action[41]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:22:32:515NonePresentation Battle 14368: Execute action[41]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:22:32:516NonePresentation Battle 14368: Execute action[42]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:22:32:516None[Preview] Set PresentationUnit #0 visual status as Hidden (previous visual status: OpponentDeployment)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:22:32:516None[Preview] Set PresentationUnit #0 visual status as Hidden (previous visual status: OpponentDeployment)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:22:32:516None[Preview] Set PresentationUnit #0 visual status as Hidden (previous visual status: OpponentDeployment)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:22:32:516None[Preview] Set PresentationUnit #0 visual status as Hidden (previous visual status: OpponentDeployment)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:22:32:516None[Preview] Set PresentationUnit #0 visual status as Hidden (previous visual status: OpponentDeployment)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:22:32:516NonePresentation Battle 14368: Execute action[42]: UnitTeleport. EmpireIndex=5. UnitGuid=14381, DestTile=[79, 35]. (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:22:32:525NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:22:32:673NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:22:32:834NonePresentation Battle 14368: Execute action[43]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:22:32:835NonePresentation Battle 14368: Execute action[44]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:22:32:835NonePresentation Battle 14368: Execute action[45]: ReportDeploymentZone. EmpireIndex=5, Group=Defender, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:22:32:835NonePresentation Battle 14368: Execute action[46]: BattleGrown. MaximumRoundCount=12 (initialActionType: BattleGrown)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:22:32:835None[Preview] PresentationArmy PresentationArmy #8038 of empire 0 #8038 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:22:32:835None[Preview] PresentationArmy PresentationArmy #12321 of empire 0 #12321 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:22:32:835None[Preview] PresentationArmy PresentationArmy #12680 of empire 0 #12680 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:22:32:835NonePresentation Battle 14368: Execute action[47]: NewRound. Round=0. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:22:32:836NonePresentation Battle 14368: Execute action[48]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:22:32:836NoneReleasePresentationBattlePreview attacker #8038, defender #2326

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:22:32:836None[Preview] PresentationArmy PresentationArmy #8038 of empire 0 #8038 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:22:32:836None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #5112 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:22:32:838NonePresentation Battle 14368: Execute action[48]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:22:34:401None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:22:45:444None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:22:45:448NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:22:45:571NonePresentation Battle 14368: Execute action[49]: UnitAttack. EmpireIndex=0. Attacker=14444 (health=1.00), Defender=14378 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:22:45:571NonePresentation Battle 14368: Execute action[49]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:22:49:458NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:22:49:497None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:22:49:573NonePresentation Battle 14368: Execute action[50]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:22:49:573NonePresentation Battle 14368: Execute action[51]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=5, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:23:31:508NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:23:31:556None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:23:31:621NonePresentation Battle 14368: Execute action[52]: UnitEndTurn. EmpireIndex=0. UnitGuid=0. (initialActionType: UnitEndTurn)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:23:34:343None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:23:34:351NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:23:34:460NonePresentation Battle 14368: Execute action[53]: UnitEndTurn. EmpireIndex=0. UnitGuid=0. (initialActionType: UnitEndTurn)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:23:37:690None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:23:37:691NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:23:37:801NonePresentation Battle 14368: Execute action[54]: UnitEndTurn. EmpireIndex=0. UnitGuid=0. (initialActionType: UnitEndTurn)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:23:42:329None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:23:42:330NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:23:42:454NonePresentation Battle 14368: Execute action[55]: UnitEndTurn. EmpireIndex=0. UnitGuid=0. (initialActionType: UnitEndTurn)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:23:44:675NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:23:44:676None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:23:44:801NonePresentation Battle 14368: Execute action[56]: UnitEndTurn. EmpireIndex=0. UnitGuid=0. (initialActionType: UnitEndTurn)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:24:11:249NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:24:11:263None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:24:11:357NonePresentation Battle 14368: Execute action[57]: UnitMove. EmpireIndex=0. UnitGuid=14382, DestTile=[82, 31]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:24:11:357NonePresentation Battle 14368: Execute action[57]: UnitGoto. EmpireIndex=0. UnitGuid=14382, DestTile=[84, 32]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:24:11:357NonePresentation Battle 14368: Execute action[57]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:24:11:357NonePresentation Battle 14368: Execute action[57]: UnitGoto. EmpireIndex=0. UnitGuid=14382, DestTile=[84, 31]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:24:11:357NonePresentation Battle 14368: Execute action[57]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:24:11:357NonePresentation Battle 14368: Execute action[57]: UnitGoto. EmpireIndex=0. UnitGuid=14382, DestTile=[83, 31]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:24:11:357NonePresentation Battle 14368: Execute action[57]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:24:11:358NonePresentation Battle 14368: Execute action[57]: UnitGoto. EmpireIndex=0. UnitGuid=14382, DestTile=[82, 31]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:24:11:358NonePresentation Battle 14368: Execute action[57]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:24:16:639NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:24:16:646None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:24:16:712NonePresentation Battle 14368: Execute action[58]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:24:20:846NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:24:20:849None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:24:20:970NonePresentation Battle 14368: Execute action[59]: UnitEndTurn. EmpireIndex=0. UnitGuid=0. (initialActionType: UnitEndTurn)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:24:20:971NonePresentation Battle 14368: Execute action[60]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:24:21:119NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:24:21:234NonePresentation Battle 14368: Execute action[61]: StartEmpireRound. EmpireIndex=5. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:24:21:234NoneCould not find PresentationBattlePreview with armyEntityGUID=8038, targetEntityGUID=2326.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:24:21:234NonePresentation Battle 14368: Execute action[61]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:24:21:249NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:24:21:372NonePresentation Battle 14368: Execute action[62]: UnitMove. EmpireIndex=5. UnitGuid=14381, DestTile=[80, 35]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:24:21:372NonePresentation Battle 14368: Execute action[62]: UnitGoto. EmpireIndex=5. UnitGuid=14381, DestTile=[80, 35]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:24:21:372NonePresentation Battle 14368: Execute action[62]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:24:22:842None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:24:23:926NonePresentation Battle 14368: Execute action[63]: EndEmpireRound. EmpireIndex=5. (initialActionType: EndEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:24:27:962NonePresentation Battle 14368: Execute action[64]: UpdateBattleUnits. EmpireIndex=5, unitCount=4 (initialActionType: UpdateBattleUnits)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:24:27:964NonePresentation Battle 14368: Execute action[65]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:24:27:985NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:24:28:013None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:24:28:093NonePresentation Battle 14368: Execute action[66]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=5, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:24:28:107NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:24:28:224NonePresentation Battle 14368: Execute action[67]: NewRound. Round=1. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:24:28:225NonePresentation Battle 14368: Execute action[68]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:24:28:225NoneCould not find PresentationBattlePreview with armyEntityGUID=8038, targetEntityGUID=2326.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:24:28:225NonePresentation Battle 14368: Execute action[68]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:24:29:988None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:24:34:220None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:24:34:230NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:24:34:343NonePresentation Battle 14368: Execute action[69]: UnitAttack. EmpireIndex=0. Attacker=14444 (health=1.00), Defender=14381 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:24:34:344NonePresentation Battle 14368: Execute action[69]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:24:36:260NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:24:36:307None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:24:36:399NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:24:36:524NonePresentation Battle 14368: Execute action[70]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:24:36:524NonePresentation Battle 14368: Execute action[71]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=5, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:24:54:586NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:24:54:588None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:24:54:705NonePresentation Battle 14368: Execute action[72]: UnitMove. EmpireIndex=0. UnitGuid=14444, DestTile=[83, 32]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:24:54:706NonePresentation Battle 14368: Execute action[72]: UnitGoto. EmpireIndex=0. UnitGuid=14444, DestTile=[82, 34]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:24:54:706NonePresentation Battle 14368: Execute action[72]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:24:54:706NonePresentation Battle 14368: Execute action[72]: UnitGoto. EmpireIndex=0. UnitGuid=14444, DestTile=[82, 35]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:24:54:706NonePresentation Battle 14368: Execute action[72]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:24:54:706NonePresentation Battle 14368: Execute action[72]: UnitGoto. EmpireIndex=0. UnitGuid=14444, DestTile=[83, 34]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:24:54:706NonePresentation Battle 14368: Execute action[72]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:24:54:706NonePresentation Battle 14368: Execute action[72]: UnitGoto. EmpireIndex=0. UnitGuid=14444, DestTile=[83, 33]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:24:54:707NonePresentation Battle 14368: Execute action[72]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:24:54:707NonePresentation Battle 14368: Execute action[72]: UnitGoto. EmpireIndex=0. UnitGuid=14444, DestTile=[83, 32]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:24:54:707NonePresentation Battle 14368: Execute action[72]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:00:741NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:25:00:768None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:25:00:869NonePresentation Battle 14368: Execute action[73]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:05:514None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:25:05:516NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:25:05:635NonePresentation Battle 14368: Execute action[74]: UnitMove. EmpireIndex=0. UnitGuid=14442, DestTile=[81, 34]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:05:636NonePresentation Battle 14368: Execute action[74]: UnitGoto. EmpireIndex=0. UnitGuid=14442, DestTile=[81, 34]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:05:636NonePresentation Battle 14368: Execute action[74]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:10:167NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:25:10:197None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:25:10:281NonePresentation Battle 14368: Execute action[75]: UnitMove. EmpireIndex=0. UnitGuid=14443, DestTile=[82, 34]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:10:281NonePresentation Battle 14368: Execute action[75]: UnitGoto. EmpireIndex=0. UnitGuid=14443, DestTile=[82, 35]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:10:281NonePresentation Battle 14368: Execute action[75]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:10:281NonePresentation Battle 14368: Execute action[75]: UnitGoto. EmpireIndex=0. UnitGuid=14443, DestTile=[82, 34]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:10:282NonePresentation Battle 14368: Execute action[75]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:10:282NonePresentation Battle 14368: Execute action[76]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:14:833NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:25:14:858None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:25:14:941NonePresentation Battle 14368: Execute action[77]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:14:949NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:25:15:220NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:25:15:344NonePresentation Battle 14368: Execute action[78]: UnitMove. EmpireIndex=0. UnitGuid=14382, DestTile=[80, 30]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:15:344NonePresentation Battle 14368: Execute action[78]: UnitGoto. EmpireIndex=0. UnitGuid=14382, DestTile=[83, 30]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:15:344NonePresentation Battle 14368: Execute action[78]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:15:344NonePresentation Battle 14368: Execute action[78]: UnitGoto. EmpireIndex=0. UnitGuid=14382, DestTile=[82, 30]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:15:344NonePresentation Battle 14368: Execute action[78]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:15:344NonePresentation Battle 14368: Execute action[78]: UnitGoto. EmpireIndex=0. UnitGuid=14382, DestTile=[81, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:15:345NonePresentation Battle 14368: Execute action[78]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:15:345NonePresentation Battle 14368: Execute action[78]: UnitGoto. EmpireIndex=0. UnitGuid=14382, DestTile=[80, 29]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:15:345NonePresentation Battle 14368: Execute action[78]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:15:345NonePresentation Battle 14368: Execute action[78]: UnitGoto. EmpireIndex=0. UnitGuid=14382, DestTile=[80, 30]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:15:345NonePresentation Battle 14368: Execute action[78]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:16:849None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:25:22:283NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:25:22:318None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:25:22:416NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:25:22:539NonePresentation Battle 14368: Execute action[79]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:23:083NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:25:23:201NonePresentation Battle 14368: Execute action[80]: UnitEndTurn. EmpireIndex=0. UnitGuid=0. (initialActionType: UnitEndTurn)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:23:207NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:25:24:329None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:25:25:002NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:25:25:129NonePresentation Battle 14368: Execute action[81]: UnitEndTurn. EmpireIndex=0. UnitGuid=0. (initialActionType: UnitEndTurn)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:25:138NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:25:26:322None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:25:42:774None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:25:42:792NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:25:42:913NonePresentation Battle 14368: Execute action[82]: UnitEndTurn. EmpireIndex=0. UnitGuid=0. (initialActionType: UnitEndTurn)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:42:913NonePresentation Battle 14368: Execute action[83]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:43:071NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:25:43:196NonePresentation Battle 14368: Execute action[84]: StartEmpireRound. EmpireIndex=5. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:43:196NoneCould not find PresentationBattlePreview with armyEntityGUID=8038, targetEntityGUID=2326.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:25:43:196NonePresentation Battle 14368: Execute action[84]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:43:212NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:25:43:331NonePresentation Battle 14368: Execute action[85]: UnitAttack. EmpireIndex=5. Attacker=14379 (health=0.43), Defender=14442 (health=0.82). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:43:367NonePresentation Battle 14368: Execute action[85]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:43:382NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:25:44:304None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Knights_01.

Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:25:44:446NonePresentation Battle 14368: Execute action[86]: UnitAttack. EmpireIndex=5. Attacker=14380 (health=0.54), Defender=14382 (health=0.81). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:44:449NonePresentation Battle 14368: Execute action[86]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:44:797None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:25:44:864None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Knights_01.

Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:25:44:864None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Knights_01.

Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:25:45:561NonePresentation Battle 14368: Execute action[87]: UnitMoveAndAttack. EmpireIndex=5. Attacker=14377, DestTile=[80, 34]/[80, 34] (health=0.47), Defender =14442 (health =0.68). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:45:562NonePresentation Battle 14368: Execute action[87]: UnitMove. EmpireIndex=5. UnitGuid=14377, DestTile=[80, 34]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:45:562NonePresentation Battle 14368: Execute action[87]: UnitGoto. EmpireIndex=5. UnitGuid=14377, DestTile=[79, 35]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:45:562NonePresentation Battle 14368: Execute action[87]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:45:562NonePresentation Battle 14368: Execute action[87]: UnitGoto. EmpireIndex=5. UnitGuid=14377, DestTile=[80, 34]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:45:562NonePresentation Battle 14368: Execute action[87]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:45:562NonePresentation Battle 14368: Execute action[87]: UnitAttack. EmpireIndex=5. Attacker=14377 (health=0.47), Defender=14442 (health=0.68). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:45:562NonePresentation Battle 14368: Execute action[87]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:48:617NonePresentation Battle 14368: Execute action[88]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:48:773NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:25:48:808None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:25:48:911NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:25:49:052NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:25:50:793None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:25:51:858None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Knights_01.

Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:25:51:996None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Knights_01.

Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:25:52:129None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Knights_01.

Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:25:58:176NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:25:58:205None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:25:59:401NonePresentation Battle 14368: Execute action[89]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=5, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:59:401NonePresentation Battle 14368: Execute action[90]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:59:401NonePresentation Battle 14368: Execute action[91]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=5, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:59:401NonePresentation Battle 14368: Execute action[92]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:59:401NonePresentation Battle 14368: Execute action[93]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=5, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:59:401NonePresentation Battle 14368: Execute action[94]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:59:401NonePresentation Battle 14368: Execute action[95]: NewRound. Round=2. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:59:402NonePresentation Battle 14368: Execute action[96]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:25:59:402NoneCould not find PresentationBattlePreview with armyEntityGUID=8038, targetEntityGUID=2326.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:25:59:402NonePresentation Battle 14368: Execute action[96]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:26:24:728None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:26:24:733NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:26:24:851NonePresentation Battle 14368: Execute action[97]: UnitAttack. EmpireIndex=0. Attacker=14444 (health=1.00), Defender=14379 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:26:24:851NonePresentation Battle 14368: Execute action[97]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:26:28:570NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:26:28:601None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:26:28:685NonePresentation Battle 14368: Execute action[98]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:26:28:685NonePresentation Battle 14368: Execute action[99]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=5, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:26:39:067None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:26:39:070NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:26:39:195NonePresentation Battle 14368: Execute action[100]: UnitMove. EmpireIndex=0. UnitGuid=14442, DestTile=[83, 34]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:26:39:195NonePresentation Battle 14368: Execute action[100]: UnitGoto. EmpireIndex=0. UnitGuid=14442, DestTile=[82, 34]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:26:39:195NonePresentation Battle 14368: Execute action[100]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:26:39:195NonePresentation Battle 14368: Execute action[100]: UnitGoto. EmpireIndex=0. UnitGuid=14442, DestTile=[82, 35]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:26:39:195NonePresentation Battle 14368: Execute action[100]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:26:39:195NonePresentation Battle 14368: Execute action[100]: UnitGoto. EmpireIndex=0. UnitGuid=14442, DestTile=[83, 34]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:26:39:196NonePresentation Battle 14368: Execute action[100]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:26:39:204NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:26:42:797None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:26:42:808NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:26:42:925NonePresentation Battle 14368: Execute action[101]: UnitMove. EmpireIndex=0. UnitGuid=14443, DestTile=[81, 34]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:26:42:925NonePresentation Battle 14368: Execute action[101]: UnitGoto. EmpireIndex=0. UnitGuid=14443, DestTile=[81, 34]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:26:42:925NonePresentation Battle 14368: Execute action[101]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:26:43:072NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:26:43:194NonePresentation Battle 14368: Execute action[102]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:26:43:203NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:26:44:671NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:26:44:787None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:26:44:790NonePresentation Battle 14368: Execute action[103]: UnitMove. EmpireIndex=0. UnitGuid=14445, DestTile=[82, 34]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:26:44:790NonePresentation Battle 14368: Execute action[103]: UnitGoto. EmpireIndex=0. UnitGuid=14445, DestTile=[82, 34]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:26:44:790NonePresentation Battle 14368: Execute action[103]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:26:46:402NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:26:46:533NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:26:46:661NonePresentation Battle 14368: Execute action[104]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:26:46:798None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:26:47:735NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:26:47:852NonePresentation Battle 14368: Execute action[105]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:26:48:789None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:26:55:956None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:26:55:960NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:26:56:076NonePresentation Battle 14368: Execute action[106]: UnitEndTurn. EmpireIndex=0. UnitGuid=0. (initialActionType: UnitEndTurn)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:27:03:555NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:27:03:569None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:27:03:672NonePresentation Battle 14368: Execute action[107]: UnitMove. EmpireIndex=0. UnitGuid=14446, DestTile=[82, 33]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:27:03:672NonePresentation Battle 14368: Execute action[107]: UnitGoto. EmpireIndex=0. UnitGuid=14446, DestTile=[82, 33]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:27:03:672NonePresentation Battle 14368: Execute action[107]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:27:06:583NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:27:06:638None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:27:06:700NonePresentation Battle 14368: Execute action[108]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:27:11:168NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:27:11:183None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:27:11:284NonePresentation Battle 14368: Execute action[109]: UnitEndTurn. EmpireIndex=0. UnitGuid=0. (initialActionType: UnitEndTurn)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:27:11:302NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:27:13:924NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:27:13:928None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:27:14:032NonePresentation Battle 14368: Execute action[110]: UnitEndTurn. EmpireIndex=0. UnitGuid=0. (initialActionType: UnitEndTurn)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:27:14:032NonePresentation Battle 14368: Execute action[111]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:27:14:182NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:27:14:300NonePresentation Battle 14368: Execute action[112]: StartEmpireRound. EmpireIndex=5. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:27:14:301NoneCould not find PresentationBattlePreview with armyEntityGUID=8038, targetEntityGUID=2326.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:27:14:301NonePresentation Battle 14368: Execute action[112]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:27:14:347NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:27:14:438NonePresentation Battle 14368: Execute action[113]: UnitMoveAndAttack. EmpireIndex=5. Attacker=14377, DestTile=[80, 33]/[80, 33] (health=0.00), Defender =14443 (health =0.79). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:27:14:438NonePresentation Battle 14368: Execute action[113]: UnitMove. EmpireIndex=5. UnitGuid=14377, DestTile=[80, 33]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:27:14:439NonePresentation Battle 14368: Execute action[113]: UnitGoto. EmpireIndex=5. UnitGuid=14377, DestTile=[80, 33]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:27:14:439NonePresentation Battle 14368: Execute action[113]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:27:14:439NonePresentation Battle 14368: Execute action[113]: UnitAttack. EmpireIndex=5. Attacker=14377 (health=0.00), Defender=14443 (health=0.79). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:27:14:439NonePresentation Battle 14368: Execute action[113]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:27:15:923None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:27:16:408NonePresentation Battle 14368: Execute action[114]: UnitAttack. EmpireIndex=5. Attacker=14380 (health=0.06), Defender=14382 (health=0.74). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:27:16:409NonePresentation Battle 14368: Execute action[114]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:27:17:473NonePresentation Battle 14368: Execute action[115]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:27:17:603None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Knights_01.

Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:27:17:619NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:27:17:925None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:27:18:262None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Knights_01.

Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:27:18:526None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Knights_01.

Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:27:20:258NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:27:20:302None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:27:21:838NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:27:21:957NonePresentation Battle 14368: Execute action[116]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=5, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:27:21:957NonePresentation Battle 14368: Execute action[117]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:27:21:957NonePresentation Battle 14368: Execute action[118]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=5, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:27:21:957NonePresentation Battle 14368: Execute action[119]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:27:21:957NonePresentation Battle 14368: Execute action[120]: WaitForTurnBegin (initialActionType: WaitForTurnBegin)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:27:22:282None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:28:00:860NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:28:00:881None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:28:04:278None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:28:04:304None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #14380 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:28:04:318NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:28:04:403NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:28:05:313NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:28:05:372NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:28:06:314None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:28:06:328NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:28:06:406NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:28:08:320None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:28:09:517NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:28:10:315None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:28:10:995NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:28:11:125NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:28:12:005NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:28:12:057NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:28:12:328None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:28:58:775NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:28:58:803None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:29:00:000NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:29:00:800None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:29:01:397NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:29:02:803None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:29:40:477NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:34:22:877None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:34:22:887NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:34:38:233None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:34:38:269NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:34:40:282None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:34:40:302NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:34:45:818NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:34:45:858None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:34:47:858NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:34:47:859None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:34:52:858NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:34:52:881None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:35:21:695None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:35:21:730NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:36:29:315NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:36:29:360None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:36:52:631NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:36:52:695None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:36:53:496NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:36:54:694None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:37:05:494NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:37:05:514None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:37:07:999NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:37:08:100None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:37:08:121NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:37:08:991NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:37:09:151NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:37:10:028NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:37:10:104NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:37:10:116None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:37:12:103None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:37:12:787NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:37:14:108None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:37:14:160NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:37:14:291NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:37:16:107None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:37:35:446UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item021/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Amplitude.Mercury.UI.IPin.Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.PinsSubset:ShowPin(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.PinsSubset:RefreshPinsPosition(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.PinsSubset:Amplitude.Mercury.UI.IPinsSubset.OnPreRender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.PinsWindow:UIUpdatingManager_PreRender()
Amplitude.UI.UIUpdatingManager:Render()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:35:536UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item021/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:38:240UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:38:240UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:38:420UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:38:420UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:38:516UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:38:516UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:39:511UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:39:512UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:42:439UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item021/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Amplitude.Mercury.UI.IPin.Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.PinsSubset:ShowPin(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.PinsSubset:RefreshPinsPosition(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.PinsSubset:Amplitude.Mercury.UI.IPinsSubset.OnPreRender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.PinsWindow:UIUpdatingManager_PreRender()
Amplitude.UI.UIUpdatingManager:Render()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:42:528UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item021/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:42:619UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:42:619UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:42:619UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item021/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:43:980UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:43:980UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:43:980UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item021/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:44:163UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:44:163UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:44:342UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:44:343UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:44:625UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:44:625UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:44:626UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item024/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Amplitude.Mercury.UI.IPin.Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.PinsSubset:ShowPin(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.PinsSubset:RefreshPinsPosition(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.PinsSubset:Amplitude.Mercury.UI.IPinsSubset.OnPreRender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.PinsWindow:UIUpdatingManager_PreRender()
Amplitude.UI.UIUpdatingManager:Render()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:44:712UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item024/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:44:800UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:44:800UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:44:800UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item024/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:46:611UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item021/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Amplitude.Mercury.UI.IPin.Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.PinsSubset:ShowPin(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.PinsSubset:RefreshPinsPosition(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.PinsSubset:Amplitude.Mercury.UI.IPinsSubset.OnPreRender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.PinsWindow:UIUpdatingManager_PreRender()
Amplitude.UI.UIUpdatingManager:Render()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:46:702UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item021/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:46:703UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item023/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Amplitude.Mercury.UI.IPin.Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.PinsSubset:ShowPin(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.PinsSubset:RefreshPinsPosition(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.PinsSubset:Amplitude.Mercury.UI.IPinsSubset.OnPreRender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.PinsWindow:UIUpdatingManager_PreRender()
Amplitude.UI.UIUpdatingManager:Render()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:46:793UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item023/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:46:891UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:46:891UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:46:891UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item024/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:46:892UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item021/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:46:892UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item023/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:46:984UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:46:985UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:46:985UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item024/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:46:985UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item021/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:46:985UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item023/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:47:365UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:47:366UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:47:366UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item024/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:47:366UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item021/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:47:366UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item023/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:47:828UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:47:828UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:47:828UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item024/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:48:008UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:48:008UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:48:009UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item024/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:55:483UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:55:484UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:55:484UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item024/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:55:582UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:55:582UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:55:582UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item024/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:55:875UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:55:875UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:37:55:876UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item024/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:38:00:224UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item021/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Amplitude.Mercury.UI.IPin.Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.PinsSubset:ShowPin(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.PinsSubset:RefreshPinsPosition(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.PinsSubset:Amplitude.Mercury.UI.IPinsSubset.OnPreRender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.PinsWindow:UIUpdatingManager_PreRender()
Amplitude.UI.UIUpdatingManager:Render()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:38:00:324UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item021/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:38:00:325UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item023/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Amplitude.Mercury.UI.IPin.Show(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.PinsSubset:ShowPin(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.PinsSubset:RefreshPinsPosition(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.PinsSubset:Amplitude.Mercury.UI.IPinsSubset.OnPreRender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.PinsWindow:UIUpdatingManager_PreRender()
Amplitude.UI.UIUpdatingManager:Render()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:38:00:425UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item023/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:38:03:467UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:38:03:467UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:38:03:467UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item024/ArmyPin/_Core/OrnementsGroup|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.MilitaryForcePin_Core:RefreshOrnaments(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForcePin_Core:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyPin:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

22:38:11:267NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:38:11:304None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:38:16:783NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:38:16:831None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:38:16:984NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:38:17:586NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:38:18:817None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:38:25:393NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:38:25:451None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:38:26:198NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:38:27:513None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:38:35:569None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:38:35:600NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:38:42:687NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:38:42:762None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:38:42:773NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:38:44:535NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:38:44:796None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:38:45:298NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:38:46:797None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:39:00:420NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:39:00:455None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:39:00:507NonePresentation Battle 14293: Execute action[13]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:39:00:639NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:39:00:729NonePresentation Battle 14293: Execute action[14]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:39:00:729None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #12719 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:39:00:729None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #12827 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:39:00:729None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #5630 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:39:00:729None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #5597 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:39:00:729None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #12719 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:39:00:729None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #12827 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:39:00:729None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #5630 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:39:00:729None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #5597 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:39:00:729NoneReleasePresentationBattlePreview attacker #12719, defender #12827

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:39:00:729NoneHidePresentationBattlePreview attacker #12719, defender #12827

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:39:00:729None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #12719 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:39:00:729None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #12827 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:39:00:729None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #12719 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:39:00:729None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #12827 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:39:00:737NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:39:02:478None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:39:10:597None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:39:10:628NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:39:15:514NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:39:15:593None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:39:15:619NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:39:16:560NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:39:16:661NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:39:17:607None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:39:17:622NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:39:17:733NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:39:18:607NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:39:18:720NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:39:19:580NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:39:19:618None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:39:21:941None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:39:21:962NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:39:24:738NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:39:24:796None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:39:24:844NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:39:25:869NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:39:25:969NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:39:26:801NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:39:26:837None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:39:26:904NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:39:27:842NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:39:27:955NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:39:28:818None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:39:35:606None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:39:35:648NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:39:40:127NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:39:40:173None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:39:40:240NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:39:41:175NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:39:41:284NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:39:42:110NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:39:42:203None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:39:42:223NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:39:44:190None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:39:52:581None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:39:52:630NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:39:55:927NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:39:55:976None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:39:56:040NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:39:56:992NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:39:57:096NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:39:57:980None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:40:42:050NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:40:42:097None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:40:43:072NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:40:44:098None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:40:55:187None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:40:55:225NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:41:00:391NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:41:00:524None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:41:00:536NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:41:01:419NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:41:01:485NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:41:02:439NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:41:02:495None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:41:02:503NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:41:03:419NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:41:03:488NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:41:04:546None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:41:06:772NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:41:06:839None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:41:06:855NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:41:06:940NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:41:08:864None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:41:33:005NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:41:33:036None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:41:35:695NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:41:35:763None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:41:35:864NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:41:36:710NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:41:36:797NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:41:37:773None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:41:39:472NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:41:39:531NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:41:39:783None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:41:42:181NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:41:42:259NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:41:42:288None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:41:42:329NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:41:43:248NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:41:43:323NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:41:44:265None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:41:56:789NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:41:56:821None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:41:57:397NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:41:57:462NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:41:58:427NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:41:58:490NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:41:58:832None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:42:00:336NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:42:00:400NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:42:00:847None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:42:01:311NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:42:01:379NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:42:02:717NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:42:02:802NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:42:02:833None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:42:19:872None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:42:19:915NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:42:22:466NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:42:22:506None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:42:23:289NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:42:24:510None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:42:25:149NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:42:25:920NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:42:26:512None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:42:27:365NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:42:27:468NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:42:28:248NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:42:28:518None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:42:29:307NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:42:30:518None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:43:12:251NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:43:12:326None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:43:23:092NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:43:23:124None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:43:56:625NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:43:56:626NoneMetadata 'ScenarioName' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:43:56:626NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:43:58:474NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:10:685NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:10:724None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:44:10:769NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:12:655NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:12:716None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:44:15:952NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:16:006None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:44:33:158NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:33:240NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:33:325NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:44:33:349NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:33:373NoneAI Synchronization took 32.2491ms at frame 1388 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

22:44:33:433NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:33:465NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:44:33:466NoneMetadata 'ScenarioName' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:44:33:466NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:44:34:311NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:34:404NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:34:484NonePresentation Battle 14368: Execute action[121]: NewRound. Round=3. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:44:34:485NonePresentation Battle 14368: Execute action[122]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:44:34:485NoneCould not find PresentationBattlePreview with armyEntityGUID=8038, targetEntityGUID=2326.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:44:34:486NonePresentation Battle 14368: Execute action[122]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:44:35:574NoneCan't find entity 12679 of ongoing task. Fails the task 116589.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:44:35:589NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:35:641None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:44:35:673NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:35:846NoneAI Synchronization took 36.487ms at frame 1423 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

22:44:35:875NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:35:928None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #14593 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:44:35:943NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:35:983None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:44:36:005NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:36:105NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:36:192NoneAI Synchronization took 31.357ms at frame 1443 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

22:44:36:288NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:36:345None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:44:36:483NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:36:501NoneAI Synchronization took 34.3922ms at frame 1458 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

22:44:36:578NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:36:590None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:44:36:672NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:36:768NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:36:811None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:44:36:867NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:36:956NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:36:958NoneAI Synchronization took 34.6654ms at frame 1479 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

22:44:37:064None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:44:37:154NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:37:235NoneAI Synchronization took 30.4991ms at frame 1489 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

22:44:37:250NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:37:330None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:44:37:340NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:37:479NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:37:489NoneAI Synchronization took 28.6279ms at frame 1498 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

22:44:37:576NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:37:592None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:44:37:664NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:37:762NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:37:835None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:44:37:860NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:37:987NoneAI Synchronization took 42.1557ms at frame 1508 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

22:44:38:088None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:44:38:234NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:38:322None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:44:38:331NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:38:428NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:38:471NoneAI Synchronization took 35.1478ms at frame 1517 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

22:44:38:568None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:44:38:720NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:38:813None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:44:38:817NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:38:921NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:39:033None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:44:39:114NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:39:213NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:39:263None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:44:39:408NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:44:39:428NoneAI Synchronization took 35.4937ms at frame 1539 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

22:44:39:537None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:48:45:105None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:48:45:107NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:48:47:287None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:48:47:307NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:48:47:392NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

22:49:00:707None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:49:00:715NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:49:06:727NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:49:06:763None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:49:09:458None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:49:09:461NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:49:13:110NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:13:110NoneCreatePresentationBattlePreview attacker #10268, defender #12712, ticketnumber #18354.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:13:115NoneCannot go from [2, 3] to [7, 8] - defaulting

Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.MonoParameterInfo)

22:49:13:201NoneRequestAsyncOperation_Completed for ticket #18354.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

22:49:13:201NonePreparePresentationBattlePreview attacker #10268, defender #12712, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:49:13:201NoneRequestAsyncOperation_Dismissed for ticket #18354.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

22:49:13:730NoneDisplayPresentationBattlePreview attacker 10268, defender 12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

22:49:13:730None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:13:730None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #10268 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:49:13:730None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:13:730None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:13:730None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12712 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:49:13:730None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:14:216NonePreview Loading completed attacker 10268, defender 12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

22:49:19:724NoneHidePresentationBattlePreview for ticket #18354 with current ticket #18354.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:49:19:724NoneHidePresentationBattlePreview attacker #10268, defender #12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:49:19:724None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:19:724None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:19:724None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:19:724None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:19:724None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #5289 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:49:19:724None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12717 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:49:19:724None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12716 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:49:19:724None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12713 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:49:19:725NoneReleasePresentationBattlePreview attacker #10268, defender #12712

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:19:725None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:19:725None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:21:887NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:21:888NoneCreatePresentationBattlePreview attacker #10268, defender #12712, ticketnumber #18368.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:21:896NoneCannot go from [2, 3] to [7, 8] - defaulting

Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.MonoParameterInfo)

22:49:21:979NoneRequestAsyncOperation_Completed for ticket #18368.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

22:49:21:979NonePreparePresentationBattlePreview attacker #10268, defender #12712, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:49:21:979NoneRequestAsyncOperation_Dismissed for ticket #18368.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

22:49:22:521NoneDisplayPresentationBattlePreview attacker 10268, defender 12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

22:49:22:521None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:22:522None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #10268 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:49:22:522None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:22:522None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:22:522None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12712 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:49:22:522None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:22:522None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #9054 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:22:522None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #9054 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:49:22:522None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #9054 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:23:007NonePreview Loading completed attacker 10268, defender 12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

22:49:24:917NoneHidePresentationBattlePreview for ticket #18368 with current ticket #18368.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:49:24:917NoneHidePresentationBattlePreview attacker #10268, defender #12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:49:24:917None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:24:917None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:24:917None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:24:917None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:24:917None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #9054 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:24:917None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #9054 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:24:917None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #5289 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:49:24:917None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12717 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:49:24:917None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12716 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:49:24:917None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12713 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:49:24:917NoneReleasePresentationBattlePreview attacker #10268, defender #12712

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:24:917None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:24:917None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:24:917None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #9054 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:27:193NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:27:195NoneCreatePresentationBattlePreview attacker #10268, defender #12712, ticketnumber #18385.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:27:199NoneCannot go from [2, 3] to [7, 8] - defaulting

Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.MonoParameterInfo)

22:49:27:278NoneRequestAsyncOperation_Completed for ticket #18385.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

22:49:27:278NonePreparePresentationBattlePreview attacker #10268, defender #12712, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:49:27:278NoneRequestAsyncOperation_Dismissed for ticket #18385.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

22:49:27:834NoneDisplayPresentationBattlePreview attacker 10268, defender 12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

22:49:27:834None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:27:834None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #10268 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:49:27:834None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:27:834None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:27:834None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12712 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:49:27:834None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:28:333NonePreview Loading completed attacker 10268, defender 12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

22:49:35:779NoneHidePresentationBattlePreview for ticket #18385 with current ticket #18385.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:49:35:779NoneHidePresentationBattlePreview attacker #10268, defender #12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:49:35:779None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:35:779None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:35:779None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:35:779None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:35:779None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #5289 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:49:35:779None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12717 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:49:35:779None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12716 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:49:35:779None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12713 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:49:35:779NoneReleasePresentationBattlePreview attacker #10268, defender #12712

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:35:779None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:35:779None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:49:40:416None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:49:40:419NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:49:46:126NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:49:46:152None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:49:46:207NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:49:47:068NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:49:47:268NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:49:48:126NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:49:48:170None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:49:48:201NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:49:49:108NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:49:49:197NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:49:49:894NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:49:50:120NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:49:50:187None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:49:55:203NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:49:55:208None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:50:05:755NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:50:05:781None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:50:11:784NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:50:11:798None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:50:11:881NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:50:13:832None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:50:15:031NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:50:15:807None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:50:17:416NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:17:416NoneCreatePresentationBattlePreview attacker #10268, defender #12712, ticketnumber #18713.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:17:424NoneCannot go from [2, 3] to [7, 8] - defaulting

Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.MonoParameterInfo)

22:50:17:508NoneRequestAsyncOperation_Completed for ticket #18713.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

22:50:17:508NonePreparePresentationBattlePreview attacker #10268, defender #12712, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:50:17:508NoneRequestAsyncOperation_Dismissed for ticket #18713.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

22:50:18:028NoneDisplayPresentationBattlePreview attacker 10268, defender 12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

22:50:18:029None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:18:029None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #10268 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:50:18:029None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:18:029None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:18:029None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12712 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:50:18:029None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:18:515NonePreview Loading completed attacker 10268, defender 12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

22:50:20:563NoneHidePresentationBattlePreview for ticket #18713 with current ticket #18713.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:50:20:563NoneHidePresentationBattlePreview attacker #10268, defender #12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:50:20:563None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:20:563None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:20:563None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:20:563None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:20:563None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #5289 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:50:20:563None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12717 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:50:20:563None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12716 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:50:20:563None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12713 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:50:20:563NoneReleasePresentationBattlePreview attacker #10268, defender #12712

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:20:563None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:20:563None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:21:819NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:21:820NoneCreatePresentationBattlePreview attacker #10268, defender #12712, ticketnumber #18722.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:21:823NoneCannot go from [2, 3] to [7, 8] - defaulting

Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.MonoParameterInfo)

22:50:21:911NoneRequestAsyncOperation_Completed for ticket #18722.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

22:50:21:911NonePreparePresentationBattlePreview attacker #10268, defender #12712, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:50:21:911NoneRequestAsyncOperation_Dismissed for ticket #18722.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

22:50:22:432NoneDisplayPresentationBattlePreview attacker 10268, defender 12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

22:50:22:432None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:22:432None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #10268 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:50:22:432None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:22:432None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:22:432None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12712 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:50:22:432None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:22:911NonePreview Loading completed attacker 10268, defender 12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

22:50:27:591NoneHidePresentationBattlePreview for ticket #18722 with current ticket #18722.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:50:27:591NoneHidePresentationBattlePreview attacker #10268, defender #12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:50:27:591None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:27:591None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:27:591None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:27:591None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:27:591None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #5289 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:50:27:591None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12717 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:50:27:591None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12716 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:50:27:591None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12713 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:50:27:591NoneReleasePresentationBattlePreview attacker #10268, defender #12712

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:27:591None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:27:591None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:32:445NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:50:32:528None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:50:32:535NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:50:32:620NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:50:33:551NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:50:33:636NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:50:34:557NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:50:34:574None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:50:34:635NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:50:36:574None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:50:43:770NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:43:771NoneCreatePresentationBattlePreview attacker #10268, defender #12712, ticketnumber #18855.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:43:776NoneCannot go from [4, 6] to [7, 8] - defaulting

Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.MonoParameterInfo)

22:50:43:862NoneRequestAsyncOperation_Completed for ticket #18855.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

22:50:43:862NonePreparePresentationBattlePreview attacker #10268, defender #12712, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:50:43:862NoneRequestAsyncOperation_Dismissed for ticket #18855.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

22:50:44:404NoneDisplayPresentationBattlePreview attacker 10268, defender 12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

22:50:44:404None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:44:404None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #10268 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:50:44:404None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:44:404None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:44:404None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12712 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:50:44:404None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:44:906NonePreview Loading completed attacker 10268, defender 12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

22:50:46:786NoneHidePresentationBattlePreview for ticket #18855 with current ticket #18855.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:50:46:786NoneHidePresentationBattlePreview attacker #10268, defender #12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:50:46:786None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:46:786None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:46:786None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:46:786None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:46:786None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #5289 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:50:46:786None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12717 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:50:46:786None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12716 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:50:46:786None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12713 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:50:46:786NoneReleasePresentationBattlePreview attacker #10268, defender #12712

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:46:786None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:46:786None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:50:305NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:50:306NoneCreatePresentationBattlePreview attacker #10268, defender #12712, ticketnumber #18883.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:50:315NoneCannot go from [4, 6] to [7, 8] - defaulting

Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.MonoParameterInfo)

22:50:50:390NoneRequestAsyncOperation_Completed for ticket #18883.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

22:50:50:390NonePreparePresentationBattlePreview attacker #10268, defender #12712, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:50:50:390NoneRequestAsyncOperation_Dismissed for ticket #18883.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

22:50:50:925NoneDisplayPresentationBattlePreview attacker 10268, defender 12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

22:50:50:925None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:50:925None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #10268 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:50:50:925None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:50:925None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:50:925None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12712 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:50:50:925None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:51:418NonePreview Loading completed attacker 10268, defender 12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

22:50:54:028NoneHidePresentationBattlePreview for ticket #18883 with current ticket #18883.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:50:54:028NoneHidePresentationBattlePreview attacker #10268, defender #12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:50:54:028None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:54:028None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:54:028None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:54:028None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:54:028None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #5289 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:50:54:028None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12717 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:50:54:028None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12716 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:50:54:028None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12713 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:50:54:028NoneReleasePresentationBattlePreview attacker #10268, defender #12712

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:54:028None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:54:028None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:58:701NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:58:702NoneCreatePresentationBattlePreview attacker #10268, defender #12712, ticketnumber #18906.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:58:713NoneCannot go from [4, 6] to [7, 8] - defaulting

Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.MonoParameterInfo)

22:50:58:786NoneRequestAsyncOperation_Completed for ticket #18906.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

22:50:58:786NonePreparePresentationBattlePreview attacker #10268, defender #12712, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:50:58:786NoneRequestAsyncOperation_Dismissed for ticket #18906.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

22:50:59:313NoneDisplayPresentationBattlePreview attacker 10268, defender 12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

22:50:59:314None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:59:314None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #10268 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:50:59:314None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:59:314None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:59:314None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12712 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:50:59:314None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:59:314None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #9054 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:59:314None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #9054 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:50:59:314None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #9054 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:50:59:800NonePreview Loading completed attacker 10268, defender 12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

22:51:01:058NoneHidePresentationBattlePreview for ticket #18906 with current ticket #18906.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:51:01:058NoneHidePresentationBattlePreview attacker #10268, defender #12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:51:01:058None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:01:058None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:01:058None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:01:058None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:01:058None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #9054 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:01:058None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #9054 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:01:058None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #5289 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:51:01:058None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12717 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:51:01:058None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12716 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:51:01:058None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12713 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:51:01:058NoneReleasePresentationBattlePreview attacker #10268, defender #12712

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:01:058None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:01:058None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:01:058None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #9054 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:03:647NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:03:648NoneCreatePresentationBattlePreview attacker #10268, defender #12712, ticketnumber #18922.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:03:650NoneCannot go from [4, 6] to [7, 8] - defaulting

Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.MonoParameterInfo)

22:51:03:730NoneRequestAsyncOperation_Completed for ticket #18922.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

22:51:03:730NonePreparePresentationBattlePreview attacker #10268, defender #12712, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:51:03:730NoneRequestAsyncOperation_Dismissed for ticket #18922.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

22:51:04:259NoneDisplayPresentationBattlePreview attacker 10268, defender 12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

22:51:04:259None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:04:259None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #10268 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:51:04:259None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:04:259None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:04:259None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12712 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:51:04:259None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:04:752NonePreview Loading completed attacker 10268, defender 12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

22:51:05:737NoneHidePresentationBattlePreview for ticket #18922 with current ticket #18922.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:51:05:737NoneHidePresentationBattlePreview attacker #10268, defender #12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:51:05:737None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:05:737None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:05:737None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:05:737None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:05:737None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #5289 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:51:05:737None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12717 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:51:05:737None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12716 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:51:05:737None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12713 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:51:05:738NoneReleasePresentationBattlePreview attacker #10268, defender #12712

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:05:738None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:05:738None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:07:438NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:07:439NoneCreatePresentationBattlePreview attacker #10268, defender #12712, ticketnumber #18937.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:07:448NoneCannot go from [4, 6] to [7, 8] - defaulting

Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.MonoParameterInfo)

22:51:07:530NoneRequestAsyncOperation_Completed for ticket #18937.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

22:51:07:530NonePreparePresentationBattlePreview attacker #10268, defender #12712, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:51:07:530NoneRequestAsyncOperation_Dismissed for ticket #18937.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

22:51:07:619NoneHidePresentationBattlePreview for ticket #18937 with current ticket #18937.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:51:07:619NoneReleasePresentationBattlePreview attacker #10268, defender #12712

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:07:619None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:07:619None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:07:619None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #9054 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:08:833NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:08:835NoneCreatePresentationBattlePreview attacker #10268, defender #12712, ticketnumber #18946.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:08:845NoneCannot go from [4, 6] to [7, 8] - defaulting

Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.MonoParameterInfo)

22:51:08:926NoneRequestAsyncOperation_Completed for ticket #18946.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

22:51:08:926NonePreparePresentationBattlePreview attacker #10268, defender #12712, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:51:08:926NoneRequestAsyncOperation_Dismissed for ticket #18946.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

22:51:09:454NoneDisplayPresentationBattlePreview attacker 10268, defender 12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

22:51:09:454None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:09:454None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #10268 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:51:09:454None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:09:454None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:09:454None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12712 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:51:09:454None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:09:940NonePreview Loading completed attacker 10268, defender 12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

22:51:13:431NoneHidePresentationBattlePreview for ticket #18946 with current ticket #18946.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:51:13:431NoneHidePresentationBattlePreview attacker #10268, defender #12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:51:13:432None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:13:432None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:13:432None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:13:432None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:13:432None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #5289 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:51:13:432None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12717 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:51:13:432None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12716 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:51:13:432None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12713 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:51:13:432NoneReleasePresentationBattlePreview attacker #10268, defender #12712

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:13:432None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:13:432None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:15:187NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:15:188NoneCreatePresentationBattlePreview attacker #10268, defender #12712, ticketnumber #18955.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:15:199NoneCannot go from [4, 6] to [7, 8] - defaulting

Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.MonoParameterInfo)

22:51:15:223NoneRequestAsyncOperation_Completed for ticket #18955.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

22:51:15:223NonePreparePresentationBattlePreview attacker #10268, defender #12712, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:51:15:223NoneRequestAsyncOperation_Dismissed for ticket #18955.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

22:51:15:758NoneDisplayPresentationBattlePreview attacker 10268, defender 12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

22:51:15:758None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:15:759None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #10268 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:51:15:759None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:15:759None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:15:759None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12712 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:51:15:759None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:16:244NoneHidePresentationBattlePreview for ticket #18955 with current ticket #18955.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:51:16:244NoneHidePresentationBattlePreview attacker #10268, defender #12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:51:16:244None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:16:244None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:16:244None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:16:244None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:16:244None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #5289 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:51:16:244None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12717 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:51:16:244None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12716 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:51:16:244None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12713 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:51:16:244NoneReleasePresentationBattlePreview attacker #10268, defender #12712

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:16:245None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:16:245None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:17:604NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:17:606NoneCreatePresentationBattlePreview attacker #10268, defender #12712, ticketnumber #18964.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:17:614NoneCannot go from [4, 6] to [7, 8] - defaulting

Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.MonoParameterInfo)

22:51:17:696NoneRequestAsyncOperation_Completed for ticket #18964.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

22:51:17:696NonePreparePresentationBattlePreview attacker #10268, defender #12712, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:51:17:696NoneRequestAsyncOperation_Dismissed for ticket #18964.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

22:51:18:224NoneDisplayPresentationBattlePreview attacker 10268, defender 12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

22:51:18:224None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:18:224None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #10268 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:51:18:224None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:18:224None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:18:224None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12712 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:51:18:224None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:18:718NonePreview Loading completed attacker 10268, defender 12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

22:51:19:709NoneHidePresentationBattlePreview for ticket #18964 with current ticket #18964.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:51:19:709NoneHidePresentationBattlePreview attacker #10268, defender #12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:51:19:709None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:19:709None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:19:709None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:19:709None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:19:709None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #5289 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:51:19:709None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12717 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:51:19:709None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12716 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:51:19:709None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12713 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:51:19:709NoneReleasePresentationBattlePreview attacker #10268, defender #12712

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:19:709None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:19:709None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:21:251NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:21:252NoneCreatePresentationBattlePreview attacker #10268, defender #12712, ticketnumber #18973.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:21:258NoneCannot go from [4, 6] to [7, 8] - defaulting

Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.MonoParameterInfo)

22:51:21:343NoneRequestAsyncOperation_Completed for ticket #18973.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

22:51:21:343NonePreparePresentationBattlePreview attacker #10268, defender #12712, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:51:21:343NoneRequestAsyncOperation_Dismissed for ticket #18973.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

22:51:21:877NoneDisplayPresentationBattlePreview attacker 10268, defender 12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

22:51:21:877None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:21:877None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #10268 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:51:21:877None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:21:877None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:21:877None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12712 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:51:21:877None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:22:363NonePreview Loading completed attacker 10268, defender 12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

22:51:23:001NoneHidePresentationBattlePreview for ticket #18973 with current ticket #18973.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:51:23:001NoneHidePresentationBattlePreview attacker #10268, defender #12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:51:23:001None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:23:001None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:23:001None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:23:001None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:23:001None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #5289 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:51:23:001None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12717 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:51:23:002None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12716 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:51:23:002None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12713 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:51:23:002NoneReleasePresentationBattlePreview attacker #10268, defender #12712

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:23:002None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:23:002None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:24:625NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:24:626NoneCreatePresentationBattlePreview attacker #10268, defender #12712, ticketnumber #18982.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:24:630NoneCannot go from [4, 6] to [7, 8] - defaulting

Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.MonoParameterInfo)

22:51:24:710NoneRequestAsyncOperation_Completed for ticket #18982.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

22:51:24:710NonePreparePresentationBattlePreview attacker #10268, defender #12712, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:51:24:710NoneRequestAsyncOperation_Dismissed for ticket #18982.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

22:51:25:246NoneDisplayPresentationBattlePreview attacker 10268, defender 12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

22:51:25:246None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:25:246None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #10268 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:51:25:246None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:25:246None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:25:246None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12712 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:51:25:247None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:25:731NonePreview Loading completed attacker 10268, defender 12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

22:51:26:447NoneHidePresentationBattlePreview for ticket #18982 with current ticket #18982.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:51:26:447NoneHidePresentationBattlePreview attacker #10268, defender #12712

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:51:26:447None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:26:447None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:26:447None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:26:447None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:26:447None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #5289 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:51:26:447None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12717 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:51:26:447None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12716 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:51:26:447None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #12713 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:51:26:447NoneReleasePresentationBattlePreview attacker #10268, defender #12712

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:26:447None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:51:26:447None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:52:04:006None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:52:04:019NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:05:461NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:05:566NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:05:998None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:52:12:618None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:52:12:637NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:16:058None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:52:16:098NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:19:510NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:19:571None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:52:19:623NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:20:584NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:20:687NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:21:553NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:21:601None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:52:21:643NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:22:304NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:22:581NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:23:604None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:52:23:607NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:25:976NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:26:047None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:52:26:089NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:27:059NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:27:160NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:28:007NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:28:083None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:52:28:124NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:29:021NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:29:138NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:30:074None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:52:33:960None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:52:34:003NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:36:390NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:36:458None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:52:36:505NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:37:426NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:37:547NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:38:348NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:38:462NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:38:498None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:52:38:602NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:40:458None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:52:48:743NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:48:753None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:52:53:269NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:53:288None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:52:54:501NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:54:626NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:55:292None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:52:55:540NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:55:616NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:56:552NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:56:629NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:57:287None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:52:57:686NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:58:703NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:58:817NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:59:290None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:52:59:763NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:52:59:833NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:53:01:286None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:53:11:969None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:53:11:985NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:53:17:531NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:53:17:614None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:53:17:647NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:53:18:566NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:53:18:654NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:53:18:820NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:53:19:477NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:53:19:596NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:53:19:612None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:53:20:685NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:53:21:646None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:53:21:661NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:53:22:636NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:53:23:619NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:53:23:659None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:53:24:595NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:53:25:666None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:53:38:248NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:53:38:317None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:53:38:366NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:53:39:247NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:53:39:358NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:53:40:343None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:53:45:206None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:53:45:227NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:53:49:826NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:53:49:909None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:53:49:929NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:53:50:893NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:53:51:007NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:53:51:905NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:53:51:927None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:53:52:012NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:53:52:886NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:53:52:999NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:53:53:916None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:53:55:647NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:53:55:923None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:53:58:816NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:53:58:881None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:53:58:922NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:53:59:905NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:54:00:015NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:54:00:869NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:54:00:920None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:54:00:980NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:54:01:873NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:54:01:983NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:54:02:894NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:54:02:923None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:54:03:568NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:54:04:921None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:54:09:971NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:54:10:036None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:54:10:088NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:54:11:014NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:54:11:132NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:54:11:985NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:54:12:047None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:54:12:122NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:54:12:974NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:54:13:097NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:54:13:933NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:54:14:065NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:54:14:106None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:54:21:022NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:54:21:044None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:54:21:130NonePresentation Battle 14368: Execute action[123]: UnitAttack. EmpireIndex=0. Attacker=14444 (health=1.00), Defender=14380 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:21:131NonePresentation Battle 14368: Execute action[123]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:21:131NonePresentation Battle 14368: Execute action[124]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:21:277NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:54:23:071None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:54:24:953NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:54:24:967NoneAI Synchronization took 36.4941ms at frame 1804 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

22:54:25:062NonePresentation Battle 14368: Execute action[125]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:062NonePresentation Battle 14368: Execute action[126]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=5, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:062NonePresentation Battle 14368: Execute action[127]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:062None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #14445 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:54:25:062NonePresentation Battle 14368: Execute action[127]: UnitMove. EmpireIndex=0. UnitGuid=14382, DestTile=[81, 33]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:062NonePresentation Battle 14368: Execute action[127]: UnitGoto. EmpireIndex=0. UnitGuid=14382, DestTile=[80, 31]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:062NonePresentation Battle 14368: Execute action[127]: UnitGoto. EmpireIndex=0. UnitGuid=14382, DestTile=[81, 32]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:063NonePresentation Battle 14368: Execute action[127]: UnitGoto. EmpireIndex=0. UnitGuid=14382, DestTile=[81, 33]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:063NonePresentation Battle 14368: Execute action[127]: UnitMove. EmpireIndex=0. UnitGuid=14441, DestTile=[82, 32]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:063NonePresentation Battle 14368: Execute action[127]: UnitGoto. EmpireIndex=0. UnitGuid=14441, DestTile=[82, 35]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:063NonePresentation Battle 14368: Execute action[127]: UnitGoto. EmpireIndex=0. UnitGuid=14441, DestTile=[83, 34]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:063NonePresentation Battle 14368: Execute action[127]: UnitGoto. EmpireIndex=0. UnitGuid=14441, DestTile=[83, 33]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:063NonePresentation Battle 14368: Execute action[127]: UnitGoto. EmpireIndex=0. UnitGuid=14441, DestTile=[84, 32]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:063NonePresentation Battle 14368: Execute action[127]: UnitGoto. EmpireIndex=0. UnitGuid=14441, DestTile=[84, 31]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:063NonePresentation Battle 14368: Execute action[127]: UnitGoto. EmpireIndex=0. UnitGuid=14441, DestTile=[83, 31]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:063NonePresentation Battle 14368: Execute action[127]: UnitGoto. EmpireIndex=0. UnitGuid=14441, DestTile=[82, 31]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:063NonePresentation Battle 14368: Execute action[127]: UnitGoto. EmpireIndex=0. UnitGuid=14441, DestTile=[82, 32]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:063NonePresentation Battle 14368: Execute action[127]: UnitMove. EmpireIndex=0. UnitGuid=14442, DestTile=[82, 32]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:064NonePresentation Battle 14368: Execute action[127]: UnitGoto. EmpireIndex=0. UnitGuid=14442, DestTile=[83, 33]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:064NonePresentation Battle 14368: Execute action[127]: UnitGoto. EmpireIndex=0. UnitGuid=14442, DestTile=[84, 32]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:064NonePresentation Battle 14368: Execute action[127]: UnitGoto. EmpireIndex=0. UnitGuid=14442, DestTile=[84, 31]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:064NonePresentation Battle 14368: Execute action[127]: UnitGoto. EmpireIndex=0. UnitGuid=14442, DestTile=[83, 31]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:064NonePresentation Battle 14368: Execute action[127]: UnitGoto. EmpireIndex=0. UnitGuid=14442, DestTile=[82, 31]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:064NonePresentation Battle 14368: Execute action[127]: UnitGoto. EmpireIndex=0. UnitGuid=14442, DestTile=[82, 32]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:064NonePresentation Battle 14368: Execute action[127]: UnitMove. EmpireIndex=0. UnitGuid=14443, DestTile=[82, 32]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:064NonePresentation Battle 14368: Execute action[127]: UnitGoto. EmpireIndex=0. UnitGuid=14443, DestTile=[82, 34]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:064NonePresentation Battle 14368: Execute action[127]: UnitGoto. EmpireIndex=0. UnitGuid=14443, DestTile=[82, 35]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:064NonePresentation Battle 14368: Execute action[127]: UnitGoto. EmpireIndex=0. UnitGuid=14443, DestTile=[83, 34]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:064NonePresentation Battle 14368: Execute action[127]: UnitGoto. EmpireIndex=0. UnitGuid=14443, DestTile=[83, 33]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:064NonePresentation Battle 14368: Execute action[127]: UnitGoto. EmpireIndex=0. UnitGuid=14443, DestTile=[84, 32]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:064NonePresentation Battle 14368: Execute action[127]: UnitGoto. EmpireIndex=0. UnitGuid=14443, DestTile=[84, 31]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:065NonePresentation Battle 14368: Execute action[127]: UnitGoto. EmpireIndex=0. UnitGuid=14443, DestTile=[83, 31]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:065NonePresentation Battle 14368: Execute action[127]: UnitGoto. EmpireIndex=0. UnitGuid=14443, DestTile=[82, 31]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:065NonePresentation Battle 14368: Execute action[127]: UnitGoto. EmpireIndex=0. UnitGuid=14443, DestTile=[82, 32]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:065NonePresentation Battle 14368: Execute action[127]: UnitMove. EmpireIndex=0. UnitGuid=14444, DestTile=[82, 34]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:065NonePresentation Battle 14368: Execute action[127]: UnitGoto. EmpireIndex=0. UnitGuid=14444, DestTile=[83, 33]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:065NonePresentation Battle 14368: Execute action[127]: UnitGoto. EmpireIndex=0. UnitGuid=14444, DestTile=[83, 34]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:065NonePresentation Battle 14368: Execute action[127]: UnitGoto. EmpireIndex=0. UnitGuid=14444, DestTile=[82, 35]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:065NonePresentation Battle 14368: Execute action[127]: UnitGoto. EmpireIndex=0. UnitGuid=14444, DestTile=[82, 34]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:065NonePresentation Battle 14368: Execute action[127]: UnitMove. EmpireIndex=0. UnitGuid=14446, DestTile=[82, 34]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:065NonePresentation Battle 14368: Execute action[127]: UnitGoto. EmpireIndex=0. UnitGuid=14446, DestTile=[83, 34]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:065NonePresentation Battle 14368: Execute action[127]: UnitGoto. EmpireIndex=0. UnitGuid=14446, DestTile=[82, 35]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:065NonePresentation Battle 14368: Execute action[127]: UnitGoto. EmpireIndex=0. UnitGuid=14446, DestTile=[82, 34]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:065NonePresentation Battle 14368: Execute action[128]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:078NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:54:25:110None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:54:25:255NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:54:25:293NoneAI Synchronization took 32.0293ms at frame 1810 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

22:54:25:395NonePresentation Battle 14368: Execute action[129]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

22:54:25:395None[Preview] PresentationArmy PresentationArmy #8038 of empire 0 #8038 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:54:25:395None[Preview] PresentationArmy PresentationArmy #8038 of empire 0 #8038 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:54:25:405None[Preview] PresentationArmy PresentationArmy #12321 of empire 0 #12321 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:54:25:405None[Preview] PresentationArmy PresentationArmy #12321 of empire 0 #12321 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:54:25:415None[Preview] PresentationArmy PresentationArmy #12680 of empire 0 #12680 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:54:25:415None[Preview] PresentationArmy PresentationArmy #12680 of empire 0 #12680 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:54:25:419None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #8038 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:54:25:419None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #12321 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:54:25:419None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12680 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:54:25:419NoneCould not find PresentationBattlePreview with armyEntityGUID=8038, targetEntityGUID=2326.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:54:25:427NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:54:27:103None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:54:31:387NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:54:31:419None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:54:31:506NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:54:33:145NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:54:33:428None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:54:38:234NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:54:38:320None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:54:40:323NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:54:40:402None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:54:41:929NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:54:42:379None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:54:43:848NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:54:44:403None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:55:19:410NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:55:19:416None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:55:21:324NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:55:21:420None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:55:21:450NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:55:21:568NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:55:22:377NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:55:22:662NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:55:23:335NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:55:23:405None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:55:24:346NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:55:25:354NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:55:25:413None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:55:25:473NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:55:26:411NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:55:26:528NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:55:27:344NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:55:27:420None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:55:27:458NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:55:28:360NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:55:28:491NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:55:29:421None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:55:36:866None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:55:36:878NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:55:41:166NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:55:41:199None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:55:41:260NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:55:42:097NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:55:42:210NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:55:43:151NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:55:43:213None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:55:43:251NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:55:44:168NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:55:44:271NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:55:45:187NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:55:45:235None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:55:45:293NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:55:46:634NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:55:47:231None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:55:49:392NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:55:49:439None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:55:49:500NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:55:50:515NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:55:50:624NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:55:51:471None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:55:51:516NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:55:51:610NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:55:52:496NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:55:52:616NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:55:53:450NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:55:53:484None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:55:56:038NoneFailed resizing atlas [Font:distanceFieldAtlas] from 2048x2048 to 4096x2048xRFloat

Amplitude.Graphics.Text.GlyphAtlas:GetOrCreateGlyph(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:55:56:038NoneResizing atlas [Font:distanceFieldAtlas] from 2048x2048 to 4096x4096xRFloat

Amplitude.Graphics.Text.GlyphAtlas:GetOrCreateGlyph(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:55:56:062NoneRelease ComputeBuffer

Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:ReserveComputeBuffer(System.Reflection.MonoParameterInfo)

22:56:15:084NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:56:15:149None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:56:15:201NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:56:16:154NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:56:17:140NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:56:17:191None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:56:18:190NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:56:19:171NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:56:19:211None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:56:20:188NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:56:21:205None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:56:37:029NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:56:37:070None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:56:42:269None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:56:42:298NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:56:44:944NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:56:45:027None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:56:45:076NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:56:45:932NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:56:46:029NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:56:46:910NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:56:47:008NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:56:47:038None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:56:48:005NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:56:48:104NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:56:49:050None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:56:49:097NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:56:49:301NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:56:50:084NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:56:51:048None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:56:51:598NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:56:53:052None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:57:09:047None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:57:09:056NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:57:13:202None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:57:13:209NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:57:15:273None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:57:15:280NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:57:16:834NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:57:17:272None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:57:22:133NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:57:22:201None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:57:22:233NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:57:23:144NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:57:23:225NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:57:24:220NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:57:24:224None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:57:24:317NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:57:25:202NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:57:25:300NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:57:25:709NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:57:26:212None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:58:43:197NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:58:43:198None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:58:46:654NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:58:46:712None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:58:46:780NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:58:46:920NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:58:47:759NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:58:47:883NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:58:48:723NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:58:48:729None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:58:48:853NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:58:50:741None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:58:53:699NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:58:53:737None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:58:53:794NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:58:54:454NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:58:55:723None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:58:59:922NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:58:59:923NoneCreatePresentationBattlePreview attacker #12444, defender #1901, ticketnumber #23812.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:59:00:064NoneRequestAsyncOperation_Completed for ticket #23812.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

22:59:00:064NonePreparePresentationBattlePreview attacker #12444, defender #1901, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:59:00:064NoneRequestAsyncOperation_Dismissed for ticket #23812.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

22:59:00:674NoneDisplayPresentationBattlePreview attacker 12444, defender 1901

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

22:59:00:674None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:59:00:675None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #12444 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:59:00:675None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:59:00:675None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #10338 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:59:00:675None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #10338 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:59:00:675None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #10338 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:59:00:675None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13205 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:59:00:675None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13205 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:59:01:238None[Preview] Set PresentationUnit #0 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:59:01:737NonePreview Loading completed attacker 12444, defender 1901

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

22:59:02:896NoneHidePresentationBattlePreview for ticket #23812 with current ticket #23812.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:59:02:896NoneHidePresentationBattlePreview attacker #12444, defender #1901

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:59:02:896None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:59:02:896None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:59:02:896None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #10338 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:59:02:896None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #10338 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:59:02:896None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13205 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:59:02:896None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13205 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:59:02:896None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #12443 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:59:02:896None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #12445 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:59:02:896None[Preview] Set PresentationUnit #0 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:59:02:896None[Preview] Set PresentationUnit #0 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:59:02:896None[Preview] Set PresentationUnit #0 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:59:02:896None[Preview] Set PresentationUnit #0 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:59:02:897NoneReleasePresentationBattlePreview attacker #12444, defender #1901

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:59:02:897None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:59:02:897None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #10338 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:59:02:897None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13205 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:59:10:895NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:59:10:895NoneCreatePresentationBattlePreview attacker #12444, defender #4253, ticketnumber #23893.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:59:11:021NoneRequestAsyncOperation_Completed for ticket #23893.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

22:59:11:021NonePreparePresentationBattlePreview attacker #12444, defender #4253, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:59:11:021NoneRequestAsyncOperation_Dismissed for ticket #23893.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

22:59:11:279NoneHidePresentationBattlePreview for ticket #23893 with current ticket #23893.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:59:11:279NoneReleasePresentationBattlePreview attacker #12444, defender #4253

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:59:11:279None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:59:11:279None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #10338 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:59:25:075NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:59:25:076NoneCreatePresentationBattlePreview attacker #12444, defender #4670, ticketnumber #23947.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:59:25:209NoneRequestAsyncOperation_Completed for ticket #23947.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

22:59:25:209NonePreparePresentationBattlePreview attacker #12444, defender #4670, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:59:25:209NoneRequestAsyncOperation_Dismissed for ticket #23947.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

22:59:25:716NoneDisplayPresentationBattlePreview attacker 12444, defender 4670

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

22:59:25:716None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:59:25:717None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #12444 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:59:25:717None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:59:26:277NoneHidePresentationBattlePreview for ticket #23947 with current ticket #23947.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:59:26:277NoneHidePresentationBattlePreview attacker #12444, defender #4670

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

22:59:26:277None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:59:26:277None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:59:26:277None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #12443 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:59:26:277None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #12445 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

22:59:26:277NoneReleasePresentationBattlePreview attacker #12444, defender #4670

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:59:26:277None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

22:59:29:837NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:59:29:861None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:59:35:542NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:59:35:610None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:59:36:507NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:59:37:584None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:59:40:459NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:59:40:529None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:59:41:385NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:59:42:501None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:59:46:125None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:59:46:128NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:59:47:260NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:59:47:329NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:59:48:123None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:59:48:167NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:59:48:260NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:59:50:132None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:59:50:268NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:59:51:592NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:59:51:727NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:59:52:133None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

22:59:52:575NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:59:52:666NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:59:53:681NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

22:59:54:134None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:00:11:650None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:00:11:658NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:00:14:746NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:00:14:788None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:00:15:668NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:00:16:808None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:00:39:663NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:00:39:728None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:00:40:456NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:00:41:732None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:01:56:858None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:01:56:866NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:01:59:113NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:01:59:199None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:01:59:247NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:02:00:099NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:02:00:195NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:02:01:238None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:02:01:247NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:02:01:337NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:02:03:206None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:02:11:914NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:02:11:975None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:02:15:821NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:02:15:821NoneCreatePresentationBattlePreview attacker #10268, defender #12712, ticketnumber #25230.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:02:15:828NoneCannot go from [4, 6] to [7, 8] - defaulting

Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.MonoParameterInfo)

23:02:15:913NoneRequestAsyncOperation_Completed for ticket #25230.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

23:02:15:913NonePreparePresentationBattlePreview attacker #10268, defender #12712, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

23:02:15:913NoneRequestAsyncOperation_Dismissed for ticket #25230.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

23:02:16:086NoneHidePresentationBattlePreview for ticket #25230 with current ticket #25230.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

23:02:16:086NoneReleasePresentationBattlePreview attacker #10268, defender #12712

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:02:16:086None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10268 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:02:16:086None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #12712 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:02:17:477NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:02:17:555None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:02:17:559NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:02:18:304NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:02:19:573None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:02:20:858NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:02:21:550None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:02:22:024NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:02:22:157NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:02:22:998NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:02:23:060NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:02:23:545None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:02:23:960NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:02:24:031NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:02:25:550None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:02:26:172NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:02:26:879NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:02:26:992NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:02:27:561None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:02:27:900NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:02:27:949NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:02:29:551None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:02:59:496None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:02:59:506NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:03:01:524NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:03:01:593None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:03:01:612NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:03:02:353NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:03:03:588None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:03:10:332None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:03:10:337NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:03:11:197NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:03:11:318NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:03:12:274NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:03:12:323None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:03:12:353NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:03:13:231NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:03:13:311NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:03:14:326None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:03:14:568NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:03:16:335None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:03:17:538NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:03:17:663NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:03:18:335None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:03:18:551NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:03:18:630NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:03:20:348None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:04:35:416NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:04:35:494NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:04:35:500None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:04:43:019NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:04:43:073None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:05:58:177NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:05:58:217None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:06:03:022NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:06:03:061None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:06:08:348NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:06:08:367None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:06:24:817NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

23:06:26:558None[HGQC-8450] Scroll end.

Amplitude.Mercury.UI.NextFactionChoicePanel:SpecificUpdate()

23:06:27:043None[HGQC-8450] Scroll end.

Amplitude.Mercury.UI.NextFactionChoicePanel:SpecificUpdate()

23:06:27:634None[HGQC-8450] Scroll end.

Amplitude.Mercury.UI.NextFactionChoicePanel:SpecificUpdate()

23:09:26:218NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

23:09:27:677None[HGQC-8450] Scroll end.

Amplitude.Mercury.UI.NextFactionChoicePanel:SpecificUpdate()

23:09:27:976None[HGQC-8450] Scroll end.

Amplitude.Mercury.UI.NextFactionChoicePanel:SpecificUpdate()

23:09:28:674None[HGQC-8450] Scroll end.

Amplitude.Mercury.UI.NextFactionChoicePanel:SpecificUpdate()

23:10:24:745NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:10:24:745NoneMetadata 'ScenarioName' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:10:24:745NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:10:26:022NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:10:28:830NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:10:28:959NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:10:28:961NoneAI Synchronization took 28.0246ms at frame 2143 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

23:10:29:065NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:10:29:115NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:10:29:115NoneMetadata 'ScenarioName' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:10:29:115NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:10:29:956NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:10:29:987NoneAI Synchronization took 30.9787ms at frame 2151 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

23:10:30:053None[UI] Could not find UIMapper for Enum DiplomaticAction: 'AllowToForceOtherToSurrender'.

Amplitude.Mercury.UI.Helpers.DataUtils+EnumUIMappersUtils:GetEnumUIMapper(System.Reflection.MonoParameterInfo)

23:10:30:055None[UI] Could not find UIMapper for Enum DiplomaticAction: 'AllowToForceOtherToSurrender'.

Amplitude.Mercury.UI.Helpers.DataUtils+EnumUIMappersUtils:GetEnumUIMapper(System.Reflection.MonoParameterInfo)

23:10:30:069NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:10:31:181NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:10:31:256None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:10:31:316None[UI] Could not find UIMapper for Enum DiplomaticAction: 'AllowToForceOtherToSurrender'.

Amplitude.Mercury.UI.Helpers.DataUtils+EnumUIMappersUtils:GetEnumUIMapper(System.Reflection.MonoParameterInfo)

23:10:31:331NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:10:31:399None[UI] Could not find UIMapper for Enum DiplomaticAction: 'AllowToForceOtherToSurrender'.

Amplitude.Mercury.UI.Helpers.DataUtils+EnumUIMappersUtils:GetEnumUIMapper(System.Reflection.MonoParameterInfo)

23:10:31:419NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:10:31:421NoneAI Synchronization took 29.3275ms at frame 2178 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

23:10:31:518None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:10:31:538NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:10:31:698NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:10:31:792None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:10:31:822NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:10:31:916NoneAI Synchronization took 25.5999ms at frame 2203 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

23:10:31:943NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:10:32:026None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:10:32:182NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:10:32:277None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:10:32:302NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:10:32:415NoneAI Synchronization took 28.349ms at frame 2212 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

23:10:32:425NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:10:32:531None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:10:32:539NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:10:32:540None[Empire 5] Invalid Land spawn position for settlement 1895. This may happen once after an OrderChangeUnitSpawnPosition.

Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:Process()

23:10:32:670NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:10:32:745None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:10:32:787NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:10:32:896NoneAI Synchronization took 33.7626ms at frame 2225 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

23:10:32:905NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:10:32:995None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:10:33:030NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:10:33:141NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:10:33:229None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:10:33:273NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:10:33:385NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:10:33:450None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:10:33:509NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:10:33:592NoneAI Synchronization took 33.9575ms at frame 2238 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

23:10:33:632NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:10:33:727None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:10:33:873NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:10:33:977NonePresentation Battle 14606: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

23:10:33:977NonePresentation Battle 14606: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=12444. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

23:10:33:977NonePresentation Battle 14606: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

23:10:33:977NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:10:33:977NoneRestorePresentationBattlePreview created ticket #27316.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:10:33:978NonePresentation Battle 14606: Execute action[3]: ParticipantJoined. EmpireIndex=5, Guid=13205, Group=Attacker, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

23:10:33:978NonePresentation Battle 14606: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=10338, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

23:10:33:978None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #10338 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:10:33:978NonePresentation Battle 14606: Execute action[5]: ParticipantJoined. EmpireIndex=0, Guid=12444, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

23:10:33:978NonePresentation Battle 14606: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

23:10:33:981NonePresentation Battle 14606: Execute action[7]: ReportDeploymentZone. EmpireIndex=5, Group=Attacker, deploymentTileCount=8 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

23:10:33:984NonePresentation Battle 14606: Execute action[8]: ReportDeploymentZone. EmpireIndex=0, Group=Defender, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

23:10:33:984NonePresentation Battle 14606: Execute action[9]: StartConfirmation. EmpireIndex=0 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

23:10:33:994None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:10:34:112NoneRequestRestoreAsyncOperation_Completed for ticket #27316.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

23:10:34:112NoneRestorePresentationBattlePreview skipped due to ended battle #14606

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

23:10:34:112NoneRequestAsyncOperation_Dismissed for ticket #27316.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

23:10:34:114NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:10:34:247None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:10:34:268NonePresentation Battle 14606: Execute action[10]: ContenderConfirmed. EmpireIndex=5 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

23:10:34:282NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:10:34:525NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:10:36:247None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:10:51:567None[UI] Could not find UIMapper for Enum DiplomaticAction: 'AllowToForceOtherToSurrender'.

Amplitude.Mercury.UI.Helpers.DataUtils+EnumUIMappersUtils:GetEnumUIMapper(System.Reflection.MonoParameterInfo)

23:10:51:582NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:10:51:616None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:10:54:101None[UI] Could not find UIMapper for Enum DiplomaticAction: 'AllowToForceOtherToSurrender'.

Amplitude.Mercury.UI.Helpers.DataUtils+EnumUIMappersUtils:GetEnumUIMapper(System.Reflection.MonoParameterInfo)

23:10:54:115NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:10:54:136None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:10:54:236NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:10:59:434None[UI] Could not find UIMapper for Enum DiplomaticAction: 'AllowToForceOtherToSurrender'.

Amplitude.Mercury.UI.Helpers.DataUtils+EnumUIMappersUtils:GetEnumUIMapper(System.Reflection.MonoParameterInfo)

23:10:59:447NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:10:59:476None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:10:59:570NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:14:27:708None[UI] Could not find UIMapper for Enum DiplomaticAction: 'AllowToForceOtherToSurrender'.

Amplitude.Mercury.UI.Helpers.DataUtils+EnumUIMappersUtils:GetEnumUIMapper(System.Reflection.MonoParameterInfo)

23:14:27:728NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:14:27:770None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:14:32:949None[UI] Could not find UIMapper for Enum DiplomaticAction: 'AllowToForceOtherToSurrender'.

Amplitude.Mercury.UI.Helpers.DataUtils+EnumUIMappersUtils:GetEnumUIMapper(System.Reflection.MonoParameterInfo)

23:14:32:968NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:14:33:020None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:15:10:130None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:15:10:133NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:15:42:026None[UI] Could not find UIMapper for Enum DiplomaticAction: 'AllowToForceOtherToSurrender'.

Amplitude.Mercury.UI.Helpers.DataUtils+EnumUIMappersUtils:GetEnumUIMapper(System.Reflection.MonoParameterInfo)

23:15:42:051NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:15:42:076None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:15:42:135NonePresentation Battle 14606: Execute action[11]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

23:15:42:258NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:15:42:363NonePresentation Battle 14606: Execute action[12]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

23:15:42:363None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13205 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:15:42:363None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #10338 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:15:42:363None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:15:42:363None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13205 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:15:42:363None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #10338 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:15:42:363None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:15:42:363NoneReleasePresentationBattlePreview attacker #13205, defender #10338

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:15:42:363NoneHidePresentationBattlePreview attacker #13205, defender #10338

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

23:15:42:363None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13205 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:15:42:363None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #10338 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:15:42:363None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13205 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:15:42:363None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #10338 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:15:42:373NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:15:44:072None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:15:44:211NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:15:46:073None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:15:46:874NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:15:46:981NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:15:47:472None[UI] Could not find UIMapper for Enum DiplomaticAction: 'AllowToForceOtherToSurrender'.

Amplitude.Mercury.UI.Helpers.DataUtils+EnumUIMappersUtils:GetEnumUIMapper(System.Reflection.MonoParameterInfo)

23:15:47:487NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:15:47:833NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:15:48:073None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:15:51:101NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:15:51:103NoneCreatePresentationBattlePreview attacker #12444, defender #13205, ticketnumber #27804.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:15:51:215NoneRequestAsyncOperation_Completed for ticket #27804.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

23:15:51:215NonePreparePresentationBattlePreview attacker #12444, defender #13205, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

23:15:51:215NoneRequestAsyncOperation_Dismissed for ticket #27804.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

23:15:51:777NoneDisplayPresentationBattlePreview attacker 12444, defender 13205

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

23:15:51:777None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:15:51:777None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #12444 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:15:51:777None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:15:51:777None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13205 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:15:51:777None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #13205 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:15:51:777None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13205 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:15:51:906None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #13735 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:15:52:064None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #13204 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:15:52:304None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #14287 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:15:52:735NonePreview Loading completed attacker 12444, defender 13205

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

23:15:55:859NoneHidePresentationBattlePreview for ticket #27804 with current ticket #27804.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

23:15:55:859NoneHidePresentationBattlePreview attacker #12444, defender #13205

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

23:15:55:859None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:15:55:859None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:15:55:860None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13205 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:15:55:860None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13205 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:15:55:860None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #12443 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:15:55:860None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #12445 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:15:55:860None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #12239 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:15:55:860None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #13737 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:15:55:860NoneReleasePresentationBattlePreview attacker #12444, defender #13205

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:15:55:860None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:15:55:860None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13205 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:15:58:741NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:15:58:742NoneCreatePresentationBattlePreview attacker #12444, defender #13205, ticketnumber #27817.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:15:58:854NoneRequestAsyncOperation_Completed for ticket #27817.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

23:15:58:854NonePreparePresentationBattlePreview attacker #12444, defender #13205, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

23:15:58:854NoneRequestAsyncOperation_Dismissed for ticket #27817.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

23:15:59:423NoneDisplayPresentationBattlePreview attacker 12444, defender 13205

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

23:15:59:423None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:15:59:423None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #12444 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:15:59:423None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:15:59:423None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13205 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:15:59:423None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #13205 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:15:59:423None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13205 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:15:59:545None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #13735 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:15:59:711None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #13204 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:15:59:940None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #14287 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:16:00:381NonePreview Loading completed attacker 12444, defender 13205

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

23:16:00:959NoneHidePresentationBattlePreview for ticket #27817 with current ticket #27817.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

23:16:00:959NoneHidePresentationBattlePreview attacker #12444, defender #13205

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

23:16:00:959None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:00:959None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:00:959None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13205 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:00:959None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13205 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:00:959None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #12443 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:16:00:959None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #12445 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:16:00:959None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #12239 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:16:00:959None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #13737 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:16:00:959NoneReleasePresentationBattlePreview attacker #12444, defender #13205

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:00:959None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:00:959None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13205 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:02:379None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:16:02:406NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:16:06:534NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:16:06:618None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:16:06:640NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:16:07:603NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:16:07:719NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:16:08:558NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:16:08:636None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:16:08:661NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:16:09:545NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:16:09:648NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:16:10:580NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:16:10:668None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:16:10:697NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:16:11:723NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:16:11:834NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:16:12:605NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:16:12:672None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:16:12:730NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:16:13:618NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:16:14:045NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:16:14:669None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:16:14:908NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:14:909NoneCreatePresentationBattlePreview attacker #12444, defender #13205, ticketnumber #28059.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:15:035NoneRequestAsyncOperation_Completed for ticket #28059.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

23:16:15:035NonePreparePresentationBattlePreview attacker #12444, defender #13205, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

23:16:15:035NoneRequestAsyncOperation_Dismissed for ticket #28059.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

23:16:15:639NoneDisplayPresentationBattlePreview attacker 12444, defender 13205

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

23:16:15:639None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:15:639None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #12444 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:16:15:639None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:15:639None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13205 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:15:639None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #13205 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:16:15:639None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13205 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:15:639None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12410 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:15:639None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #12410 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:16:15:639None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12410 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:15:768None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #13735 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:16:15:941None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #13204 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:16:16:182None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #14287 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:16:16:660NonePreview Loading completed attacker 12444, defender 13205

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

23:16:17:886NoneHidePresentationBattlePreview for ticket #28059 with current ticket #28059.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

23:16:17:886NoneHidePresentationBattlePreview attacker #12444, defender #13205

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

23:16:17:886None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:17:886None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:17:886None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13205 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:17:886None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13205 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:17:886None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12410 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:17:886None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12410 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:17:886None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #12443 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:16:17:886None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #12445 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:16:17:886None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #12239 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:16:17:886None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #13737 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:16:17:886NoneReleasePresentationBattlePreview attacker #12444, defender #13205

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:17:886None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:17:886None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13205 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:17:886None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12410 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:20:123None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:16:20:158NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:16:26:359None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:16:26:395NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:16:29:170None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:16:29:197NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:16:30:061NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:30:062NoneCreatePresentationBattlePreview attacker #12444, defender #13205, ticketnumber #28251.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:30:180NoneRequestAsyncOperation_Completed for ticket #28251.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

23:16:30:180NonePreparePresentationBattlePreview attacker #12444, defender #13205, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

23:16:30:180NoneRequestAsyncOperation_Dismissed for ticket #28251.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

23:16:30:779NoneDisplayPresentationBattlePreview attacker 12444, defender 13205

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

23:16:30:779None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:30:779None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #12444 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:16:30:779None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:30:779None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13205 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:30:779None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #13205 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:16:30:779None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13205 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:30:779None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12410 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:30:779None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #12410 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:16:30:779None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12410 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:30:905None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #13735 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:16:31:086None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #13204 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:16:31:318None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #14287 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:16:31:777NonePreview Loading completed attacker 12444, defender 13205

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

23:16:33:591NoneHidePresentationBattlePreview for ticket #28251 with current ticket #28251.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

23:16:33:591NoneHidePresentationBattlePreview attacker #12444, defender #13205

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

23:16:33:591None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:33:591None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:33:591None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13205 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:33:591None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13205 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:33:591None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12410 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:33:591None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12410 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:33:591None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #12443 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:16:33:591None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #12445 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:16:33:591None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #12239 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:16:33:591None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #13737 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:16:33:591NoneReleasePresentationBattlePreview attacker #12444, defender #13205

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:33:591None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:33:591None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13205 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:33:591None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12410 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:35:707NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:35:708NoneCreatePresentationBattlePreview attacker #12444, defender #13205, ticketnumber #28286.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:35:833NoneRequestAsyncOperation_Completed for ticket #28286.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

23:16:35:833NonePreparePresentationBattlePreview attacker #12444, defender #13205, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

23:16:35:833NoneRequestAsyncOperation_Dismissed for ticket #28286.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

23:16:36:437NoneDisplayPresentationBattlePreview attacker 12444, defender 13205

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

23:16:36:437None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:36:437None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #12444 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:16:36:438None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:36:438None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13205 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:36:438None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #13205 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:16:36:438None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13205 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:36:438None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12410 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:36:438None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #12410 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:16:36:438None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12410 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:36:574None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #13735 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:16:36:745None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #13204 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:16:36:991None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #14287 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:16:37:466NonePreview Loading completed attacker 12444, defender 13205

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

23:16:40:792NoneHidePresentationBattlePreview for ticket #28286 with current ticket #28286.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

23:16:40:792NoneHidePresentationBattlePreview attacker #12444, defender #13205

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

23:16:40:792None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:40:792None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:40:792None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13205 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:40:792None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13205 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:40:792None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12410 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:40:792None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12410 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:40:792None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #12443 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:16:40:792None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #12445 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:16:40:792None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #12239 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:16:40:792None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #13737 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:16:40:792NoneReleasePresentationBattlePreview attacker #12444, defender #13205

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:40:792None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:40:792None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13205 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:40:792None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12410 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:42:313None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:16:42:356NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:16:46:661NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:16:46:738None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:16:46:779NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:16:47:694NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:16:47:808NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:16:47:936NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:16:48:695NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:16:48:757None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:16:48:794NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:16:48:904NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:16:49:808NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:16:49:906NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:16:50:749None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:16:55:136None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:16:55:177NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:16:57:336None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:16:57:370NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:16:59:033NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:59:034NoneCreatePresentationBattlePreview attacker #12444, defender #13205, ticketnumber #28548.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:59:153NoneRequestAsyncOperation_Completed for ticket #28548.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

23:16:59:153NonePreparePresentationBattlePreview attacker #12444, defender #13205, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

23:16:59:153NoneRequestAsyncOperation_Dismissed for ticket #28548.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

23:16:59:388NoneKeepPresentationBattlePreviewDefenders for ticket #28548 with current ticket #28548.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.MonoParameterInfo)

23:16:59:388NoneLockPresentationBattlePreview presentationBattlePreview not yet displayed.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.MonoParameterInfo)

23:16:59:508None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #13205 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:16:59:524NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:16:59:585None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:16:59:625NonePresentation Battle 14666: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

23:16:59:625NonePresentation Battle 14666: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=12410. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

23:16:59:625NonePresentation Battle 14666: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

23:16:59:625NonePresentation Battle 14666: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=12444, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

23:16:59:625NonePresentation Battle 14666: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=12410, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

23:16:59:626NonePresentation Battle 14666: Execute action[5]: ParticipantJoined. EmpireIndex=5, Guid=13205, Group=Defender, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

23:16:59:626None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13205 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:16:59:626NonePresentation Battle 14666: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

23:16:59:628NonePresentation Battle 14666: Execute action[7]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=4 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

23:16:59:630NonePresentation Battle 14666: Execute action[8]: ReportDeploymentZone. EmpireIndex=5, Group=Defender, deploymentTileCount=9 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

23:16:59:630NonePresentation Battle 14666: Execute action[9]: StartConfirmation. EmpireIndex=5 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

23:16:59:645NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:16:59:725NoneAI Synchronization took 28.9103ms at frame 2356 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

23:16:59:744None[UI] Could not find UIMapper for Enum DiplomaticAction: 'AllowToForceOtherToSurrender'.

Amplitude.Mercury.UI.Helpers.DataUtils+EnumUIMappersUtils:GetEnumUIMapper(System.Reflection.MonoParameterInfo)

23:16:59:759NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:16:59:847None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:16:59:902NonePresentation Battle 14666: Execute action[10]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

23:16:59:988NoneAI Synchronization took 34.3964ms at frame 2359 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

23:17:00:045NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:17:00:109None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:17:00:146NonePresentation Battle 14666: Execute action[11]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

23:17:00:147None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:17:00:147None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12410 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:17:00:147None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13205 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:17:00:147None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:17:00:147None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13205 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:17:00:147None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12410 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:17:00:147NoneReleasePresentationBattlePreview attacker #12444, defender #13205

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:17:00:147NoneHidePresentationBattlePreview attacker #12444, defender #13205

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

23:17:00:147None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:17:00:147None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13205 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:17:00:147None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12410 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:17:00:147None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12444 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:17:00:147None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #13205 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:17:00:147None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #12410 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:17:00:162NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:17:00:720NoneAI Synchronization took 29.0157ms at frame 2362 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

23:17:00:833NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:17:00:912None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:17:01:722NoneAI Synchronization took 27.5634ms at frame 2365 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

23:17:01:765NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:17:01:925None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:17:02:119NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:17:02:159None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:17:03:069None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #13205 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

23:17:06:510NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:17:06:573None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:17:37:800NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:17:37:858None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:17:42:582NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:17:42:628None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:17:52:895None[UI] Could not find UIMapper for Enum DiplomaticAction: 'AllowToForceOtherToSurrender'.

Amplitude.Mercury.UI.Helpers.DataUtils+EnumUIMappersUtils:GetEnumUIMapper(System.Reflection.MonoParameterInfo)

23:17:52:913NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:17:52:918NoneAI Synchronization took 44.2175ms at frame 2380 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

23:17:53:013NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:17:53:087None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:17:53:143None[UI] Could not find UIMapper for Enum DiplomaticAction: 'AllowToForceOtherToSurrender'.

Amplitude.Mercury.UI.Helpers.DataUtils+EnumUIMappersUtils:GetEnumUIMapper(System.Reflection.MonoParameterInfo)

23:17:53:160NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:17:53:257NoneAI Synchronization took 49.6732ms at frame 2396 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

23:17:53:288None[UI] Could not find UIMapper for Enum DiplomaticAction: 'AllowToForceOtherToSurrender'.

Amplitude.Mercury.UI.Helpers.DataUtils+EnumUIMappersUtils:GetEnumUIMapper(System.Reflection.MonoParameterInfo)

23:17:53:314NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:17:53:397None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:17:53:456NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:17:53:518NoneAI Synchronization took 39.4447ms at frame 2402 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

23:17:53:550None[UI] Could not find UIMapper for Enum DiplomaticAction: 'AllowToForceOtherToSurrender'.

Amplitude.Mercury.UI.Helpers.DataUtils+EnumUIMappersUtils:GetEnumUIMapper(System.Reflection.MonoParameterInfo)

23:17:53:565NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:17:55:382None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:17:55:470NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:17:55:572NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:17:57:396None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:18:05:049NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:18:05:104None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:18:10:775None[UI] Could not find UIMapper for Enum DiplomaticAction: 'AllowToForceOtherToSurrender'.

Amplitude.Mercury.UI.Helpers.DataUtils+EnumUIMappersUtils:GetEnumUIMapper(System.Reflection.MonoParameterInfo)

23:18:10:787NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:18:10:863None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:18:10:897NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:18:11:008NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:18:12:855None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:18:15:263NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:18:15:303None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:18:15:358None[UI] Could not find UIMapper for Enum DiplomaticAction: 'AllowToForceOtherToSurrender'.

Amplitude.Mercury.UI.Helpers.DataUtils+EnumUIMappersUtils:GetEnumUIMapper(System.Reflection.MonoParameterInfo)

23:18:15:376NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:18:15:468None[UI] Could not find UIMapper for Enum DiplomaticAction: 'AllowToForceOtherToSurrender'.

Amplitude.Mercury.UI.Helpers.DataUtils+EnumUIMappersUtils:GetEnumUIMapper(System.Reflection.MonoParameterInfo)

23:18:15:481NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:18:15:516None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:18:17:511None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:18:20:157None[UI] Could not find UIMapper for Enum DiplomaticAction: 'AllowToForceOtherToSurrender'.

Amplitude.Mercury.UI.Helpers.DataUtils+EnumUIMappersUtils:GetEnumUIMapper(System.Reflection.MonoParameterInfo)

23:18:20:170NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:18:20:236None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:18:31:491NoneMissing BreakdownSourceMapper 'Unknown'

Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeCategory(System.Reflection.MonoParameterInfo)

23:20:29:591None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:20:29:671None[UI] Could not find UIMapper for Enum DiplomaticAction: 'AllowToForceOtherToSurrender'.

Amplitude.Mercury.UI.Helpers.DataUtils+EnumUIMappersUtils:GetEnumUIMapper(System.Reflection.MonoParameterInfo)

23:20:29:688NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:20:29:838NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:21:27:674NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:21:27:674NoneMetadata 'ScenarioName' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:21:27:674NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:21:29:103NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:23:18:311NoneAI Synchronization took 48.8281ms at frame 2438 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)

23:23:18:316NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:23:18:402NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:23:18:443None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:29:41:165NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:29:41:216None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:29:46:062NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:29:46:137NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:29:46:138None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:29:47:072NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:29:47:157NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:29:48:097None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:29:50:610NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:29:50:612None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:29:54:460NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:29:54:546NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:29:54:576None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:29:56:607None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:30:17:074NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:30:17:121None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:30:22:252NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:30:22:329NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:30:22:376None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:30:23:322NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:30:23:401NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:30:24:291NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:30:24:367None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:30:24:469NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:30:25:369NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:30:25:448NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:30:26:345NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:30:26:387None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:30:26:420NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:30:27:315NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:30:27:482NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:30:28:402None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:30:29:089NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:30:30:392None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:30:32:785NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:30:32:898None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:30:32:909NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:30:35:097None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:30:35:114NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:30:36:822NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:30:37:076None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:30:42:697NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:30:42:817NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:30:42:824None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:30:43:728NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:30:43:803NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:30:44:795None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:30:45:180NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:30:45:775NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:30:46:689NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:30:46:795None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:30:46:809NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:30:47:710NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:30:47:796NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:30:48:797None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:30:51:353NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:30:51:360None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:30:52:273NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:30:52:408NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:30:52:491NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:30:53:329NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:30:53:382None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:30:53:413NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:30:55:383None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:30:55:950NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:30:57:134NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:30:57:385None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:31:14:017NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:31:14:108NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:31:14:148None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:31:17:920NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:31:18:004None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:32:13:298NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:32:13:312None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:32:30:122NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:32:30:178None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:32:30:207None[UI] Could not find UIMapper for Enum DiplomaticAction: 'AllowToForceOtherToSurrender'.

Amplitude.Mercury.UI.Helpers.DataUtils+EnumUIMappersUtils:GetEnumUIMapper(System.Reflection.MonoParameterInfo)

23:32:30:222NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:32:30:328NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:32:30:400None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:32:34:514None[UI] Could not find UIMapper for Enum DiplomaticAction: 'AllowToForceOtherToSurrender'.

Amplitude.Mercury.UI.Helpers.DataUtils+EnumUIMappersUtils:GetEnumUIMapper(System.Reflection.MonoParameterInfo)

23:32:34:527NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:32:34:579None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:32:34:622NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:32:36:593None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:32:44:068NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:32:44:115None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:32:44:202None[UI] Could not find UIMapper for Enum DiplomaticAction: 'AllowToForceOtherToSurrender'.

Amplitude.Mercury.UI.Helpers.DataUtils+EnumUIMappersUtils:GetEnumUIMapper(System.Reflection.MonoParameterInfo)

23:33:00:933NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:33:00:989None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:33:02:521NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:33:02:948None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:33:04:563NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:33:04:678NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:33:04:967None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:33:05:599NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:33:05:668NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:33:06:688NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:33:06:764NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:33:07:009None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:33:07:667NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:33:07:863NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:33:08:972None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:33:51:047NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:33:51:074None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:34:12:273NoneCould not find any key binding for action Presentation.HelpLayer.Internal/ToggleHelpLayer

Amplitude.Mercury.UI.Helpers.InputUtils:GetActionSymbol(System.Reflection.MonoParameterInfo)

23:34:12:322None[Empire 4] No suitable tiles found to place construction Extension_Era3_GhanaEmpire in settlement 7358.

Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

23:39:16:080NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:39:16:080NoneMetadata 'ScenarioName' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:39:16:080NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:39:25:375NoneShutting down...

Amplitude.Framework.Application+d__101:MoveNext()

23:39:25:523NoneThe audio manager is being released...

Amplitude.Wwise.Audio.AudioManager+d__51:MoveNext()

23:39:25:524NoneReleasing audio module 'Amplitude.Mercury.Audio.BankAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

23:39:25:552NoneAudio bank Music has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:553NoneAudio bank MainBank has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:553NoneAudio bank Dialog has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:565NoneAudio bank UnitVoices has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:572NoneAudio bank Biomes has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:575NoneAudio bank Cities has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:576NoneAudio bank POIs has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:593NoneAudio bank TerrainTypes has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:593NoneAudio bank Animals has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:606NoneAudio bank Infantry has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:614NoneAudio bank Vehicles has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:618NoneAudio bank GUI has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:619NoneAudio bank Cruel_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:621NoneAudio bank Cruel_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:622NoneAudio bank Explosive_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:623NoneAudio bank Inspirational_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:625NoneAudio bank Passionate_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:625NoneAudio bank Passionate_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:627NoneAudio bank Thoughtful_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:628NoneAudio bank Thoughtful_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:629NoneAudio bank Narrator has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:630NoneAudio bank Explosive_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:631NoneAudio bank Inspirational_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:633NoneAudio bank BurkeBlack_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:634NoneAudio bank Lewis_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:636NoneAudio bank Lomadiah_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:638NoneAudio bank Quill_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:639NoneAudio bank SpiffingBrit_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:640NoneAudio bank Zerator_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:640NoneAudio bank Vengeful_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:641NoneAudio bank Vengeful_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:642NoneAudio bank BRKsEDU_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:642NoneAudio bank GamerZakh_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:643NoneAudio bank JdG_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:644NoneAudio bank Marbozir_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:645NoneAudio bank Shurjoka_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:646NoneAudio bank Ancestor_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:647NoneAudio bank Boudicca_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:647NoneAudio bank EdgarAllanPoe_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:648NoneAudio bank Lucy_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:649NoneAudio bank VictorHugo_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:650NoneAudio bank Frankie_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:651NoneAudio bank HandOfBlood_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:652NoneAudio bank CohhCarnage_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:653NoneAudio bank TianChi_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:653NoneAudio bank AlexeyKhaletski_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:654NoneAudio bank TwoDKiri_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:655NoneAudio bank SadDummy_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

23:39:25:655NoneReleasing audio module 'Amplitude.Mercury.Audio.BattleAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

23:39:25:660NoneReleasing audio module 'Amplitude.Mercury.Audio.MercuryAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

23:39:25:663NoneReleasing audio module 'Amplitude.Mercury.Audio.MusicAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

23:39:25:665NoneReleasing audio module 'Amplitude.Mercury.Audio.ListenerPositioningAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

23:39:25:666NoneReleasing audio module 'Amplitude.Mercury.Audio.BiomeAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

23:39:25:666NoneReleasing audio module 'Amplitude.Mercury.Audio.TerrainAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

23:39:25:667NoneReleasing audio module 'Amplitude.Mercury.Audio.CityAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

23:39:25:668NoneReleasing audio module 'Amplitude.Mercury.Audio.UnitAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

23:39:25:669NoneReleasing audio module 'Amplitude.Mercury.Audio.UnitVoiceAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

23:39:25:669NoneReleasing audio module 'Amplitude.Mercury.Audio.PingAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

23:39:25:793NoneThe Wwise sound engine has been released.

Amplitude.Wwise.Audio.AudioManager:ReleaseWwise(System.Reflection.MonoParameterInfo)

23:39:25:795NoneThe audio manager has been released.

Amplitude.Wwise.Audio.AudioManager+d__51:MoveNext()

23:39:25:837UI Steam[UI] Start unloading windows.

Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadGroupsAndWindows()
Amplitude.Mercury.UI.UIManager:UnloadUI()
Amplitude.Mercury.UI.UIManager+d__149:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:39:32:446UI Steam[UI] Finished unloading windows in 6.6 seconds.

Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadGroupsAndWindows()
Amplitude.Mercury.UI.UIManager:UnloadUI()
Amplitude.Mercury.UI.UIManager+d__149:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:39:32:517NoneShutting down game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Framework.Game.GameManager+d__17:MoveNext()

23:39:32:518None[Sandbox] Gracefully exited the sandbox loop; shutting down...

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)

23:39:32:767NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

23:39:32:788NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

23:39:32:793NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

23:39:32:796NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

23:39:32:811NoneAIController shutdown...

Amplitude.Mercury.AI.AIController+d__104:MoveNext()

23:39:32:814NoneAIController shutdown terminated.

Amplitude.Mercury.AI.AIController+d__104:MoveNext()

23:39:32:849NoneGame of type 'Amplitude.Mercury.Game.Game' has been shutdown.

Amplitude.Framework.Game.GameManager+d__17:MoveNext()

23:39:32:858NoneFactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: Extension_Era1_Assyria, Extension_Era1_Assyria

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:858NoneFactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: Extension_Era1_Babylon, Extension_Era1_Babylon

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:858NoneFactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: Extension_Era1_EgyptianKingdom, Extension_Era1_EgyptianKingdom

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:858NoneFactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: Extension_Era1_HarappanCivilization, Extension_Era1_HarappanCivilization

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:858NoneFactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: Extension_Era1_HittiteEmpire, Extension_Era1_HittiteEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:858NoneFactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: Extension_Era1_MycenaeanCivilization, Extension_Era1_MycenaeanCivilization

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:858NoneFactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: Extension_Era1_Nubia, Extension_Era1_Nubia

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:858NoneFactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: Extension_Era1_OlmecCivilization, Extension_Era1_OlmecCivilization

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:858NoneFactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: Extension_Era1_Phoenicia, Extension_Era1_Phoenicia

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:858NoneFactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: Extension_Era1_ZhouChina, Extension_Era1_ZhouChina

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:858NoneFactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: Extension_Era2_AksumiteEmpire, Extension_Era2_AksumiteEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:858NoneFactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: Extension_Era2_AncientGreece, Extension_Era2_AncientGreece

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:858NoneFactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: Extension_Era2_Carthage, Extension_Era2_Carthage

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:858NoneFactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: Extension_Era2_CelticCivilization, Extension_Era2_CelticCivilization

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:858NoneFactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: Extension_Era2_Goths, Extension_Era2_Goths

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:858NoneFactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: Extension_Era2_Huns, Extension_Era2_Huns

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:858NoneFactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: Extension_Era2_MauryaEmpire, Extension_Era2_MauryaEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:858NoneFactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: Extension_Era2_MayaCivilization, Extension_Era2_MayaCivilization

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:859NoneFactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: Extension_Era2_Persia, Extension_Era2_Persia

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:859NoneFactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: Extension_Era2_RomanEmpire, Extension_Era2_RomanEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:859NoneFactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: Extension_Era3_AztecEmpire, Extension_Era3_AztecEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:859NoneFactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: Extension_Era3_Byzantium, Extension_Era3_Byzantium

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:859NoneFactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: Extension_Era3_FrankishKingdom, Extension_Era3_FrankishKingdom

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:859NoneFactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: Extension_Era3_GhanaEmpire, Extension_Era3_GhanaEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:859NoneFactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: Extension_Era3_HolyRomanEmpire, Extension_Era3_HolyRomanEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:859NoneFactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: Extension_Era3_KhmerEmpire, Extension_Era3_KhmerEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:859NoneFactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: Extension_Era3_MedievalEngland, Extension_Era3_MedievalEngland

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:859NoneFactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: Extension_Era3_MongolEmpire, Extension_Era3_MongolEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:859NoneFactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: Extension_Era3_UmayyadCaliphate, Extension_Era3_UmayyadCaliphate

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:859NoneFactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: Extension_Era3_Vikings, Extension_Era3_Vikings

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:859NoneFactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: Extension_Era4_Holland, Extension_Era4_Holland

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:859NoneFactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: Extension_Era4_IroquoisConfederacy, Extension_Era4_IroquoisConfederacy

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:859NoneFactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: Extension_Era4_JoseonKorea, Extension_Era4_JoseonKorea

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:859NoneFactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: Extension_Era4_MingChina, Extension_Era4_MingChina

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:859NoneFactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: Extension_Era4_MughalEmpire, Extension_Era4_MughalEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:859NoneFactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: Extension_Era4_OttomanEmpire, Extension_Era4_OttomanEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:859NoneFactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: Extension_Era4_PolishKingdom, Extension_Era4_PolishKingdom

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:859NoneFactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: Extension_Era4_Spain, Extension_Era4_Spain

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:859NoneFactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: Extension_Era4_TokugawaShogunate, Extension_Era4_TokugawaShogunate

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:859NoneFactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: Extension_Era4_VenetianRepublic, Extension_Era4_VenetianRepublic

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:859NoneFactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: Extension_Era5_AfsharidPersia, Extension_Era5_AfsharidPersia

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:859NoneFactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: Extension_Era5_AustriaHungary, Extension_Era5_AustriaHungary

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:859NoneFactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: Extension_Era5_BritishEmpire, Extension_Era5_BritishEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:859NoneFactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: Extension_Era5_FrenchRepublic, Extension_Era5_FrenchRepublic

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:859NoneFactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: Extension_Era5_Germany, Extension_Era5_Germany

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:859NoneFactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: Extension_Era5_Italy, Extension_Era5_Italy

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:859NoneFactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: Extension_Era5_Mexico, Extension_Era5_Mexico

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:859NoneFactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: Extension_Era5_RussianEmpire, Extension_Era5_RussianEmpire

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:859NoneFactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: Extension_Era5_Siam, Extension_Era5_Siam

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:859NoneFactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: Extension_Era5_ZuluKingdom, Extension_Era5_ZuluKingdom

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:859NoneFactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: Extension_Era6_Australia, Extension_Era6_Australia

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:859NoneFactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: Extension_Era6_Brazil, Extension_Era6_Brazil

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:859NoneFactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: Extension_Era6_China, Extension_Era6_China

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:859NoneFactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: Extension_Era6_Egypt, Extension_Era6_Egypt

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:859NoneFactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: Extension_Era6_India, Extension_Era6_India

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:860NoneFactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: Extension_Era6_Japan, Extension_Era6_Japan

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:860NoneFactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: Extension_Era6_Sweden, Extension_Era6_Sweden

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:860NoneFactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: Extension_Era6_Turkey, Extension_Era6_Turkey

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:860NoneFactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: Extension_Era6_USA, Extension_Era6_USA

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:860NoneFactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: Extension_Era6_USSR, Extension_Era6_USSR

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:860NoneFactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: AirUnit_Era6_Japan_Reisens, AirUnit_Era6_Japan_Reisens

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:860NoneFactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: AirUnit_Era6_Turkey_StealthyOperativeMissiles, AirUnit_Era6_Turkey_StealthyOperativeMissiles

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:860NoneFactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: AirUnit_Era6_USA_Lightnings, AirUnit_Era6_USA_Lightnings

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:860NoneFactionDefinition Civilization_Era0_DefaultTribe has multiple Emblematic Extensions: LandUnit_Era0_Common_Tribesmen, LandUnit_Era0_Common_Tribesmen

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:860NoneFactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: LandUnit_Era1_Assyria_AssyrianRaiders, LandUnit_Era1_Assyria_AssyrianRaiders

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:860NoneFactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: LandUnit_Era1_Babylon_RoyalGuardsmen, LandUnit_Era1_Babylon_RoyalGuardsmen

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:860NoneFactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: LandUnit_Era1_EgyptianKingdom_ChariotArchers, LandUnit_Era1_EgyptianKingdom_ChariotArchers

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:860NoneFactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: LandUnit_Era1_HarappanCivilization_Runners, LandUnit_Era1_HarappanCivilization_Runners

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:860NoneFactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: LandUnit_Era1_HittiteEmpire_NobleChariots, LandUnit_Era1_HittiteEmpire_NobleChariots

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:860NoneFactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: LandUnit_Era1_MycenaeanCivilization_Promachois, LandUnit_Era1_MycenaeanCivilization_Promachois

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:860NoneFactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: LandUnit_Era1_Nubia_NubianArchers, LandUnit_Era1_Nubia_NubianArchers

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:860NoneFactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: LandUnit_Era1_OlmecCivilization_JavelinThrowers, LandUnit_Era1_OlmecCivilization_JavelinThrowers

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:860NoneFactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: LandUnit_Era1_ZhouChina_WarChariots, LandUnit_Era1_ZhouChina_WarChariots

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:860NoneFactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:860NoneFactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: LandUnit_Era2_AncientGreece_Hoplites, LandUnit_Era2_AncientGreece_Hoplites

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:860NoneFactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: LandUnit_Era2_Carthage_WarElephants, LandUnit_Era2_Carthage_WarElephants

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:860NoneFactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: LandUnit_Era2_CelticCivilization_Gaesatae, LandUnit_Era2_CelticCivilization_Gaesatae

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:860NoneFactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: LandUnit_Era2_Goths_GothicCavalry, LandUnit_Era2_Goths_GothicCavalry

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:860NoneFactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: LandUnit_Era2_Huns_HunnicHorde, LandUnit_Era2_Huns_HunnicHorde

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:860NoneFactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: LandUnit_Era2_MauryaEmpire_ElephantArchers, LandUnit_Era2_MauryaEmpire_ElephantArchers

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:860NoneFactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: LandUnit_Era2_MayaCivilization_PoisonJavelineers, LandUnit_Era2_MayaCivilization_PoisonJavelineers

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:860NoneFactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: LandUnit_Era2_Persia_Immortals, LandUnit_Era2_Persia_Immortals

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:860NoneFactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: LandUnit_Era2_RomanEmpire_PraetorianGuards, LandUnit_Era2_RomanEmpire_PraetorianGuards

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:860NoneFactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: LandUnit_Era3_AztecEmpire_JaguarWarriors, LandUnit_Era3_AztecEmpire_JaguarWarriors

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:860NoneFactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: LandUnit_Era3_Byzantium_VarangianGuards, LandUnit_Era3_Byzantium_VarangianGuards

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:860NoneFactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: LandUnit_Era3_FrankishKingdom_CapetianKnights, LandUnit_Era3_FrankishKingdom_CapetianKnights

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:860NoneFactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: LandUnit_Era3_GhanaEmpire_CamelCavalry, LandUnit_Era3_GhanaEmpire_CamelCavalry

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:860NoneFactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: LandUnit_Era3_HolyRomanEmpire_TeutonicKnights, LandUnit_Era3_HolyRomanEmpire_TeutonicKnights

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:860NoneFactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: LandUnit_Era3_KhmerEmpire_SiegeElephants, LandUnit_Era3_KhmerEmpire_SiegeElephants

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:860NoneFactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: LandUnit_Era3_MedievalEngland_WelshLongbowmen, LandUnit_Era3_MedievalEngland_WelshLongbowmen

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:860NoneFactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: LandUnit_Era3_MongolEmpire_MongolHorde, LandUnit_Era3_MongolEmpire_MongolHorde

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:860NoneFactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: LandUnit_Era3_UmayyadCaliphate_AlHaras, LandUnit_Era3_UmayyadCaliphate_AlHaras

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:861NoneFactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: LandUnit_Era4_IroquoisConfederacy_MohawkWarriors, LandUnit_Era4_IroquoisConfederacy_MohawkWarriors

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:861NoneFactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: LandUnit_Era4_MingChina_RocketCarts, LandUnit_Era4_MingChina_RocketCarts

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:861NoneFactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: LandUnit_Era4_MughalEmpire_CanonElephants, LandUnit_Era4_MughalEmpire_CanonElephants

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:861NoneFactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: LandUnit_Era4_OttomanEmpire_Janissaries, LandUnit_Era4_OttomanEmpire_Janissaries

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:861NoneFactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: LandUnit_Era4_PolishKingdom_WingedHussars, LandUnit_Era4_PolishKingdom_WingedHussars

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:861NoneFactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: LandUnit_Era4_Spain_Conquistadores, LandUnit_Era4_Spain_Conquistadores

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:861NoneFactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: LandUnit_Era4_TokugawaShogunate_NaginataSamurais, LandUnit_Era4_TokugawaShogunate_NaginataSamurais

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:861NoneFactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: LandUnit_Era5_AfsharidPersia_Jazayerchis, LandUnit_Era5_AfsharidPersia_Jazayerchis

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:861NoneFactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: LandUnit_Era5_AustriaHungary_EvidenzbureauAgents, LandUnit_Era5_AustriaHungary_EvidenzbureauAgents

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:861NoneFactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: LandUnit_Era5_BritishEmpire_Redcoats, LandUnit_Era5_BritishEmpire_Redcoats

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:861NoneFactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: LandUnit_Era5_FrenchRepublic_Cuirassiers, LandUnit_Era5_FrenchRepublic_Cuirassiers

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:861NoneFactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: LandUnit_Era5_Italy_Alpinis, LandUnit_Era5_Italy_Alpinis

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:861NoneFactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: LandUnit_Era5_Mexico_Soldaderas, LandUnit_Era5_Mexico_Soldaderas

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:861NoneFactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: LandUnit_Era5_RussianEmpire_Cossacks, LandUnit_Era5_RussianEmpire_Cossacks

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:861NoneFactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: LandUnit_Era5_Siam_GatlingElephants, LandUnit_Era5_Siam_GatlingElephants

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:861NoneFactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: LandUnit_Era5_ZuluKingdom_Impis, LandUnit_Era5_ZuluKingdom_Impis

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:861NoneFactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: LandUnit_Era6_Australia_AllTerrainAPC, LandUnit_Era6_Australia_AllTerrainAPC

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:861NoneFactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: LandUnit_Era6_Brazil_JungleBrigades, LandUnit_Era6_Brazil_JungleBrigades

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:861NoneFactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: LandUnit_Era6_China_Guardians, LandUnit_Era6_China_Guardians

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:861NoneFactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: LandUnit_Era6_Egypt_FreeOfficers, LandUnit_Era6_Egypt_FreeOfficers

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:861NoneFactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: LandUnit_Era6_India_Peacekeepers, LandUnit_Era6_India_Peacekeepers

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:861NoneFactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: LandUnit_Era6_USSR_RedArmyTanks, LandUnit_Era6_USSR_RedArmyTanks

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:861NoneFactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: NavalTransport_Era3_Vikings_Longships, NavalTransport_Era3_Vikings_Longships

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:861NoneFactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: NavalTransport_Era4_Holland_Fluyts, NavalTransport_Era4_Holland_Fluyts

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:861NoneFactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: NavalUnit_Era1_Phoenicia_WarGalleys, NavalUnit_Era1_Phoenicia_WarGalleys

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:861NoneFactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: NavalUnit_Era4_JoseonKorea_TurtleShips, NavalUnit_Era4_JoseonKorea_TurtleShips

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:861NoneFactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: NavalUnit_Era4_VenetianRepublic_Galleasses, NavalUnit_Era4_VenetianRepublic_Galleasses

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:861NoneFactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: NavalUnit_Era5_Germany_UBoats, NavalUnit_Era5_Germany_UBoats

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:861NoneFactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: NavalUnit_Era6_Sweden_StealthCorvettes, NavalUnit_Era6_Sweden_StealthCorvettes

Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

23:39:32:870NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

23:39:32:870NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

23:39:32:870NoneGameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

23:39:32:970NoneStorage thread stopped.

Amplitude.Framework.Storage.StorageThread:StopThread()

23:39:33:246NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

23:39:33:246NoneDisconnecting...

Amplitude.Mercury.Game.GameClient:Disconnect()

23:39:33:246NoneDisconnected.

Amplitude.Mercury.Game.GameClient:Disconnect()

23:39:33:246NoneSending disconnection message...

Amplitude.Mercury.Game.GameServer:Disconnect()

23:39:33:247NoneClosing P2P session with 00000000-0000-0000-0000-000000000001...

Amplitude.Mercury.Game.GameServer:ClientDisconnected(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

23:39:33:247NoneClient 00000000-0000-0000-0000-000000000001 was disconnected (game server shutdown).

Amplitude.Mercury.Game.GameServer:Disconnect()

23:39:33:503NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.

Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

23:39:33:550NoneShutdown complete.

Amplitude.Framework.Application+d__101:MoveNext()

23:39:33:632NoneShutting down the sandbox thread...

Amplitude.Mercury.Game.GameManager:OnApplicationQuit()